看板 RealPlaying 關於我們 聯絡資訊
不好意思 問個蠢問題.. 請問遊戲要怎麼更新 找不到更新的選項 QQ ※ 引述《efreet (Soth)》之銘言: : 果然有吵還是有用,論壇上很多人抱怨的問題都修正了。 : 我只簡單說一下比較重要的,不詳細翻了,有錯請指正。 : Update 1.02 : ‧Daggers now apply 0.5 points of damage per additional point in dexterity : and 0.5 points of damage per additional point in strength, as originally : intended. This increases dagger damage for high-dexterity characters. : 匕首傷害計算公式改變,現在從DEX、STR吃的傷害是一樣的。 : 高DEX角色使用匕首傷害將會增加。 : ‧During combat, mana or stamina reserves now correctly regenerate more : quickly when reserves are low. This allows players to occasionally use : an talent or spell in the later stages of lengthy fights. : 戰鬥中mana、stamina的回復速度將會增加,讓玩家能應付後期的長時間戰鬥。 : (這點在論壇不少人抱怨,因為戰鬥中藍、黃條回復太慢,使得長時間戰鬥打到 : 一半就無招可用了,只能靠藥水、道具來撐) : ‧When exploring, mana and stamina now regenerate more quickly at higher : character levels. This reduces downtime between fights. : 逛街時,高等級角色的藍、黃條回復速度加快。 : ‧The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now : have shorter durations and/or longer cooldowns. This ensures that : combatants can no longer stun-lock each other by repeatedly casting the : same spell. : 這些法術的持續時間及CD都有改變。 : ‧The cooldowns for several low-level sustained abilities are now shorter. : This ensures that players are not penalized for accidentally deactivating : them. : 為了照顧手殘常按錯的玩家,部分初級的持續性技能CD減少。 : ‧Certain battles were not scaling properly, resulting in excessively : difficult fights. They now scale as intended. : ‧Enemy corpses now drop health poultices and money more appropriately, : resulting in less clutter in the player's inventory. : 這裡應該是指紅水、錢的掉落率增加,而不是掉些雜七雜八的東西。 : (雖然說Bioware的RPG給錢向來都不慷慨,但是像DAO錢這麼吃緊還是第一次, : 光是買幾本書、背包、補品就差不多了,商店一堆裝備根本買不起, : 幾乎都是穿撿來的,而且到了遊戲後期,錢還是一樣少....) : ‧In rare cases, enemy corpses were selectable when they contained no loot. : This no longer occurs. : 有少數的情況,屍體可以撿,但裡面卻是空的,這種狀況不會再發生。 : ‧Party members whose combat tactics were set to defensive behavior no : longer stop attacking after using a spell or talent. : 戰術設為Defensive的成員,不會再使用技能後停止攻擊。 : (原來這真的是BUG,我還以為是我那裡沒設好....一直停下來真的很煩) : ‧In rare cases, combat tactics conditions could fail to determine whether a : character had enough mana or stamina to use an ability. : This no longer occurs. : ‧The Rally talent no longer repeats its audio effect if it is active during : certain conversations. : ‧The Rally talent no longer deactivates upon area transitions or : conversations. : ‧The Shimmering Shield spell now deactivates when the character is out of : mana. : 這招沒魔後會自動關掉了。 : ‧Controlling a summoned creature (like a ranger's pets) during certain : special area transitions no longer results in odd behavior. : ‧Creating a character in a custom module did not create a folder for saves. : This could result in corruption of main campaign saves. : This no longer occurs. : ‧In some cases, the class icon was set incorrectly for characters imported : from the downloadable Character Creator. This no longer occurs. : ‧The options menu now includes a setting to automatically download : previously purchased content that is not currently installed. : ‧After installing new downloadable content, the game now always reminds the : user to restart the game. : ‧The icons for some promotional downloadable content items were missing. : They now appear correctly. : ‧Various issues could occasionally cause uploads to the online player : profile to fail unexpectedly. This no longer occurs. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 114.42.90.86
dbfox:請學著Google一下: 12/19 18:12
davidbright:選項?@@直接抓來安裝阿 12/19 18:42
abovelight:只是感覺這種大作應該有更新的選項嵌在遊戲裡面@@ 12/23 22:00
abovelight:網路上自己下載感覺很偏方, 怕會出問題@@" 12/23 22:00