看板 Emulator 關於我們 聯絡資訊
https://github.com/iSkythe/GBA4iOS Setting up GBA4iOS These instructions will walk you through how to get GBA4iOS setup on your device. GBA4iOS is a Gameboy Advance emulator (soon with Gameboy Color) support. This emulator is a normal Xcode project, which means you can download the project, open it in Xcode, and install it on your device. No jailbreaking required! I forked the Repo from iSkythe, but you may use either one. For now, iSkythe's version is more stable, and mine is rather bugged filled. I suggest using iSkythe's. Requirements iOS Developer License. Sorry, there is no way to get around this. It costs $100/year, and you should not buy it just for this - but if you have it, you can install GBA4iOS. Also, if you know someone who has it, you can bother them and have them install it on your device. They simply need to add your device to their portal and update the provisioning profile. Hopefully they know how to do that. Xcode 4.5. Download in the App Store. Once it is installed, go to Xcode -> Preferences -> Downloads. Install Command Line Tools. Git. If you install the Command Line Tools from the above, git is installed automatically, but it may be slightly out of date. A Device to run the emulator on. This will not work on the iOS Simulator Instructions Open Terminal (Applications -> Utilities -> Terminal). We'll put it on the desktop for now. Run: cd ~/Desktop Choose which repo you want to clone, mine, or iSkythe's. Mine: git clone git://github.com/Wayfarer247/GBA4iOS.git iSkythe's: git clone git://github.com/iSkythe/GBA4iOS.git Open Xcode. Hit "Open Other" and go to your desktop, open the .xcodeproj file if you are using iSkythe's, or open the .xcworkspace file if you are in mine. Xcode should now show the project in the left side with some folders. You can expand them and look around. Before you can build, you need to click the Blue GBA4iOS project in the project navigator. Go to the "Build Settings" tab. Scroll down a little bit until you see Code Signing Identity. This will need to be changed from whatever it is to your developer profile is. If it doesn't show up, you haven't properly setup your developer identity on the computer. You may want to change the "Bundle Identifier" in the summary tag, especially if your provisioning profile only supports certain bundle identifiers, and is not a wildcard. Ensure the Scheme is set to GBA4iOS -> iOS Device (or whatever your device name is). Go to Product -> Build. It should build without errors. Plug your device in, wait for Xcode to recognize it, then hit run. Play Pokémon! -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
kojiro0531:http://www.youtube.com/watch?v=N87KtQHS7CM 這款? 02/20 11:22
kojiro0531:推錯...Sorry 02/20 11:22