作者idiont (supertroller)
看板Minecraft
標題[Mods] 物流管LogisticsPipes(1.4.7)的供應管
時間Wed Jul 24 12:31:01 2013
前幾天看到這個模組又心血來潮想要玩玩看
剛剛把供應管做出來了 可是一接箱子就crash了
以下是crash內容
---- Minecraft Crash Report ----// There are four lights!Time: 2013/7/24 下
午 12:26Description: Ticking tile entityjava.lang.NoSuchMethodError:
buildcraft.transport.Pipe.isPipeConnected(Lany;)Z
at logisticspipes.utils.WorldUtil.getAdjacentTileEntities(WorldUtil.java:47)
at
logisticspipes.pipes.PipeItemsProviderLogistics.getAllItems(PipeItemsProviderLogistics.java:230)
at
logisticspipes.pipes.PipeItemsProviderLogistics.updateInv(PipeItemsProviderLogistics.java:302)
at
logisticspipes.pipes.PipeItemsProviderLogistics.updateEntity(PipeItemsProviderLogistics.java:175)
at buildcraft.transport.TileGenericPipe.g(TileGenericPipe.java:189)
at yc.h(World.java:2153)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is
as
follows:-----------------------------------------------------------------------------------------
Head --Stacktrace: at
logisticspipes.utils.WorldUtil.getAdjacentTileEntities(WorldUtil.java:47) at
logisticspipes.pipes.PipeItemsProviderLogistics.getAllItems(PipeItemsProviderLogistics.java:230) at
logisticspipes.pipes.PipeItemsProviderLogistics.updateInv(PipeItemsProviderLogistics.java:302) at
logisticspipes.pipes.PipeItemsProviderLogistics.updateEntity(PipeItemsProviderLogistics.java:175) at
buildcraft.transport.TileGenericPipe.g(TileGenericPipe.java:189)-- Tile
entity being ticked --Details: Name:
logisticspipes.pipes.basic.LogisticsTileGenericPipe //
logisticspipes.pipes.basic.LogisticsTileGenericPipe Block type: ID #0 Block
data value: Unknown? (Got -1) Block location: World: (-719,4,561), Chunk:
(at 1,0,1 in -45,35; contains blocks -720,0,560 to -705,255,575), Region:
(-2,1; contains chunks -64,32 to -33,63, blocks -1024,0,512 to
-513,255,1023)Stacktrace: at yc.h(World.java:2153) at
in.h(WorldServer.java:516)-- Affected level --Details: Level name: 新的世
界 All players: 1 total; [iq['yesa1791'/61, l='新的世界', x=-719.06, y=4.00,
z=563.18]] Chunk stats: ServerChunkCache: 604 Drop: 0 Level seed:
-2144741081383194310 Level generator: ID 01 - flat, ver 0. Features enabled:
true Level generator options: Level spawn location: World: (-739,4,541),
Chunk: (at 13,0,13 in -47,33; contains blocks -752,0,528 to -737,255,543),
Region: (-2,1; contains chunks -64,32 to -33,63, blocks -1024,0,512 to
-513,255,1023) Level time: 25677 game time, 37152 day time Level dimension:
0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 171127
(now: false), thunder time: 8940 (now: false) Level game mode: Game mode:
creative (ID 1). Hardcore: false. Cheats: trueStacktrace: at
net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680) at
net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at
bdz.q(IntegratedServer.java:170) at
net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at
fy.run(SourceFile:849)-- System Details --Details: Minecraft Version:
1.4.7 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_25,
Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode),
Oracle Corporation Memory: 197126296 bytes (187 MB) / 541298688 bytes (516
MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -Xms512m
-Xmx1024m AABB Pool Size: 1076 (60256 bytes; 0 MB) allocated, 913 (51128
bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache:
cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26a FML
v4.7.35.556 Minecraft Forge 6.6.2.534 Optifine OptiFine_1.4.6_HD_D5 33 mods
loaded, 33 mods active mcp [Minecraft Coder Pack] (minecraft.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML
[Forge Mod Loader] (coremods)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge
[Minecraft Forge] (coremods)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_TooManyItems
[mod_TooManyItems] (minecraft.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Core
[BuildCraft] (buildcraft-A-3.4.3.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Energy
[BC Energy] (buildcraft-A-3.4.3.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Factory
[BC Factory] (buildcraft-A-3.4.3.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IC2
[IndustrialCraft 2] (Industrial-Craft-2-Mod-1.4.7.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BCIC2Crossover
[BC-IC2 Crossover Mod] (BC-IC2-Crossover-Mod-1.4.6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Builders
