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作者: wix3000 (Sir. Wix=Litariz) 看板: WarCraft
標題: [WE] 觸發技能分享-《宅字斬》
時間: Fri Jul 13 08:43:39 2007

其實這招是要惡搞關羽的X字斬XD
原則上就是關羽的X字斬改一下特效跟加個宅字而已
不過關於這招的靈感主要來自OS的Culling Blade(淘汰之刃)
雖然說我沒有玩OS
不過偶爾會看看OS英雄的技能說明來尋找靈感
OS很多技能都是很特別的
其中我覺得最神奇的一招技能是Mercurial的Spectral Dagger(幽靈匕首)
能夠創造一個軌道讓英雄在上面穿梭
我覺得這招真是太神奇了,完全看不出來怎麼做囧

還是為沒玩過OS的人說明一下這招的效果
指定施展於一個部隊之上後,先會暈眩
然後一秒後周圍敵軍會受到傷害,並且一擊斬殺體力低於一定值以下的部隊
同時將英雄移動到目標身旁

在這裡要說的是
我之前在作部隊群組的挑選(Pick every unit in Unit Group)時
比對的條件裡比對的部隊都是用Picked unit來指代
結果剛剛熊熊發現應該用"Matching unit"來指代 囧
請那些已經參考過我的觸發的人注意一下:P


依照慣例,展示片先
http://0rz.tw/ec2Q7
分流(?)
http://0rz.tw/012Ls


材料:
沒傷害只會暈的暴雷擊 x1
分身特效用隱藏部隊 x1


觸發部份:

Killwestest
    事件
        Unit - A unit 使技能生效
    條件
        (Ability being cast) 等於 宅字斬
    行動
        Unit - Create 1 特效部隊(宅字斬) for (Owner of (Triggering unit)) at
               ((Position of (Triggering unit)) offset by 120.00 towards
               ((Angle from (Position of (Triggering unit)) to (Position of
               (Target unit of ability being cast))) + 120.00) degrees) facing
               (Angle from (Position of (Triggering unit)) to (Position of
               (Target unit of ability being cast))) degrees //創造第一個特效
        Animation - Change (Last created unit)'s vertex coloring to (100.00%,
                    100.00%, 100.00%) with 50.00% transparency //變成半透明
        Animation - Play (Last created unit)'s attack animation
        Animation - Change (Last created unit)'s animation speed to 0.00% of
                    its original speed
        Set ATTACK[23] = (Last created unit) //用變數記錄起來
        Unit - Create 1 特效部隊(宅字斬) for (Owner of (Triggering unit)) at
               ((Position of (Triggering unit)) offset by 120.00 towards
               ((Angle from (Position of (Triggering unit)) to (Position of
               (Target unit of ability being cast))) - 120.00) degrees) facing
               (Angle from (Position of (Triggering unit)) to (Position of
               (Target unit of ability being cast))) degrees //創造第二個特效
        Animation - Change (Last created unit)'s vertex coloring to (100.00%,
                    100.00%, 100.00%) with 50.00% transparency
        Animation - Play (Last created unit)'s attack animation
        Animation - Change (Last created unit)'s animation speed to 0.00% of
                    its original speed
        Set ATTACK[24] = (Last created unit)
        Set DEFENER[18] = (Target unit of ability being cast) //因為要等一秒所
        Wait 1.00 seconds                                       以也用變數記錄
        Animation - Change ATTACK[23]'s animation speed to 100.00% of its
                    original speed
        Animation - Change ATTACK[24]'s animation speed to 100.00% of its
                    original speed
        Unit - Move ATTACK[23] instantly to ((Position of DEFENER[18]) offset
               by 120.00 towards ((Angle from (Position of DEFENER[18]) to
               (Position of (Triggering unit))) + 120.00) degrees) //移動特效
        Unit - Move ATTACK[24] instantly to ((Position of DEFENER[18]) offset
               by 120.00 towards ((Angle from (Position of DEFENER[18]) to
               (Position of (Triggering unit))) - 120.00) degrees)
        Unit Group - Pick every unit in (Units within 400.00 of (Position of
                     DEFENER[18]) matching ((((Matching unit) is 建築物) 等於
                     假 and ((((Owner of (Matching unit)) is an ally of (Owner
                     of (Triggering unit))) 等於 假 and (((Matching unit) is
                     魔法免疫) 等於 假))) and do (Actions)
            迴圈 - 動作
                Special Effect - Create a special effect attached to the origin
                                 of (Picked unit) using
                                 Objects\Spawnmodels\Undead\UndeadLargeDeathExp
                                 lode\UndeadLargeDeathExplode.mdl
                Unit - Cause (Triggering unit) to damage (Picked unit), dealing
                       (50.00 + (100.00 x (Real((Level of 宅字斬 for
                       (Triggering unit)))))) damage of attack type 法術 and
                       damage type 力量 //造成傷害
                If (All Conditions are True) then do (Then Actions) else do
                (Else Actions)
                    如果滿足這些條件
                        (生命 of (Picked unit)) 小於或等於 (150.00 + (150.00 x
                        (Real((Level of 宅字斬 for (Triggering unit))))))
                    就執行這些動作
                        Unit - Cause (Triggering unit) to damage (Picked unit),
                               dealing 1000000000.00 damage of attack type 混沌
                               and damage type 通用 //判定生命,如果太低就賦予
                    否則執行這些動作                  十億點傷害給他死:D
        Unit - Move (Triggering unit) instantly to (Position of DEFENER[18])
        Floating Text - Create floating text that reads 宅 above DEFENER[18]
                        with Z offset 80.00, using font size 72.00, color
                        (100.00%, 0.00%, 0.00%), and 0.00% transparency
        Floating Text - Set the velocity of (Last created floating text) to
                        40.00 towards 90.00 degrees
        Floating Text - Change (Last created floating text): 關閉 permanence
        Floating Text - Change the lifespan of (Last created floating text) to
                        3.00 seconds
        Floating Text - Change the fading age of (Last created floating text)
                        to 1.00 seconds //宅字的浮動文字



