看板 DFBSD_kernel 關於我們 聯絡資訊
I gotta say, I think the author is off-track on this one. The trade off here is simplicity in design vs time. I far prefer keeping the design simple (aka recursive). A very large project would be large enough to make it worth constructing a tool to bypass the recursive build to make incremental builds less time consuming, but I would never want such a tool to *replace* the core recursive build infrastructure. Large projects always have a huge number of special cases... for example, even with DragonFly you can't always do a 'quickworld' and have it work, and if quickworld doesn't work in a situation I can guarentee you that these flattening tools will not work either. -Matt Matthew Dillon <dillon@backplane.com>