看板 Emulator 關於我們 聯絡資訊
http://code.google.com/p/snes9x143-rerecording/ r22 More code additions for 32bit graphic buffer (Lua) r21 Extended Lua graphics from 16bit to 32bit. Now you can assign opacity for each pixel. Note: still the code needs some updates (ex: text color/alpha setting, 32bit/32bit alpha-blending support). -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100