作者ONISUKA (我不是鬼塚英吉)
看板WOW
標題[情報] Patch 5.2 PTR - Build 16446
時間Thu Jan 10 10:30:25 2013
轉自:
http://www.mmo-champion.com/content/
0.奧格瑪跟暴風城修好了
http://media.mmo-champion.com/images/news/2013/january/orgNew1.jpg
http://media.mmo-champion.com/images/news/2013/january/orgOld1.jpg
http://media.mmo-champion.com/images/news/2013/january/orgNew2.jpg
http://media.mmo-champion.com/images/news/2013/january/orgOld2.jpg
http://media.mmo-champion.com/images/news/2013/january/SWNew1.jpg
http://media.mmo-champion.com/images/news/2013/january/SWOld1.jpg
1.新模組
http://media.mmo-champion.com/images/news/2013/january/PrimordialSaurok.jpg
http://media.mmo-champion.com/images/news/2013/january/TitanCaptured.jpg
被綁架的泰坦(難道他是拉登?)
http://media.mmo-champion.com/images/news/2013/january/JungleTrollCouncilor.jpg
應該是高階祭司瑪厲的新模組
http://media.mmo-champion.com/images/news/2013/january/ThunderIsleYoungBird.jpg
http://media.mmo-champion.com/images/news/2013/january/ZandalariBabyRaptor.jpg

2.新成就
Zul'Again - 殺死10個戰爭哨衛及5個使者(潘達利亞的野外贊達拉部隊)
3.專業
製造帝國絲綢有機會學習到新配方
4.法術更動
Death Knight
Army of the Dead Summons an entire legion of Ghouls to fight for the Death
Knight. for 40 sec.
Talents
Conversion 10 5 Runic Power, plus 5 per sec.
Unholy
Reaping Whenever you hit with Blood Strike, Pestilence, Festering Strike, Icy
Touch, or Blood Boil, the Runes spent will become Death Runes when they
activate.
Druid
Rejuvenation 16% 14.5% of Base Mana.
Balance & Restoration
Wild Mushroom Balance, Feral, Guardian: Grow magical mushrooms with 5 health
at the target location. Other Wild Mushroom abilities can target these
mushrooms for additional effects. Only 3 mushrooms can be placed at one time.
Restoration: Grow magical mushrooms with 5 health at the target location.
After 6 sec, the mushrooms will become invisible. The mushrooms grow larger
as they accumulate healing power from 75% of overhealing done by your
Rejuvenation, up to a maximum of 100% of your health in bonus healing.
Restoration
Wild Mushroom (New)
Hunter
Ancient Zandalari Knowledge (New) Learn the ancient Zandalari secrets of
taming Direhorns.
Stampede 30 40 yd range.
Mage
Deep Freeze Spells which benefit from Shatter will break this effect.
Talents
Blazing Speed Also frees the caster from stuns and bonds, and makes them
immune for the duration. Replaces Blink. 25 15 sec cooldown.
Frostjaw Damage caused may interrupt the effect.
Invocation Reduces the cooldown of Evocation to 10 sec, but you passively
regenerate 50% less mana. Removes Evocation's cooldown and reduces its
channel period and duration by 50%. Completing an Evocation causes you to
deal 25% increased spell damage for 40 sec. 15% increased spell damage, but
passively regenerate 50% less mana, for 60 sec.
Frost
Fingers of Frost Your successful Frostbolts, Frostfire Bolts and Frozen Orb
hits have a 12% 15% chance, your Blizzard ticks have a 4% 5% chance, and your
successful Scorches have a 9% 10% chance to grant you the Fingers of Frost
effect.
Major Glyphs
Glyph of Blink Also increases your movement speed during Blazing Speed by an
additional 50%.
Glyph of Evocation With the Invocation talent, you instead gain 40% 20% of
your health upon completing an Evocation.
Glyph of Ice Lance Your Ice Lance now hits 1 additional target for 40%
damage. 50% damage.
