作者kuarcis ()
看板WOW
標題[情報] 5.1 Patch Note 11/27/2012
時間Tue Nov 27 10:11:02 2012
來源: MMO CHAMPION
http://www.mmo-champion.com/
落落長全英文啦啦啦
General
The Pandaren Campaign begins!
The conflict between the Horde and the Alliance has ignited a new series of
daily quests along the shore of the Krasarang Wilds.
Players can visit their faction strongholds in the Vale of Eternal Blossoms
to begin the quest to summon their war fleets to the continent of Pandaria.
Players will both valiantly defend their faction’s outpost and assault the
opposing faction's headquarters.
Two new Reputations have been added: Alliance players can earn reputation
with Operation: Shieldwall, while Horde players will curry favor with the
Dominance Offensive.
Players can follow the story of the Pandaren Campaign through a series of
special quests tied to their reputation with the landing forces. Heroes
assisting with the war effort will join key characters and faction leaders as
the growing conflagration spreads across Pandaria... as well as other
locations around Azeroth.
Players can slay rival NPCs and opposing faction players along the shore to
earn commissions that can be spent to upgrade their faction's base.
Look for strategic objectives to capture, including graveyards and towers.
Commissions can be spent to recruit guards that will help protect this
captured territory!
Players who are truly dedicated to their faction can spend their commissions
on an item that will give their fellows an extra reputation group quest for
the day. Horde players can speak with Ongrom Black Tooth, while Alliance
players can contact Proveditor Grantley for details.
Brawler's Guild
Underground fighting rings have sprung up in Stormwind and Orgrimmar that
will give brawlers who have their mitts on an invitation a chance to earn
bragging rights by testing their solo PvE mettle against some of the toughest
creatures found in World of Warcraft.
Players will prove their skill, and increase their rank with the Brawler's
Guild, as they win matches against some of the most difficult solo encounters
in World of Warcraft.
Entry into the brawler’s guild is by invitation only. Invitations can be
found on the black market auction house, by invitation from somebody within
the guild, and occasionally as drops from certain Horde and Alliance NPCs.
As their Brawler's Guild rank increases, players will unlock additional
rewards and activities within the Brawler’s Guild.
Brawlers on a realm will gather together into the blood spattered ring to
watch as their peers face down their own opponents. They can watch the
battles in progress to learn from hardened Brawler's Guild veterans as they
wait for their own turn to fight.
If this is your first night at Brawler's Guild, you have to fight.
Lesser Charms of Good Fortune no longer take up bag space, and are now
recorded in the currency tab of the Character Sheet.
Classes
The durations of all disarm effects have been reduced to 8 seconds.
The Weakened Blows effect has a new icon.
Death Knight (Forums / Skills / Talent Calculator)
Damage received from players (or player-controlled sources) no longer counts
towards increasing the healing done by Death Strike.
Druid (Forums / Skills / Talent Calculator)
A new passive ability has been added: Tooth and Claw. This ability causes
autoattacks to have a chance to empower the Druid's next Maul. Empowered Maul
reduce the damage dealt by the target's next autoattack. Guardian Druids
obtain this ability at level 32.
Omen of Clarity now has a different visual effect for Feral Druids.
Symbiosis:
Mass Dispel mana cost has been increased to match the Priest version, and its
cooldown has been increased to 60 seconds.
The cast time of Symbiosis has been reduced to 2 seconds.
Survival Instincts is once again granted to Brewmaster Monks and now costs 2
Chi to use.
Might of Ursoc is once again granted to Blood Death Knights, and now costs 30
Runic Power.
Savage Defense is once again granted to Protection Warriors, but now only
provides a 30% increase to dodge.
Barkskin is once again granted to Protection Paladins, and now costs 1 Holy
Power.
The cooldown of Stampeding Shout provided by Symbiosis has been reduced to 5
minutes.
The duration of Solar Beam provided by Symbiosis now displays correctly as 4
seconds.
Glyphs
The Glyph of Solar Beam has been changed, and now increases the radius of
Solar Beam to 10 yards (was 10 yards).
The duration of Solar Beam has been reduced to 8 seconds.
