作者ceming (霧香命)
看板Emulator
標題[新聞] PCSX2 GSdx 0.1.6
時間Fri Jan 4 14:53:45 2008
Latest: GSdx 0.1.6
Minimum requirements: Pixel Shader 2.0.
Recommended: DirectX 10 level video card, Windows Vista.
# Okami (0x21068223)
# Metal Gear Solid 3: Subsistence (0x053D2239) P
# DBZ Budokai Tenkaichi 2 (0x278722BF)
# Street Fighter EX3 (0x72B3802A, 0x71521863)
# Bully (0x28703748)
# One Piece Grand Adventure (0x3122B508)
# ICO (0x6F8545DB, 0x5C991F4E)
# Grand Turismo 4 (0x44A61C8F, 0x0086E35B, 0x77E61C8A)
# DBZ Budokai Tenkaichi 3 (0x428113C2, 0xA422BB13)
# Wild Arms 5 (0xC164550A, 0xC1640D2C)
# Manhunt 2 (0x8B029334)
# Go to a static scene in the game where not much is moving and the bug is
visible.
# Make sure it is not the spikey polygon syndrome.
# Press SHIFT + F8.
# In the snap folder of pcsx2 you will find a .gs file next to the .bmp.
# Compress and upload them.
You can also replay the .gs file (it's only going to be two frames looping),
run the following command:
rundll32 gsdx.dll,GSReplay <.gs file>
Good for benchmarking too.
http://guliverkli.sourceforge.net/GSdxv1-6.zip
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推 gkk886:0.1.7 出了 01/05 18:42