Monk
Windwalker
Brewing: Tigereye Brew For each 2 3 Chi you consume through use of abilities
and attacks, you gain a charge of Tigereye Brew.
Storm, Earth, and Fire The Monk splits, summoning an elemental monks to
attack the target. spirit to attack the target. The Monk can split into up to
2 elemental monks at a time. spirits at a time. Whenever the Monk deals
damage, the elemental monks will deal equal damage to their targets. The
spirits will attack their targets and mirror your damaging abilities.
However, for each elemental warrior summoned the Monks spirit summoned the
Monk's own damage will be reduced by 20%. The elemental warriors will last
until the Monk cancels the effect or their target dies. 1 Spirit Summoned -
Monk and spirit deal 60% of the Monk's normal damage. 2 Spirits Summoned -
Monk and spirits deal 40% of the Monk's normal damage. The elemental spirits
will last until the Monk cancels the effect or their target dies or is
otherwise unavailable. Monk - Windwalker Spec. 10 Energy.
Paladin
Talents
Repentance 1.5 1.7 sec cast.
Priest
Discipline
Focused Will Whenever you are victim of any damage greater than 10% of your
total health or critically hit by any non-periodic attack, you gain Focused
Will reducing all damage taken by 10% lasting for 8 sec. 15% lasting for 8
sec.
Rapture In addition, when your Power Word: Shield is completely absorbed or
dispelled you are instantly energized with mana equal to 200% 250% of your
Spirit (excluding short-duration Spirit bonuses).
Rogue
Blade Flurry Your melee weapon swings strike an additional nearby opponent.
While active, your attacks strike up to 4 additional nearby opponents for 25%
of normal damage, but Energy regeneration is reduced by 20%. Lasts until
canceled.
Talents
Burst of Speed Increases movement speed by 70% for 4 sec and removes any
movement-impairing effects. Increases movement speed by 70% for 4 sec and
removes any movement-slowing effects. Does not break stealth. 50 30 Energy.
Cloak and Dagger (New) Your Ambush, Garrote, and Cheap Shot abilities can now
be used from 30 yards away, and will cause you to appear behind your target.
Combat
Blade Flurry While active, your attacks strike an additional nearby opponent
up to 4 additional nearby opponents for 25% of normal damage, but Energy
regeneration is reduced by 20%.
Subtlety
Sanguinary Vein Increases the damage of your Rupture ability by 50% and
causes you to deal 16% 20% additional damage to targets afflicted by your
Rupture, Garrote, or Crimson Tempest.
Warlock
Fel Armor Increases your armor by 2,603 Reduces damage taken by 10%, total
health by 10% and the amount of health generated through spells and effects
by 10%.
Unstable Affliction If the Unstable Affliction is dispelled it will cause [
1,792 + 7.000 * 24.0% of SP ] damage to the dispeller and silence them for 4
sec. If the Unstable Affliction is dispelled it will cause [ 2,048 + 8.000 *
24.0% of SP ] damage to the dispeller and silence them for 4 sec. This damage
always critically strikes.
Talents
Blood Fear 20% 5% of Total Health.
Burning Rush During Burning Rush, movement-impairing effects may not reduce
you below 100% of normal movement speed.
Sacrificial Pact Your demon sacrifices 25% of its current health to shield
its master for 200% of the sacrificed health. 400% of the sacrificed health.
Affliction
Unstable Affliction If the Unstable Affliction is dispelled it will cause [
1,792 + 7.000 * 24.0% of SP ] damage to the dispeller and silence them for 4
sec. If the Unstable Affliction is dispelled it will cause [ 2,048 + 8.000 *
24.0% of SP ] damage to the dispeller and silence them for 4 sec. This damage
always critically strikes.
Major Glyphs
Glyph of Ember Tap Increases the healing of your Ember Tap by 50%. Ember Tap
heals you for an additional 5% of your health, but the health is restored
over [ 10,000 / 1000 ] sec.
