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http://forums.ngemu.com/showpost.php?p=1994719&postcount=366 Changelog: - Fix inverted phase (channel, main, xa, cdda, reverb volume) (fixes FF7 Bolt 3) PasserBy99 found a legit bug. I'm at fault. Going to be _-mad-_ at myself for quite a long time for wanting to ignore this. But it's fixed. Pete has the right idea, but didn't use a 'cancel' phase shift ($4000+ channel negative volume). So the sharpness of Bolt 3 strikes stand out now. And the fallout effect. No longer the 'flat' effect. Die Hard 1 is still okay. RE2 door locks okay. So what else is still wrong with this plugin then? -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
conpo:SVN 4 Changelog: Fix phase inversion (reverb channel 09/03 10:09
conpo:input) (Suikoden 2 - Tinto Mines) 09/03 10:09