[BC Builders] (buildcraft-A-3.4.3.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Transport
[BC Transport] (buildcraft-A-3.4.3.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Silicon
[BC Silicon] (buildcraft-A-3.4.3.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Additional-Buildcraft-Objects
[Additional Buildcraft Objects]
(buildcraft-Z-additional-buildcraft-objects-1.0.2.108.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available craftguide
[CraftGuide] (CraftGuide-1.6.6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forestry
[Forestry for Minecraft] (forestry-A-2.0.0.11.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_InvTweaks
[Inventory Tweaks] (InvTweaks-1.50-1.4.7.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IronChest
[Iron Chest] (ironchest-universal-1.4.7-5.1.0.275.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_MMM_MMMLib
[MMMLib] (MMMLib-1_4_6-2.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_LMM_littleMaidMob
[littleMaidMob] (littleMaidMob-1_4_6-1.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available LogisticsPipes|Main
[Logistics Pipes] (LogisticsPipes-1.4.6_1.4.7-0.7.0.75.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AdvancedSolarPanel
[Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_4.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Railcraft
[Railcraft] (Railcraft_1.4.7-6.17.0.0.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerCore
[RedPower] (RedPowerCore-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerBase
[RP Base] (RedPowerCore-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerMachine
[RP Machine] (RedPowerMechanical-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerCompat
[RP Compat] (RedPowerCompat-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerWiring
[RP Wiring] (RedPowerDigital-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerLogic
[RP Logic] (RedPowerDigital-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerLighting
[RP Lighting] (RedPowerDigital-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerWorld
[RP World] (RedPowerMechanical-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerControl
[RP Control] (RedPowerMechanical-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_Timber
[Timber!] (Timber! (1.4.6).zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_ZanMinimap
[mod_ZanMinimap] (ZansMinimap1.4.7.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler
Position: N/A (disabled) Vec3 Pool Size: 203 (11368 bytes; 0 MB) allocated,
136 (7616 bytes; 0 MB) used Player Count: 1 / 8; [iq['yesa1791'/61, l='新的世
界', x=-719.06, y=4.00, z=563.18]] Type: Integrated Server
(map_client.txt) Is Modded: Definitely; Client brand changed to 'forge,fml'
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 123.110.84.26
推 c910335:我猜再開一次就沒事了 07/24 12:46
我現在一開地圖就crash了...
是物流管跟BC的版本不合嗎 可是都是1.4.7的
合成都沒問題 供應管單獨放也沒問題 就是兩個供應管接在一起或跟箱子接到就crash
剛剛測試一下 是這個模組所有管子都有這問題
※ 編輯: idiont 來自: 123.110.84.26 (07/24 13:30)
※ 編輯: idiont 來自: 123.110.84.26 (07/24 14:18)
→ t19910422:你可以去看他有沒有相關論壇 看有沒有穩定的版本 07/24 15:48
→ t19910422:不過自從我用AESYSTEM之後我就用不到物流管了 07/24 15:49
→ t19910422:物流管你想的到的功能 AE系統應該都能做的到 07/24 15:49
→ idiont:全名是aesystem嗎 minecraft wiki找不太到相關資料 07/24 16:31
推 c910335:Applied Energistics ? 07/24 17:43
推 mamaya3:AE + LP的remote叫貨到ender bag 是很強的遠端供應系統XD 07/24 18:34
推 salinia:AE無腦好用但是物流概念沒LP優秀 另外一個缺點物品進出網 07/24 19:12
→ salinia:路會吃能源 目前最先進的方法是AE+LP的系統 07/24 19:12
我只好放棄LP了 可是AE的石英礦要去未開發地區找 好麻煩阿QQ
※ 編輯: idiont 來自: 123.110.84.26 (07/24 19:53)
推 t19910422:可惜是1.4.7的 如果是1.5以上可以用地獄石英代替 07/24 20:19
→ salinia:現在沒辦法代替了 fluix crystal 兩種石英都要 07/24 20:27
→ idiont:石英的比率到底多少阿…剛剛在3X層挖64x64x4只有1顆 07/24 21:12
推 W22625231:建議用幸運3挖 07/24 21:23
我還蠻確定已經跑到未開發區域了 然後用BC挖礦機挖了64x64x12還是只有1顆
我看原文是寫海平面以下 鑽石層以上
※ 編輯: idiont 來自: 123.110.84.26 (07/25 13:05)
推 t19910422:如果是我挖新礦我就會用mystcraft開新地圖挖XD 07/25 13:15
舊版聽說時代之書是書+羽毛 新版是怎樣? 我剛剛合不出來
※ 編輯: idiont 來自: 123.110.84.26 (07/25 16:47)
推 t19910422:我有點忘了..我都是看direwolf的教學影片 最近比較少玩 07/25 23:54
→ idiont:我知道是用book binder了 進新世界負面狀態要怎麼辦 07/26 18:58
推 t19910422:如果都沒放書頁的話是靠運氣了 自己拼的話 有些是會加 07/26 19:54
→ t19910422:有些會減 減太多就會有很多負面效果 像礦物類的就很明顯 07/26 19:55
→ salinia:要穩定age需要七種書頁 weather, lighting, terrain 07/27 23:19
→ salinia:generator, biomes/controller, sun, moon, star 07/27 23:20
→ salinia:另外論壇有人說現在做只放link-panel的完全隨機age 07/27 23:21
→ salinia:有時候也會有穩定的age 07/27 23:22