看板 Emulator 關於我們 聯絡資訊
Latest: GSdx 0.1.6 Minimum requirements: Pixel Shader 2.0. Recommended: DirectX 10 level video card, Windows Vista. # Okami (0x21068223) # Metal Gear Solid 3: Subsistence (0x053D2239) P # DBZ Budokai Tenkaichi 2 (0x278722BF) # Street Fighter EX3 (0x72B3802A, 0x71521863) # Bully (0x28703748) # One Piece Grand Adventure (0x3122B508) # ICO (0x6F8545DB, 0x5C991F4E) # Grand Turismo 4 (0x44A61C8F, 0x0086E35B, 0x77E61C8A) # DBZ Budokai Tenkaichi 3 (0x428113C2, 0xA422BB13) # Wild Arms 5 (0xC164550A, 0xC1640D2C) # Manhunt 2 (0x8B029334) # Go to a static scene in the game where not much is moving and the bug is visible. # Make sure it is not the spikey polygon syndrome. # Press SHIFT + F8. # In the snap folder of pcsx2 you will find a .gs file next to the .bmp. # Compress and upload them. You can also replay the .gs file (it's only going to be two frames looping), run the following command: rundll32 gsdx.dll,GSReplay <.gs file> Good for benchmarking too. http://guliverkli.sourceforge.net/GSdxv1-6.zip -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.231.235.30
gkk886:0.1.7 出了 01/05 18:42