看板 GameDesign 關於我們 聯絡資訊
※ 引述《NDark (溺於黑暗)》之銘言: https://www.matthewball.vc/all/gaming2024 The Tremendous Yet Troubled State of Gaming in 2024 Video Gaming Jan 23, 2024 Written By Matthew Ball 下面有google翻譯不是翻得很好就將就著看 For those who worked in gaming, last year was brutal. A record 10,500 game developers, artists, testers, and other gaming employees were laid off in 2023, topping the prior record holder, 2022, which saw 8,500 in job losses. Unfortunately, 2024 has seen 3,950 in cuts in only 22 days 5,850 in cuts after only 25 days. These layoffs went deep, too. Niantic cut roughly one in four employees (and cancelled several titles), Epic Games cut 16% of its staff (and divested several percentage points more), Unity laid off 15% last year (and then another 25% in January 2024), Riot dropped 11%, CD Projekt Red shed 10%, while Microsoft gaming lost 8.6% and Bungie 8%, with EA at 6% (Ubisoft’s precise numbers are not known). Amazon laid off more than a thousand employees across its various gaming divisions, including Twitch; As Embracer continues its widely-predicted implosion, trying to summarize which groups and people have and haven’t been laid off is futile. These figures are limited, too, as they don’t count venture-backed startups, nor the many gaming journalists laid off at The Washington Post, Kotaku, Inverse, Waypoint, etc., outlets that by rights should benefit from gaming’s ascendency. There are other drawbacks to just focusing on layoffs. In Q4 2023, ByteDance announced it would sell and shut down the entirety of its gaming division — even though it had become one of the most powerful, popular, and revenue generating companies in the world (crossing $100B in annual revenue in mid-2023). The company essentially shut down its Pico VR/MR division, too, even as Apple geared up. 對於從事遊戲產業的人來說,去年是殘酷的一年。 2023 年,有 10,500 名遊戲開發人員 、美工、測試人員和其他遊戲員工被解僱,創下歷史紀錄,超過了之前的記錄保持者 2022 年的 8,500 人。 不幸的是,2024 年僅 22 天就削減了 3,950 人,僅 25 天就削 減了 5,850 人。 這些裁員也很嚴重。 Niantic 裁減了大約四分之一的員工(並取消了幾款遊戲),Epic Games 裁減了16% 的員工(並進一步裁撤了幾個百分點),Unity 去年裁掉了15%(然後 在2024 年1月又裁掉了25%),Riot下跌 11%,CD Projekt Red 下跌 10%,微軟遊戲下 跌 8.6%,Bungie 下跌 8%,EA 下跌 6%(育碧的具體數字未知)。 亞馬遜解雇了包括 Twitch 在內的各個遊戲部門的 1,000 多名員工; 隨著擁抱者繼續其廣泛預測的內爆, 試圖總結哪些群體和人員已經被解僱和沒有被解僱是徒勞無功的。 這些數字也很有限, 因為它們沒有計算風險投資支持的新創公司,也沒有計算《華盛頓郵報》、Kotaku、 Inverse、Waypoint 等機構解僱的許多遊戲記者,而這些媒體理應從遊戲的崛起中受益 。 只關注裁員還有其他缺點。 2023 年第四季度,字節跳動宣布將出售並關閉整個遊戲 部門,儘管該部門已成為世界上最強大、最受歡迎和創收的公司之一(2023 年中期年收 入將超過 100B 美元) ) 。 儘管蘋果已經做好了準備,但該公司實際上也關閉了 Pico VR/MR 部門。 -- "May the Balance be with U"(願平衡與你同在) 遊戲設計教學,討論,分享。歡迎來信。 黑水溝歷史文庫 https://ndark.wordpress.com/ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 103.234.78.119 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/GameDesign/M.1706346406.A.548.html ※ 編輯: NDark (103.234.78.119 臺灣), 01/27/2024 18:02:08 ※ 編輯: NDark (103.234.78.119 臺灣), 01/27/2024 18:02:27