Hunter (Forums / Skills / Talent Calculator)
Careful Aim now increases the critical strike chance of Steady Shot and Aimed
Shot by 75% on targets who are above 80% health, down from 90%.
The duration of Steady Focus has been increased to 20 seconds, up from 10
seconds.
Aspect of the Fox has been removed.
Steady Shot, Cobra Shot, and Barrage can now always be cast on the move.
Lynx Rush has been changed. Lynx Rush is now a bleed effect that causes
damage every 3 seconds over a period of 15 seconds, and stacks up to 9 times.
Bestial Wrath no longer grants Hunter pets immunity to crowd control effects,
and instead now breaks existing crowd control effects when activated.
Glyphs
The Glyph of Icy Solace has been renamed to Glyph of Solace, and now causes
both Scattershot and Freezing Trap to remove all damage over time effects
from the target.
Glyph of Scattering has been removed.
A new Major Glyph has been added: Glyph of Aimed Shot. This glyph allows
Aimed Shot to be used while moving.
Mage (Forums / Skills / Talent Calculator)
The damage buff from Arcane Charge has been increased from 22% to 24%.
Rune of Power duration now shows in the UI, and no longer has a cooldown (was
6 seconds).
Ring of Frost now has a 45 second cooldown, up from 30 seconds, and can no
longer affect more than 10 targets.
The duration of Deep Freeze has been reduced to 4 seconds.
Frost Bomb will now detonate after 6 seconds, up from 5 seconds). Detonation
speed is still affected by haste.
Mage Armor now reduces the duration of harmful Magic effects by 25%, down
from 35%).
The damage absorbed by Ice Barrier has been reduced by 25%.
Combustion periodic damage is now based only on the current Ignite, instead
of both Ignite and Pyroblast. Damage has been increased to bring it up to
approximately the same level as before.
Blazing Speed may now be triggered after recieving damage in any amount.
The mana cost of Spellsteal has been increased to 21% of base mana for Fire
and Frost mages, up from 7%.
Monk (Forums / Skills / Talent Calculator)
Spear Hand Strike now costs 10 energy (was 30).
All healing spells which cost mana have had their mana cost increased by 10%.
The energy costs of Legacy of the Emperor, and Legacy of the White Tiger have
been reduced to 20, down from 50.
The energy cost of Healing Sphere has been reduced to 40, down from 60.
The Tiger Power provided by Tiger Palm now reduces target armor by 30% with a
single application and no longer stacks.
Stance of the Fierce Tiger now increases the Monk's movement speed by 10% in
addition to its other effects. This movement speed increase stacks with other
effects.
The healing provided by the Healing Sphere base spell has been increased by
20%.
The chance to generate 1 Chi while channeling Soothing Mist and Crackling
Jade Lightning has increased to 35%, up from 25%.
The Power Strikes talent now grants the Power Strikes effect every 22 20
seconds, which causes the Monk's next attack to generate 1 additional Chi.
The Healing Elixirs talent now grants the Healing Elixirs effect every 18
seconds, which causes the next Brew or Tea consumed to Heal the Monk for 10%
of maximum health.
Mistweaver
Enveloping Mist is now available at level 16, down from level 34.
The healing provided by Chi Burst and Chi Wave has been reduced by 25%.
You now have a chance equal to your crit chance to generate double the amount
of Mana Tea Charge.
Renewing Mist now travels to 2 additional targets (was 3 targets).
The mana cost of Soothing Mist has been reduced by 33%.
Haste for Mistweavers is now 50% more effective through Stance of the Wise
Serpent.
The healing provided when detonating Zen Sphere has been reduced by 25%.
Paladin (Forums / Skills / Talent Calculator)
Turn Evil is now effective against Aberrations.
Hand of Salvation has been changed. This ability now removes all of a
target's threat for 10 seconds.
Holy Paladin: The 4 piece bonus now reduces Holy Shock cooldown by 2 seconds,
up from 1 second.
Retribution Paladin: The 4 piece bonus now reduces Avenging Wrath’s cooldown
by 65 seconds, down from 85 seconds.
Priest (Forums / Skills / Talent Calculator)
Atonement healing range has been increased to 40 yards, up from 15.
