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https://sites.google.com/site/1964mod/ 1964mod v1.4.5 Beta v.7 is released. 1964mod is a N64 emulator using the codes from original 1964 by Schibo & Rice. It is not created as a replacement to the original 1964 emulator. Hopefully, its enhancement will benefit people who loves the original 1964. 1964mod is currently at an early stage of experimentation & development. It is used as a learning platform to improve my programming knowledge and skills. 1964mod v1.4.5 Beta v.7 Changlog: Core Changes & Fixes Re-organize timer events, interrupt codes and game ini settings * fix Banjo-Tooie(U) random intro cutscene hang * fix Beetle Adventure Racing(E) in-game hang when car crash into objects with force * fix Body Harvest intro / in-game hang (no need to use RAW input) * Azimer old fix for Banjo-Kazooie remove Hacktarux Banjo-Tooie hack for N64 Boot Fix a regression bug in ListView column items from an earlier BoxArt fix Enhance ListView Column checks using status info from ini Enhance GameName column detection using status info from ini Enhance emu window placement and sizing stability and robustness Re-write speed hacks algorithm again for v7 (aggressive mode) -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106