作者cjcat2266 (CJ Cat)
看板GameDesign
標題[分享] 書單啦!
時間Sat Mar 8 17:19:13 2014
我把我認為值得讀的遊戲開發書單整理出來了
大家也來貼自己的書單吧!
我沒有列出gems或pearls系列的書
因為這些是文章的集合,而不是所有文章都值得讀的
http://allenchou.net/2014/03/book-list-game-devs/
資訊工程
Code
by Charles Petzold
Write Great Code
by Randall Hyde (Volume 1 / Volume 2)
Effective C++
by Scott Meyers
More Effective C++
by Scott Meyers
Effective STL
by Scott Meyers
數學&圖學
3D Math Primer for Grpahics And Game Development
by Fletcher Dunn & Ian Parberry
Essential Math for Games and Interactive Applications
by James Van Verth & Lars Bishop
Real-Time Rendering
by Tomas Akenine-Moller, Eric Haines, and Naty Hoffman.
物理
Real-Time Collition Detection
by Christer Ericson
Collision Detection in Interactive 3D Environment
by Gino van den Bergen
Game Physics Engine Development
by Ian Millington
程序動畫
ActionScript 3.0: Making Things Move!
by Keith Peters
AdvancED ActionScript Animation
by Keith Peters
--
Ming-Lun "Allen" Chou
Physics / Graphics / Procedural Animation / Visuals
Web
http://AllenChou.net
Twitter
http://twitter.com/TheAllenChou
LinkedIn
http://www.linkedin.com/in/MingLunChou
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 50.135.9.237
推 coolrobin:推!! 不過都英文 orz 03/08 20:03
→ doomleika:More Effective C++不是過期了?還是有新版? 03/08 20:21
推 johnny94:大推! 03/08 21:59
→ cjcat2266:沒有過不過期的問題吧? 頂多沒有cover C++11 03/09 04:36
→ y3k:英文有差嗎( ′-`)y-~ 03/09 11:21
推 Bencrie:英文就跟汲無蹤手中的劍一樣 XD 03/09 11:44
→ cjcat2266:第一手資訊都是英文啊,請不要排斥英文... 03/09 12:40
推 viceversa56:很多資料國外都是第一手且觀念很新 03/09 13:29
推 b10030012:Effective C++ by Scott Meyers 連結連到另一本書 03/09 14:22
→ cjcat2266:已更正 03/09 16:09
→ Killercat:這書單很中肯實在 :D 03/10 17:24
→ VVll:Effective C++跟More Effective C++ 都有中文版 但不適合新手 03/10 22:50
推 dreamnook:英文不是問題! 我怕日文 03/11 11:55
推 azureblaze:不是新手了就別看翻譯書XD 03/11 14:45
推 Killercat:effective/more effective還ok 不過有點out of date的 03/12 23:36
→ Killercat:問題,裡面有幾個term在C++11以後都有更好地解決法 03/12 23:37
→ Killercat:不推的是exceptional/more exceptional orz... 03/12 23:37
→ Killercat:這兩本就真的是殘害民族幼苗自信心的憂涼讀物了 03/12 23:37