Chakras now persist through death and zoning.
Discipline Priests can once again learn Focused Will. This ability is
obtained at level 30.
Spells affected by Inner Focus cast while Spirit Shell is active now fully
apply critical effect Heal to the shield provided.
Chakra: Chastise now increases the damage dealt by Shadow and Holy spells by
50% (was 15%), and reduces mana costs by 90% (was 75%) while the ability is
in effect.
Chakra: Serenity now increases single target healing by 25%, up from 15%.
Chakra: Sanctuary now increases area healing by 25% up from 15%.
Psyfiend Psychic Terror cast time has been increased to 2 seconds, up from
1.5 seconds.
The Psyfiend health has been reduced to 10% of the controlling Priest's
health, down from 30%.
Rogue (Forums / Skills / Talent Calculator)
The energy cost of Kick has been reduced to 10 (was 15).
Seal Fate will now only be activated by melee combo point generating
abilities.
Shuriken Toss now deals double damage when used against targets further than
10 yards away.
The cooldown of Blind has been reduced to 90 seconds, down from 3 minutes.
The energy cost of the Burst of Speed talent has been reduced to 50 energy,
down from 60 energy.
Wound Poison now deals 33% more damage.
Warlock (Forums / Skills / Talent Calculator)
Aura of the Elements and Aura of Enfeeblement can now be dispelled as Magic
effects.
Demonic Gateway must now be activated by the player wishing to teleport.
Kil'jaeden's Cunning now longer imposes a cast time penalty.
Banish is now effective against Aberrations.
Kil'jaeden's Cunning snare has been increased from 10% per stack to 15% per
stack.
Rain of Fire
Rain of Fire no longer causes a stun after hitting a target three times.
Aftermath will now grant Rain of Fire damage over time effect a chance to
generate Burning Embers.
Rain of Fire no longer requires Immolate to be present to generate Burning
Embers.
Rain of Fire damage over time will now hit every 1 second, down from 2
seconds. The damage animation for the damage over time effect will no longer
always display.
Removed the ranged Melee attack from Demonology Warlocks in Metamorphosis
form, and increased the damage of Doom by 25% to compensate.
Conflagrate now generates Burning Embers.
Demonic Gateway duration has been increased to 20 15 minutes, and it will no
longer despawn if the Warlock moves too far away. In addition, this ability
can no longer be used in any capital city.
Glyphs
A new Minor Glyph has been added: Glyph of Gateway Attunement. This glyph
will cause a Warlock's Demonic Gateway to transport them immediately when
they step on it.
Warrior (Forums / Skills / Talent Calculator)
Avatar no longer grants immunity to movement impairing effects, and instead
now instantly breaks movement impairing effects. This ability also no longer
generates addiitonal Rage while active. Its duration has increased to 24
seconds (was 20 seconds).
The cooldown of Intimidating Shout has increased to 90 seconds, up from 60
seconds.
The Silence provided by Glyph of Gag Order is no longer effective against
players.
Shaman (Forums / Skills / Talent Calculator)
All totems are now considered spells, and summoning totems can be prevented
by silencing effects. Searing Totem, Magma Totem, and Fire Elemental Totem
fall into the Fire school, while all other totems fall under the Nature
school.
Items
Spirit of Harmony can now be purchased for 600 Conquest Points at the
Conquest Quartermaster.
Item Enhancements
The Dancing Steel, Jade Spirit, Colossus, and River’s Song enchantments now
use the Real PPM system utilized by Windsong and Elemental Force.
Pet Battles
A new item has been introduced that can be used to upgrade the quality of
Battle Pets: Battle-stones.
Battle-stones are available in two basic types, general purpose Battle-stones
that can be used to upgrade the quality of any pet, and family specific
Battle-stones, which can only be used to upgrade pets of a specific pet
family. Pets over level 15 upgraded in this way can lose up to two levels in
the process.
Battle-stones are available in two qualities: Flawless Battle-stones can
upgrade pets directly to Rare quality, while Polished Battle-stones will
upgrade a pet to Uncommon quality.
