作者zero003 (大河痛PSP)
看板Steam
標題[新聞] Rust 2/6 Update - Zombies Were Removed
時間Fri Feb 7 14:43:08 2014
官方新聞:
http://waa.ai/7Ml
Zombies Were Removed
Yep. We did it. We decided we couldn't hold off any longer. The longer we
keep zombies in – the more complaints we'd get about removing them. We are
forcing ourselves to deal with it. We are no longer a zombie survival game!
They've been replaced with red bears and wolves. You hate them. We know.
They're just plugging a gap for now. All will be revvvealed.
Wildlife Was Improved
□No longer exploitable by walking backwards
□Fears hostile wildlife
□Reacts to gunshots
□Hostile wildlife retreats if it cannot find a path to you
□Wildlife should not jump up and switch to random angles anymore
□Removed white wolf
Resource Objects Were Improved
□Added new models for wood & stone resources
□Wood & stone resources change model to indicate their quantity
□Added another stone resource – contains mostly stone
Other Changes
□Fixed bugs with the level (such as rocks intersecting buildings)
□The 『oil tank' area has been modified with cover
□Workbenches make you craft faster when standing next to them
□Added new player animations
□Improved melee attack animations
□Grass textures have been improved
□Footstep sounds will never play the same sound as the one previously played
□Added locked backpacks and lockpicks test (off by default)
When you die your backpack is locked for everyone else but you for a time
Someone else can use a lockpick tool to bypass this time
Lockpick tools are a default blueprint
You can't use lockpicks on doors
The amount of time the backpack is locked for is per-server
and can be set to 0
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好啦其實我還沒入坑(炸)
我只是對殭屍被移除這件事情覺得有趣XD
下面的回應也挺多人說這個遊戲殭屍很煩很令人討厭
殭屍被野生動物所取代,所以這個遊戲真的要變成原人大戰了嗎(?)
--
posted from
PCMan X on my
Steam Machine
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◆ From: 58.114.166.215
※ 編輯: zero003 來自: 58.114.166.215 (02/07 14:44)
推 timchio:最近殭屍生存的遊戲太多哩~~真的把這已經快要不是特色的 02/07 14:45
→ timchio:應該是個不錯的選擇!!! 02/07 14:46
推 seiyaku:有趣 還沒入坑 可惜玩不到僵屍了 不知道未來會不會加回 02/07 14:50
→ howar31:這篇真的是Steam Machine發的嘛XDDD 02/07 15:08
推 gino0717:變成打獵遊戲了 02/07 15:30
→ wvwvwvwvwv:家裡電腦不好....移動畫面像是慢動作.... 02/07 15:46
推 gohome0083:魔物獵人(沒誤 02/07 16:21
推 Pep5iC05893:前面才在講說這遊戲 本身內容設定到中期就沒威脅性 02/07 18:04
→ Pep5iC05893:終於要演變成人殺人的PVP戰場了嗎!! 02/07 18:05
推 gmkuo:我覺得人掛了應該變殭屍,殭屍每掛一次就變強一次。亂殺人或 02/07 19:27
→ gmkuo:殭屍會把整個環境變得更難生存,殭屍抓到活人才能轉生為人 02/07 19:29
→ gmkuo:這樣才會成為一個穩定系統,不會變成一面倒PK殺人為樂 02/07 19:30
→ chinhan1216:原本有點想拜 可是現在拔掉這個 還是在觀望看看 02/07 21:13
推 wayne030:覺得是正確的選擇XD 最近有點殭屍淹腳目.... 02/07 21:18
→ ckgegg:殭屍遊戲這兩年真的太多了 XD 陰屍路影響吧 XD 02/07 21:33
→ Pep5iC05893:近期的生存類型都一定要加個殭屍或異型 而且很多隻!! 02/08 08:04
→ Pep5iC05893:只是想玩個單純的世紀末求生生存類型 02/08 08:04
→ Pep5iC05893:不過這種類型到後期可能會有乏味無聊死不掉的情況 02/08 08:05
→ Pep5iC05893:所以會添加積極攻擊的災害(?) 問題是平衡沒搞好就會 02/08 08:06
→ Pep5iC05893:變成殭屍無雙 殭屍割草 之類的... 02/08 08:06
推 ilw4e:目前問題在於撿東西的價值比自己做大太多,有沒有殭屍沒差 02/08 14:13
→ thedeathhero:啊...本來因為殭屍生存所以想入手...看來... 02/09 01:51