看板 Emulator 關於我們 聯絡資訊
http://code.google.com/p/bizhawk/ Released Aug 22, 2013 ‧ Revision Range 4301 - 4822 ‧ New Cores - N64Hawk released! Uses the Mupen64Plus v2.0 core. See here: BizHawk/N64 -SaturnHawk released! Uses the Yabause 9.2 core. See here: BizHawk/Saturn ‧ SNES - fix a bug which caused false positives in lagframe detection (frames marked as lag where input was actually used). this is purely a display issue and did not affect emulation at all. the bug was not caused by r4206, but r4206 causes - fix wrong default memory domain in ramsearch - support bsnes xml files and super road blaster MSU-1 game - add "always doublesize framebuffer" option which makes the logical output of the snes core always sized appropriately for sudden hires-width or interlacing ‧ GB/GBC - Serial cable emulation including movie recording - rtc is pegged to emulated elapsed time. maybe. don't know what to test it with. time at core restart is always 1970, or something like that, which isn't as bad as it sounds, because the GB rtc doesn't keep track of anything past days ‧ NES - ExROM: fix crash in CV3 - support SMB3(j) and fix likely new bugs in MMC1 - speed ups for MMC1 games - support HVC-SJROM for Zombie Hunter(J) - TxROM: add 256K chr option to ACCLAIM-MC-ACC. fixes crash dummies, amongst others - Made NES sound channel update instantly when changed, easier to fine tune what you want from it. - volume control on each channel - Missing mapper for Ms. Pac-Man (Tengen) - support yoshi's cookie - separate first/last scanline settings for NTSC vs PAL (default of 8,231 NTSC and 0,239 for PAL) ‧ SGB - fix SGB to actually work (was broken in 1.4.1) ‧ Atari 7800 - update to Emu7800 from v1.3 to v1.5 ‧ Multiclient - New firmwares config dialog - New Rewind config dialog - includes disk vs memory options, buffer size, delta compression, rewind frequency for different savestate sizes, and rewind stats - Fix issue some people would have where Bizhawk wouldn't load unless the dll files were moved to the root folder - Added 'Always On Top' option to settings in hex editor/tas studio/ram search ‧ Lua - event.onframestart, event.onframeend, event.onsavestatesave, event.onsavestateload - allow multiple functions to be registered, also ability to name them, and function returns a guid pointing to the registered function - Registered Function dialog with ability to Call and Remove functions - new functions - event.unregisterbyid(), event.unregisterbyname(), joypad.setanalog, forms.openfile(), client.xpos(), client.ypos(), memory.getcurrentmemorydomainsize - add snes library getlayer_set_bg_1(), setlayer_set_bg_1(), etc to toggle/get all layer options - improve console.log() to print out lua tables - M64 reader lua script - Lua Function List dialog - Ctrl+C copies the function to clipboard concatenated, ex: "emu.frameadvance() ‧ Hotkeys - new Analog hotkeys - defaults button ‧ Ram Search - introduce "Fast Mode" in order to support large domains such as for N64. In fast mode, the previous value will be defined as last search (or original value), and change counts will not be incremented but the previous value/change counts will not be processed saving huge amounts of processing. - clear undo history when starting a new search, and add a Clear Undo History menu item -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106