Players will have a very small chance to obtain a general purpose and family
specific Flawless Battle-stone after winning a match against wild pets;
defeating higher level opponents increases the chances of obtaining a stone.
Family specific Flawless-Battlestones will be of the same family as the pets
that were defeated. These valuable items are not soulbound, and can be sold
on the Auction House.
Family specific Flawless Battle-stones can be found in the Sack of Pet
Supplies obtained from performing Pet Trainer quests, and are Bind on Pickup.
General purpose Polished Battle-stones can be purchased for 1000 Justice
Points.
Pet Journal
The quality of each pet is now visible in its slot in the Pet Journal.
Pets can now be filtered by name, type, rarity and level, and filters will
remain in place each time the Pet Journal is viewed.
It is now possible to search locations in the Pet Journal. For example,
searching “Westfall” will display all the Battle Pets that can be found in
Westfall.
Pet Battle music is now more appropriate for the type of match being fought.
Several new Pet Battle PvP areas have been added to the world.
Several classic Raid bosses now have a chance to drop new Battle Pets. The
new pets can be obtained from bosses in Molten Core, Blackwing Lair,
Ahn'Qiraj, and Naxxramas.
Abilities that have been used will now continue to cool down for pets when
they are not the active pet in a battle.
Right clicking a pet's portrait will now offer the option to look it up in
the Pet Journal.
Players can now keep up to 650 pets.
Battle Pet tooltips will now display whether a pet is owned, and how many
pets of that type are owned.
Pet Quality is now displayed in battles, and will be visible on portraits,
names and tooltips.
The level of battle pets in a zone can now be seen on the map, and it’s now
possible to see the strength of wild pets relative to your team at a glance.
Backline pets now display debuffs affecting them as well as the remaining
duration of these effects.
The experience multiplier obtained by all seven Grand Master pet trainers in
Pandaria has been increased to x5 from x3.5.
The experience multiplier obtained by defeating Pet Trainers Julia Stevens,
Old Macdonald, Zunta, and Dagra the Fierce has been reduced to x2.5 from x3.5.
Macros have been added that allow for summoning random pets and random
favorite pets.
The achievement Taming the World now awards the Safari Hat, which increases
pet experience gained from Pet Battles by 10%.
Pets previously removed from the Safari achievements have been added back to
the criteria of those achievements now that they're back in the wild.
The I Choose You achievement has been added for defeating Zen Master Aki. The
reward for this achievement is 3000 gold.
Players that defeat Aki the Chosen at the culmination of the Battle Pet quest
lines can now follow a new line of Battle Pet quests and associated daily
quests that allows players to battle against Pandaren spirits.
A new Master Pet Tamer offering daily quests has been added to the Darkmoon
Faire. Completing quests for the new trainer will offer the chance to acquire
a new pet: the Darkmoon Eye.
The Dragon Kite can now be used in Pet Battles.
The Imperial Silkworm and Imperial Moth pets can now be created by Tailors.
A number of pets that could previously only be found accompanying other pets
into battle can now be found roaming the world.
A number of new capturable pets can be found in the world from pet families
that were once more sparsely populated.
Two new Battle Pets now roam Darkmoon Island waiting to be caught.
Fixed an issue that would prevent some pets captured in Pet Battles from
correctly saving their skin color once added to the Pet Journal.
Player versus Player Pet Battles now award more experience.
Large plants and bushes in the environment that interfered with visibility
during Pet Battles while now fade out of view during the match.
Fixed an issue where the Gazelle would join pet battles.
Sunsong Ranch
A new Seed has been added: Portal Shards
A mage who fell on hard times back in Dalaran has found a new home on
Pandaria. Barnaby Fletcher will occasionally visit Halfhill Market to peddle
a new type of seed – and take advantage of the Tillers’ hospitality.
Portal Shards grow into consumable items which can be used to open a portal
from Sunsong Ranch to a major faction city.
Seeds now stack to 50.
Runty crops now have a spell visual to help call attention to themselves.
Growing crops now display the duration until the crop is ready to harvest.
Characters who have earned the “Friends on the Farm” achievement will no
longer find gifts while harvesting Cooking Ingredient crops – instead, they
have a chance to find special seeds such as Magebulb, Enigma Seed, Songbell,
and more.
