看板 DotA2 關於我們 聯絡資訊
官網patch note http://dev.dota2.com/showthread.php?t=92231 縮:http://goo.gl/vQgwP 我只提出角色更改部份,其他UI、頭像啥的就不提了@@ - Axe: Fixed Berserker's Call bonus armor being dispellable 修正斧王怒吼護甲的加成可以被驅散的錯誤 - Batrider: Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10->400) based on the distance from the center of the blast 修正蝙蝠烈焰破擊的擊退為固定300碼,而不是以中心開始10~400碼不等 - Beastmaster: Fixed Turn Rate on Beastmaster's Hawk and Boar being slightly too low 獸王現在2隻寵物,轉身變快 - Bloodseeker: Fixed Bloodrage cast range (600->800) BS噬血狂暴施法距離變長(600->800) - Brewmaster: Fixed Earth Primal Split Boulder manacost 修正熊貓地靈投石的法力消耗(這裡沒寫變低還是變高) - Chaos Knight: Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds 原本CK實相裂痕在1.2秒內多次攻擊會連續觸發,現在不會了 - Drow: Fixed a rare bug with Trueshot Aura that could cause it to not give bonus damage 修正小黑有時靈氣會不給攻擊加成的bug - Elder Titan: Fixed Ancestral Spirit legacy keys not working 修正凱恩(戰牛酋長)的先祖之魂沒法用dota傳統熱鍵的bug - Jakiro: Fixed Liquid Fire damage interval happening every 1 second instead of every 0.5 seconds 雙頭龍的熔岩火焰現在0.5秒就觸發一次,之前是1秒 - Juggernaut: Fixed some vision issues with Omnislash 修正劍聖的超究武神霸斬視野問題 - Huskar: Fixed Burning Spears counter logic getting forgotten when purged 哈斯卡沸血之矛現在會正常被淨化 - Invoker: Fixed Ice Wall not slowing units like Golems, Familiars, and Primal Split units 現在Invoker的冰牆可以減速地獄火、傭獸、熊貓分身的元素單位 Wisp - Io: Fixed the initial Relocate not being interrupted if Io was only disable in the cast time but not when the teleportation happened 修正wisp傳送沒法被打斷的bug - Io: Fixed the initial Relocate not getting interrupted by Root debuffs (Ensnare, Overgrowth, etc) Wisp的傳送現在可以正常的被LD的綁、大樹的綁人之類的打斷, 之前有bug - Io Fixed Relocate not revealing FoW for enemies 修正傳送沒法消除對方霧的bug - Io: Fixed Relocate not showing the initial visual effect on the ground for enemies (only showed ping) 修正傳送沒法被敵人看到的bug(只有小地圖) - Io: Fixed being able to return Tether Relocate with a different set of targeting rules than the initial direction (no longer allowed to return relocate a creep) Wisp現在傳送的單位,傳送前跟傳送後畢需是同類型(不能在拿小兵當傳送) - Io: Fixed Overcharge missing a 2 second toggle cooldown 修正超載損失2秒cd的bug - Lifestealer: Fixed allied cast Infest killing the creeps and healing you 現在付身被感染的目標被治療後,不會在補到小狗身上 - Lone Druid: Fixed Battle Cry not having an aoe limit (should be 1000) LD戰吼現在作用距離是1000碼,而不是全地圖 - Medusa: Fixed Mystic Snake not jumping to magic immune units 阿梅現在秘術異蛇現在會跳到魔免單位上 - Nature's Prophet: Fixed being able to use Teleporation while rooted 修正阿福被綁還能用傳送的錯誤 - Nyx Assassin: Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source 小強現在反彈被"無敵"單位攻擊會減少 (比如說有1塔在的2塔就是無敵單位) - Razor: Fixed Unstable Current not purging off Repel LR不穩定電流現在會被淨化 - Shadow Fiend: Fixed casting subsequent Shadowrazes being too slow SF現在連續放毀滅陰影會比較快 小魚人 - Slark: Fixed Shadow Dance passive buff icon updating on hero proximity while dead 修正小魚人死亡後大招icon不會更新的bug - Slark: Fixed Pounce sometimes causing an allied Flaming Lasso to end early. 修正小魚人突襲會讓蝙蝠綁人過早結束的bug - Spectre: Fixed Spectre Illusions benefiting from the damage reduction portion of Dispersion 現在spec的折射不會在作用在spec幻象上 - Tidehunter: Fixed Kraken Shell working while Doomed 修正TH海妖外殼在doom大招時還能作用的bug - Timbersaw: Fixed Timberchain ending prematurely with Stone Gaze, Diffusal Blade, etc 伐木鎖鍊現在不會被med大招、淨化之刃等等的打斷 - Treant Protector: Fixed Living Armor being castable on magic immune allies 大樹活體裝甲現在不能放在友方魔免單位上 屍王 - Undying: Fixed Zombie units losing HP with Soul Rip 現在噬魂不會讓小殭屍的hp減少 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 114.35.79.73
w180112:沒新英雄QQ 雖然要比賽了... 06/13 14:45
Abre:都Bug修正而已 06/13 16:09
Ilovemama:馬的 又沒新英雄 06/13 17:15
soronirs:也不全是bug修正,有些是buff了些距離等 06/13 17:19
afu4869:是準備要建立比賽用的穩定版本了? 太快了吧 再多出幾隻吧 06/13 23:51
afu4869:我突然發現這次更新加入了類似LOL的智能施法的功能 06/15 12:13
afu4869:可以直接按下快捷鍵 對滑鼠所在位置施放技能 @@ 06/15 12:14
henry1234562:其實英雄幾乎都上線了 06/15 12:15
henry1234562:稱得上是舊英雄沒出的剩三個 sok 屁王 死騎 06/15 12:16
henry1234562:還有炸彈人..其他都算是新英雄了 06/15 12:17
ALuBa13:sf的是連放還是指死的時候的大招??? 06/16 16:01
henry1234562:是指連放影壓 跟大招無關 06/16 16:05
ALuBa13:就是 翻桌三連.改 的意思!? 06/17 00:18