作者xiue (蘇)
看板Little-Games
標題Re: [閒聊] 卡片-Elements.(元素大戰)
時間Sun Jan 6 06:22:05 2013
改版了,簡單講一下變動心得,以下省略 "Shard of "
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Serendipity 3x
(Entropy) ㄣ
Add up to 3 random (→upgraded) cards to your hand.
The first one will be a
(Entropy) card.
感想: 大nerf, 打nova rush花掉
(Entropy)後,
幾乎必添一張不能放的
(Entropy)牌.
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Sacrifice 2x
(Death) ㄣ
Inflict 48 (→40) damage to yourself,
and remove all but your
(Death) quanta.
Swap damage with healing. Lasts 2 turns.
感想: 大nerf, Splat從此廢掉, 就算是打純
(Death)套牌,
也從免費施放變成要法力, 加上其本身就有致命的缺點, 大概沒人會用了.
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Focus 6x
(Gravity)→4x
(Gravity) 0/1
Accretion: Destroy a permanent and gain +0/+15.
Turn into a
black hole if HP>45.
感想: 非常大nerf, 限色加上點數大代表人人可炸永久物的時代結束.
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Integrity 2x
(Earth)→1x
(Earth) +/+
Combine all the shards in your hand to form a shard golem.
感想: 非常大buff, 雖然限色但是點數變非常小, 放完還可以做很多事.
很有可能是下個nerf的主要對象..XD
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Gratitude 3x
(Life)→2x
(Life) Ⅲ
Heal yourself for up to 3 HP at the end of every turn.
5 if your mark is
(Life).
感想: 持平, 限色但是點數變稍小,法力吃緊的rush deck不會用它,
控制型的deck依然可以放得很輕鬆.
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Bravery 2x
(Fire)→1x
(Fire) ㄣ
Your opponent draws 2 cards, 3 if your mark is
(Fire).
Draw an equal amount of cards.
感想: 大buff, 限色但是點數變非常小, 火葬型rush deck PVP強度有飛躍性提升.
不過火葬PVE仍然是搞笑專用.
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Patience 3x
(Water)→2x
(Water) Ⅲ
Your creatures do not attack and gain +2/+2;
(Water) creatures in a flooded area gain +5/+5.
Click to remove.
感想: buff, 雖然限色點數也變大了點, 但還是算低需求, 容易施放.
增幅的效果擴充到不同顏色的生物也能+2/+2, 非常兇狠.
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Divinity 3x
(Light)→2x
(Light) ㄣ
Add 16 HP's to your maximum health.
24 if your mark is
(Light).
感想: nerf, 限色, 雖然點數變小, 但對nova deck來說還是廢掉了,
有利於arena組maximum miracle, 但arena根本不差這點法力.
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Freedom 2x
(Air)→1x
(Air) Ⅲ
Airborne creatures gain a 25% chance to deal +50% damage,
ignore shields, and evade targeting if
(Air).
感想: 小小nerf, 會用這張絕大部分都是純
(Air), 沒影響.
但是比較偏非主流的火葬空軍就變得比較麻煩一點點.
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Readiness 3x
(Time)→2x
(Time) ㄣ
The target creature's skill cost is now zero.
(Time) creatures can use their skill twice this turn.
感想: 非常大nerf, 雖然點數變小, 但是功能修正成施放此咒語後,
同樣一隻
(Time)生物當回合「最多」只能使用兩次異能.
時間龍已經無法完成一回殺, 時間龍洗牌時代宣告終結了.
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Void 2x
(Darkness)→1x
(Darkness) Ⅲ
Reduce your opponent's max health by 2 HP per turn.
3 if your mark is
(Darkness).
感想: 小buff, 限色但是點數變非常小, 可惜的是這張牌的效果比較另類,
打rush扣最大值沒意義, 打控制也不在乎這一點點法力.
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Wisdom 3x
(Aether)→2x
(Aether) ㄣ
The target creature gains +4/+0 and now deals spell damage if immortal.
感想: 持平, 限色而且點力變大其實算nerf, 但看在它還算小點,
而且非immortal生物變得可以沒法傷使用,有好有壞.
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◆ From: 220.136.79.109
※ 編輯: xiue 來自: 220.136.79.109 (01/06 09:33)
推 CliffFitter :用了很久的時間龍廢掉了 還是再組回彩紅套牌好了 01/06 09:39
推 potionx :彩虹萬解啊,改不改版都沒差多少XD 01/06 10:53
→ xiue :PVP是都沒差,不過洗錢洗卡效率掉很多,沒什麼好牌組用 01/06 11:38
推 lightbox :剛玩level4已經出現新牌了 但市場還不能買 01/06 14:57
→ xiue :我轉到一張dry spell XD 01/06 16:29
推 toogi123 :彩虹SoSe套牌可以搶先體驗各種新牌XD 01/06 17:40
推 lightbox :請問彩虹SoSe套牌是? 01/06 18:37
推 shaoin :回樓上 shard of entropy(粉紅碎片) 01/06 19:16
推 Valerian :光是SoF一改泛用度就低到要專門配牌了... 01/06 23:31
※ 編輯: xiue 來自: 220.136.84.108 (01/08 10:33)