Raids, Dungeons and Scenarios
Non-boss enemies in Mogu'shan Vaults, Heart of Fear, and Terrace of Endless
Spring now respawn much more slowly.
Raid groups are no longer necessary to enter pre-Mists of Pandara raid
dungeons. Enemies in these raids that previously required more than one
player to defeat are now more easily dealt with by players battling alone.
The Statistics page now tracks and displays 10-player and 25-player raid boss
kills separately.
Cooldown timers greater than 5 minutes will now reset between attempts on
Challenge Mode dungeons.
Scenarios
New level 90 Scenarios have been added, including additional faction specific
Scenarios:
Assault on Zan'Vess
Alliance
Lion's Landing
A Little Patience
Horde
Domination Point
Dagger in the Dark
Scenarios now include Dungeon Finder queue features, including leaders,
backfill, vote to kick, and deserter debuffs. Roles are still not required.
PvP
The growing conflict between the Horde and the Alliance has spilled across
the face of Azeroth: level 90 players can now queue for Wintergrasp and Tol
Barad via the PvP tab to battle one another in these epic conflicts.
Arena matches now have a 25 minute time limit (was 45 minutes).
Rated Battlegrounds now share the same spell restrictions as Arenas.
Professions
Cooking
A cooking profession bag has been added, and can be purchased with Ironpaw
Tokens from Nam Ironpaw.
Mining
All mineral nodes will now despawn one minute after they are mined, even if
items remain in them.
UI
Justice, Valor, Honor and Conquest Point quartermasters are now signified by
new minimap icons.
A new banner will appear when a player is subjected to an effect that causes
them to lose control of their character. The effect that caused the loss of
control and remaining duration will be displayed. Configuration options are
available in the “Combat” section of the “Interface Options" menu.
A search bar has been added to the mount section of the Mount and Pet Journal.
The Mount and Pet Journal remembers which tab you were last using.
Bug Fixes
Swooping Plainshawks no longer use abilities from the Bird of Prey Hunter pet
family.
Fixed an issue that could cause crops to fail to appear when players entered
Sunsong Ranch while several hundred yards up in the air.
Players who have learned the Terrible Turnip pet can now continue to find
Ominous Seeds when harvesting Cooking Ingredient crops.
Classes
The responsiveness of many abilities and effects has been improved,
including: Renewing Mist, Halo, Rogue Poisons, Revealing Strike, Rime,
Killing Machine, Maelstrom Weapon, Sudden Doom, Ultimatum, Scent of Blood,
Crimson Scourge, and Sudden Death.
The following spells now display less intense visual effects for other
players: Earthquake, Hellfire, Death and Decay, Hurricane, Astral Storm, and
Explosive Trap.
All spells that cause Forebearance can no longer be applied simultaneously.
Hunters
The snare provided by Ice Trap is now more responsive when enemies enter or
leave the area of effect, and its effective area more closely matches the
visual effect.
Lock and Load will now activate correctly when Ice Trap is triggered by an
immune target, as long as a susceptible target is within the area of effect.
Fixed several issues involving Trap Mastery, Entrapment, Glyph of Black ice,
and Glyph of Ice Trap.
The Growl pet ability will no longer cause diminishing returns against bosses
that are immune to its effect.
Glyph of Black Ice now correctly benefits from the increased duration
provided by Trap Mastery.
Glyph of Ice Trap now causes the visual effect of Ice Trap to match the
increased area of effect provided by the glyph.
Mages
Fixed an issue with Glyph of Icy Veins that could prevent all three bolts
from firing.
Fixed an issue with Glyph of Icy Veins that could prevent the affected
abilities from doing the correct damage.
Warlocks
The Feguard and Wrathguard pet ability, Threatening Presence, will no longer
be auto-cast by default.
Pandemic no longer smooths the damage when extending dots with different
amounts of spellpower.
Warriors
Execute damage with high amounts of Vengeance is now capped at the Warrior's
maximum health to prevent it from reaching excessive numbers.
