看板 GameDesign 關於我們 聯絡資訊
目前在練習使用 DirectX 做一個類似 SkyBox 的程式 現在是使用 D3DXCreateSphere 實作出一個球體 但是我不太清楚 要如何指定一張圖片 當作Texture貼上去 參考了一些範例 但是還是一頭霧水 所以上來請教大家 希望大家給點建議 以下是程式碼片段 : ----- 初始化區域: LPDIRECT3DDEVICE9 m_pDevice; LPD3DXMESH m_meshSphere; LPDIRECT3DTEXTURE9 m_pMyTexture; D3DMATERIAL9* m_sphereMaterials; ............ D3DXCreateSphere(m_pDevice, 200.0f, 20, 10, &m_meshSphere, NULL); D3DXCreateTextureFromFile(m_pDevice , L"XXX.jpg" , &m_pMyTexture); m_sphereMaterials = new D3DMATERIAL9; m_sphereMaterials->Diffuse.r=1.0; m_sphereMaterials->Diffuse.g=1.0; m_sphereMaterials->Diffuse.b=1.0; m_sphereMaterials->Diffuse.a=1; m_sphereMaterials->Ambient = m_sphereMaterials->Diffuse; m_sphereMaterials->Power=1; m_pDevice->SetRenderState(D3DRS_LIGHTING, TRUE); m_pDevice->SetRenderState(D3DRS_AMBIENT, D3DCOLOR_XRGB(255, 255, 255)); m_pDevice->SetRenderState(D3DRS_ZENABLE ,TRUE); ----- Render區域: m_pDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); m_pDevice->SetTexture( 0 , (IDirect3DBaseTexture9*)m_pMyTexture ); m_pDevice->SetMaterial(m_sphereMaterials); m_meshSphere->DrawSubset(0); -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 211.76.190.21
Quaid:iques-Part_6_Textures_Cameras_and_Speed.shtml 05/04 15:07
Quaid:有教sphere的texture 我不清楚directx有沒有API可以直接設 05/04 15:09