此技能中兩個特效部隊我是讓他自然死亡(回血為負值)
因為我覺得特效部隊死掉蠻有笑點的XD
如果不希望有死掉的特效可以在最後把他們KILL再REMOVE
畢竟有用變數記錄過了:)


如此,就完成了莫名其妙不知道該說什麼好抄很大的宅字斬了(鏘~)

上一篇文無限斬擊的反應好像不是很好,我就不PO了~*

















--
           真紅
     翠星石    蒼星石      人偶們一起和平生活
雪華崎晶          薔薇水晶          才是真紅女王真正的心願
     水銀燈    金糸雀
           雛苺

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◆ From: 61.62.75.202
※ 編輯: wix3000         來自: 61.62.75.202         (07/13 08:49)
推 denzerox:頭推                                    140.114.212.40 07/13 08:50
推 GodV3:咦?開不起來?                               123.110.12.185 07/13 08:51
→ GodV3:改用IE就能開了 = =a                        123.110.12.185 07/13 08:52
推 Sqra:我猜    無限斬擊反映不好是因為沒玩過瑪奇吧 220.131.103.110 07/13 08:58
→ Sqra:不然再多個殘影殘留個兩秒的話超有魄力       220.131.103.110 07/13 08:59
→ wix3000:喔?! 樓上好主意!!                          61.62.75.202 07/13 09:03
推 denzerox:恩  我沒完過瑪奇  看完感覺霧煞煞  ^^"   140.114.212.40 07/13 09:05
推 bensoncat:推推                                   218.169.99.155 07/13 09:16
推 Sqra:不然可以來個旋風箭阿XD 預備時間頭上出現%數 220.131.103.110 07/13 09:23
→ Sqra:然後可以連打5次 造成五次傷害之類的         220.131.103.110 07/13 09:25
推 xanlich:參考9767篇所推廣的RPG,這個Map裡面已經有 140.118.107.214 07/13 09:33
→ xanlich:無限斬擊,主角的道具跟配角的大絕.        140.118.107.214 07/13 09:34
推 kevin31723:我要看無限斬擊啦=.=                   140.120.226.71 07/13 19:45
推 jyunwei:XD宅字                                    122.126.9.118 07/13 21:00
推 viaval:推                                       122.123.131.190 07/15 13:15