作者Eming (eming)
看板CGI-Game
標題Re: [UD] 2007/03/06更新
時間Thu Mar 8 06:17:33 2007
※ 引述《j10417 (Door)》之銘言:
: ※ 引述《j10417 (Door)》之銘言:
: : 6th March 2007
: : * Survivors have begun looting the city's museums of treasures and
: : ornaments, to improve the ruined decor of their safehouses. At least until
: : zombies break in and ransack everything.
: : 可以在博物館中搶奪裝飾品和金銀財寶去裝飾別的屋子。
: : * These and other heavy or unwieldy items now take up more space in
: : players' inventories, and the total level of encumbrance is now shown. Being
: : at an encumbrance level of 100% or greater means, as before, that you cannot
: : pick up further items.
: : 一些笨重的物品更佔道具欄空間。
: : 現在會顯示出Encumbrance的等級,在Encumbrance的等級未達100%前,不可攜帶更多的
: : 道具。(看不太懂這個在說什麼)
: : * Installing equipment in a building is now noticed by nearby characters.
: : 幫建物裝設裝置會讓周圍的人知道。
: : PS 現在45%生人 55%殭屍,想要扭轉生人不公平劣勢的可以現在來玩殭屍,
: : 這樣下次更新應該會有對生人有利的更新。
: 剛剛看到了...
: You are 210% encumbered.
: 不知道是怎樣計算的。
剛剛想挖點彈藥
You find a shotgun shell, but are carrying too much to pick it up.
太扯啦 這樣生人還有什麼優勢啊
假如沒有辦法囤彈藥 生人攻擊的爆發力就沒辦法突顯出來
難道要我們只用斧頭砍疆屍?
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◆ From: 149.159.1.200
推 clouddff7:所以我才說每個更新都越來越不利生人.. 03/08 10:58
推 forfanatic:嘛...我倒是因為彈藥不足而用斧頭砍倒不少了... 03/08 11:17