Glyph of Unstable Affliction When Unstable Affliction is removed, it
instantly deals critical damage to both the target and the dispeller, but no
longer silences. Reduces the cast time of Unstable Affliction by 25%.
Warrior
Defensive Stance Decreases damage taken by 25%. 15%.
Impending Victory Instantly attack the target causing 1,246 damage and
healing you for 10% of your maximum health. 15% of your maximum health.
Second Wind Whenever you are below 35% health, you regenerate 2% health per
second. 3% health per second.
Talents
Impending Victory Instantly attack the target causing 1,246 damage and
healing you for 10% of your maximum health. 15% of your maximum health.
Second Wind Whenever you are below 35% health, you regenerate 2% health per
second. 3% health per second.
Arms
Slam Slams the opponent, causing 190% weapon damage plus 1,894. 220% weapon
damage plus 2,193.
Fury
Bloodsurge Your Bloodthirst hits have a 0% chance of lowering the global
cooldown to 1 sec and reducing the Rage cost by 20 30 of your next 3 Wild
Strikes.
Protection
Unwavering Sentinel Increases the damage reduction of Defensive Stance by 10%.
--
一家人家生了一男孩,滿月的時候,抱出來給客人看,大概自然是想得一點好兆頭。
一個說:「這孩子將來要發財的。」他於是得到一番感謝。
一個說:「這孩子將來要做官的。」他於是收回幾句恭維。
一個說:「這孩子將來是要死的。」他於是得到一頓大家合力的痛打。
說要死的必然,說富貴的許謊。但說謊的得好報,說必然的遭打。要不謊人又不遭打,
那麼你得說:「啊呀!這孩子呵!您瞧!多麼...阿唷!哈哈!嘿嘿!嘿,嘿嘿嘿嘿!」
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 36.229.191.146
→ henry1234562:邪DK的基本所有其他符文都會變死符就對了 01/10 10:33
推 capoboy:我感覺我直接回文翻薩滿然後空白文會被噓爆劣退啊.. 01/10 10:35
推 Killercat:賊這次很明白的說 最多打4個額外的 額外的只有25%... 01/10 10:38
推 supertalker:召喚 (點門) 01/10 10:38
→ Killercat:這刀重到不太合理啊... 團隊情況很少有四個add讓你砍吧 01/10 10:38
→ cplayer:剛好有前面在討論的狂野磨菇 XD 還要用回春"灌溉"讓它長大 01/10 10:39
推 psychoF:這食人妖妹子模組也太精細 01/10 10:43
→ psychoF:獵人好像可以抓三角龍喔! 01/10 10:43
推 freegreg:綁起來給沃金當小妾 01/10 10:43
→ darksol:蘑菇改成直接種在目標旁對我這種手不靈活的是不錯.... 01/10 10:45
→ darksol:不過好像還是要點三下 (倒 01/10 10:46
→ OK8066889:薩滿又BUFF了 01/10 11:08
推 eplis:戰士的坦四件效果好弱..兩件的效果還比較有用點 01/10 11:30
推 KRSmp:看到新成就叫Zul'Again...... 01/10 11:41
→ bskseed:為什麼帝國絲綢不改成有機會多搓幾張出來 01/10 12:24
※ 編輯: ONISUKA 來自: 36.229.191.146 (01/10 12:53)
推 killord:頭盔小迅猛龍!(戰寵魂沸騰) 01/10 13:23
推 berryc:獵人寵物越來越沒特色了... 01/10 14:30
推 Wolfen:Zul'Again這名字 XDDDDDDD 01/10 14:43
推 JOHNJJ:祖阿幹 (誤 01/10 14:49
推 dieaway:Zul'Again也算BZ自嘲吧,還來啊老兄 01/10 14:56
推 yukinoba:薩滿表示:沒消息就是好消息 01/11 09:28
→ yukinoba:Zul'Again XDDDDD 又來啦,老兄? 01/11 09:29