看板 NTUMBA-92 關於我們 聯絡資訊
2004行銷研究課程大綱 授課教授:周善瑜老師 聯絡電話:2363-0231轉2983 辦公室:管院二館十一樓1113室 Course Description: The purpose of this course is to familiarize students with both game theory and its application in marketing. To achieve this goal, the first part of this course will be an introduction of game theory and the second part of it will be the applications of game theory to various marketing issues. Students will need to spend a great deal of time in problem solving (for homework assignments) and in reading in order to maximize the benefit obtained from this course. The course will employ a mix of lectures and selected readings of marketing papers. Among the topics covered in this course are as follows (though more focus will be given on the issues of online marketing, channel design, product line design, and price promotion strategies): - On-line Marketing strategies - Optimal Channel Design - Multi-product Pricing - Durable Good Pricing - Leasing or Selling - Product line extension strategy - Optimal product line design in a distribution channel - Pull and Push Promotions in a distribution channel - Competitive price promotion strategy - Quality signaling Prerequisites Students are expected to have a good background (or be highly interested) in microeconomic theory. Though mathematics is kept at a minimum level in this course, students should be comfortable with basic calculus and elementary probability. Grading Midterm 40% Final 30% Homework 30% & Group Presentations of papers (Each group of students may be responsible for presenting one of assigned papers chosen from the reading list.) -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.230.56.249