看板 Paradox 關於我們 聯絡資訊
※ 引述《shirman (幼稚小鬼)》之銘言: : War 戰爭 : - Should an overlord find itself in a war with its subject as overlord, the : tables will now be turned 當宗主國加入其附庸國的戰爭,談判主體會轉至宗主國 : - Refactored call for peace, so it slowly ticks up when valid instead of : instant cripple in a long war. 重新構築「對和平的渴望」,現在它將會(在戰時)慢慢提升,而不是在漫長戰爭中 突然出現 : Peace Negotiations 和平談判 : - War of independence white peace no longer breaks union 白紙合約將不再能中止聯統 : - Force conversions now scale with the size of the target country. 強制改宗現在將會與目標國家的大小連動(應該是指所需的戰爭分數) : - Annexing a province will now only destroy the highest level building in : each category. Unique buildings, manufacturies, and level 5 and 6 buildings : will always be destroyed. 吞併省分現在只會摧毀掉每個建築目錄中等級最高的建物,但特殊建物、工業建物還有 5級以上的建物必定會被摧毀 : - You can no longer revoke a core from a province with the same culture as : that core's primary culture. 你不再能撤回一個跟你國內主流文化相同文化之省分的核心領土宣稱 : - Government changes can no longer be given away by an attacker in a war. 戰爭發起方不能提出轉變自身政府型態作為和談條件 (不過歷史上這種情形反而很合理吧?) : - Target of wargoal can no longer choose to not have warleader negotiate for : them 戰爭目標在和平談判時不能不被選擇 (不能在用同一塊核心宣稱無限次發動征服戰爭了) : - Large countries can now be instantly annexed in a revolutionary war. 大國現在可以在革命戰爭中被立刻併吞 : - Revolution & Counter-Revolution wargoal now reduces badboy by 50% rather : than 75% (badboy是指甚麼?)革命和反革命的戰爭目標現在會減少badboy從原先的75%改到50% : - Tweaked some wargoal peace cost modifiers 調整一些戰爭目標的和平參數 : - Can now always demand releasing of countries from wargoal target. 可以隨時要求釋出獨立國家 : - Having a wargoal to vassalize means that only the originalattacker can : vassalize the target country, no matter who occupies the capital. 當以附庸為戰爭目標時,只有原始發起戰爭的國家可以選擇附庸目標國家,而不是原本 由占領首都的國家附庸 : - CB against wargoal target you are unable to negotiate with separately will : now be applied against enemy warleader 對敵國擁有戰爭目標的國家無法單獨和敵國和談,必定要由戰爭盟主和談 (防止幫盟國取核心參戰,結果盟國抽腿剩下國家沒有戰爭目標) : - Can now always demand vassalization of wargoal target if you're unable to : negotiate with them separately 當無法與附庸國個別談判時,現在可以隨時在與宗主國的和談中要求附庸國的宗主權 (意思是指與宗主國談判要求該附庸國的宗主權,而不用完全佔領附庸國的土地) : - You can no longer do release nation on a province that neither you nor any : of the takers controlls. 你不再能要求你和你盟國在戰爭中未佔領的地方作為獨立國家被釋放 : - You can no longer release and take the same province in a peace settlement. 你不再能對同一個省份同時選擇割讓和釋放獨立國家 (這樣就不能調整附庸的省分了...) : - Cancel building constructions on province conquer 被征服的省分原先的建築排程將被取消 : - A country will now lose all claims as they get annexed. 當一個國家被合併時,它將失去對所有原本核心土地的宣稱 : - If a conquered province is a capital, move the capital and the spy actions : along with it 當被征服的省份是首都,被征服國家的首都將會遷移,所有間諜行動會一併變動地點 : - When making someone your vassal he will join your wars and you will join : his. 當附庸國家時,被附庸的國家和宗主國會參與對方參加的戰爭 (應該是指戰時附庸) : - An ally that is not the warleader that makes an individual peace deal is no : longer limited to the warleaders influence over its peace deal. 當一個非戰爭盟主的國家與對方進行單獨和談時,合約不再會受到「戰爭盟主影響」的 限制 (效果我也不清楚) : - Reduced the warscore cost reduction against large countries so that you : can't dismantle Russia in one war 減少本來對於大國的戰爭分數的減額,你無法一次戰爭就解體整個帝俄 (本來就夠難解體了還要弄更難XD) : - When enforcing peace against a country attacking your vassal, allies will : no longer automatically be called 當對攻擊你的附庸國的國家發動強制締和,盟國不再會自動被要求參戰 (強制締和這東西有用嗎?從沒用過) : - Forceing a vassal or a lesser union partner will now call you to war with : their enemies 強制附庸國或被聯統國現在將會要求你參加對抗敵國 : - Fixed several issues with the War for the Emperor CB and annexation logic 調整數個有關「為帝國而戰」的CB和吞併的邏輯 : - Concede defeat is now 10 warscore & 10 prestige 要求承認戰敗現在是10戰爭分數並可得到10名望 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 111.243.94.227
surrogate:和談改有夠多的...... 09/23 23:09
surrogate:然後中間有幾句不太能理解,還請各位幫忙 09/23 23:09
blasteg:改變型態那句是指 攻擊方不能選擇改變自己政府型態 09/23 23:14
blasteg:作為合約 09/23 23:14
blasteg:下一句是擁有戰爭目標的國家 一定得讓戰爭領導人幫你和談 09/23 23:15
blasteg:燃後附庸那句是說 你不用完全佔領該國 就能在與領導人 09/23 23:16
blasteg:的和約中將之附庸 09/23 23:17
感謝 我馬上改
munichuihsin:推 09/23 23:17
blasteg:燃後政府型態的上一句應該是不能撤回與目標國相同文化 09/23 23:19
p21077:感覺法蘭西變難拆了...a 09/23 23:21
※ 編輯: surrogate 來自: 111.243.94.227 (09/23 23:54)
w08152266:推 09/24 00:12