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http://www.viste-family.net/mateusz/software/zboy/ zBoy v0.50 is released. zBoy is a multiplatform GameBoy emulator. zBoy v0.50 Changelog: - zBoy has been entirely rewritten in C language, using SDL for input, video and timing routines, - Added support for 8x graphic scaling (which ends up with a game resolution of 1280x1152), - Added support for screensaver inhibition under Windows (--NOSCREENSAVER), - Palette customization has been hardcoded into zBoy (no support for external palette files anymore, but you can choose an alternative palette from a predefined set of palettes), - Fixed the time adjustment routine (it doesn′t speeds up over 100% of normal game speed after being late for some time), - Replaced the EPX graphic filter by Scale2x (slightly faster), and renamed EPX3 by Scale3x (which is the technically correct name), - Made the Scale2x scaling the default one, - Dropped DOS support, - Dropped fullscreen support, - Fixed the ADC opcode emulation (wasn′t setting the C flag when carry from bit 7) this made all the Megaman serie playable, - Fixed the SBC opcode emulation (wasn′t setting the C and H flags properly), - Implemented the gameboy type checking via the FF00h joypad register, - Added the possibility to disable the graphic "Window" used in many games (by default under the F3 key), - Fixed a bug in IRQ generated by the coincidence register was generating several IRQs in one scanline (now it generates only one IRQ for a matching scanline) - this made the intro of Prince of Persia working. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106