Professions
Banquet of the Steamer and Great Banquet of the Steamer now correctly provide
Intellect to damage based casting classes. Healers will continue to gain
Spirit from these foods.
--
辯而不當論,信而不當理,勇而不當義,法而不當務...大亂天下者,此四也.
-<<當務>>,呂氏春秋
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 220.133.105.127
→ dioxin125:共生是全面改過嗎?看上面放各坦的技能都不一樣了 11/27 10:11
推 scorpio0920:初版共生就是給坦保命,現在的是改過的,5.1又改回去 11/27 10:12
推 BlueSkyCM:給香菇和憤怒用處真的不大.... 11/27 10:14
推 DEVIN929:Psyfiend Psychic Terror 是什麼... 11/27 10:14
→ DEVIN929:看英文最麻煩的是對不上招式 11/27 10:14
推 sa4567892000:還不錯啊!!! 11/27 10:18
推 stkissstone:這好像是之前的加起來 11/27 10:20
→ scorpio0920:牧師15級天賦中間那個 Psyfiend 11/27 10:20
→ stkissstone:芭樂丁的部分全部都是以前有翻過的 11/27 10:20
推 SITC:Pandemic no longer smooths the damage when extending dots 11/27 10:20
→ SITC:原來5.0的痛苦術有bug… 11/27 10:21
→ scorpio0920:這是總整理的 patchnotes 沒錯。 11/27 10:21
→ Killercat:psyfiend就是暗目的恐心魔吧 11/27 10:23
推 ma713:戰士只有NERF 沒有BUFF............ 11/27 10:24
→ Killercat:5.0.5的DD戰士都已經快要沒有極限了.... 11/27 10:25
推 mayzn:總算改了...共生最鳥的點就是施放放要6秒 11/27 10:26
→ chenx5:奶僧群補又更差了..還好本尊是奶d 11/27 10:38
推 angol1337:NOOOO 惡魔之門不能在主城放啦 看拍賣超好用的說 11/27 10:44
→ hopez:奶僧終於NERF 之前噁心的群補 11/27 10:45
推 waggy:好像還是沒講到分身聲望加快取得的內容 11/27 10:45
推 rockmanalpha:圖騰終於被動刀.. 被沉默也不能放個根基 11/27 10:50
推 OK8066889:薩滿改這樣是被沉默到就等死嗎??? 有夠靠盃的 11/27 10:55
→ OK8066889:也不能靈魂連結+治療之泉一起放了 11/27 10:55
→ fruitman:和諧之魂買正義... 11/27 10:56
→ godivan:不是早就講過會有加倍的道具 11/27 10:57
→ fruitman:好像是征服不是正義 看錯 11/27 10:59
→ rufjvm12345:SoH can now be purchased for 600 Conquest Points 11/27 11:06
→ hopez:600征服可以買一個和諧 11/27 11:08
→ hopez:和諧可以買600征服 11/27 11:09
→ superLM:靠 和諧都換光光了 11/27 11:11
推 DEVIN929:依往例那600征服還是會卡上限的 不用擔心... 11/27 11:12
→ superLM:太棒了 又多了一個拿裝機會 11/27 11:13
推 angol1337:不知道用和諧買的征服會不會算到武器限制上面? 11/27 11:13
→ hopez:要不就是他寫反了 我覺得很怪 11/27 11:13
→ angol1337:包包裡兩組和諧等著 我不要再拿463藍武啦 11/27 11:14
→ superLM:好險暗月卡三套都存著了 不然會漲? 11/27 11:14
→ hopez:和諧征服這一點 bz應該不會讓玩家這麼爽 種田拿裝? 11/27 11:16
推 adolphjong:所以說 是這周美版上線了? 11/27 11:27
推 ncc5566:巴哈說這CD5.1 11/27 11:29
→ ncc5566: 周 11/27 11:29
→ superLM:智X迪的FB有寫 11/27 11:32
推 a27615666:yyX烙印已實裝]XyyXyy 11/27 11:39
推 Ohmy:換征服,但是綁每週上限的話沒多大差別呢,打積分跟競技場 11/27 11:54
→ Ohmy:大概前兩天就打滿了,也不需要換.. 11/27 11:55