看板 WOW 關於我們 聯絡資訊
轉自:http://www.mmo-champion.com/content/3303/ 0.傳說披風將是裝備唯一,而非原本的唯一 1.薩滿T16 http://media.mmo-champion.com/images/news/2013/july/tier16_shaman_male.jpg
2.新模組 柯基犬 http://media.mmo-champion.com/images/news/2013/july/Corgi.jpg
爐石傳說遊戲盤 http://media.mmo-champion.com/images/news/2013/july/Hearthstone_Gameboard.jpg
3.無盡之島新飾品 皆為裝等496,應該是新手(及分身)過渡用 http://ptr.wowdb.com/items/103690-resolve-of-niuzao http://ptr.wowdb.com/items/103689-alacrity-of-xuen http://ptr.wowdb.com/items/103686-discipline-of-xuen http://ptr.wowdb.com/items/103687-cunning-of-chi-ji http://ptr.wowdb.com/items/103688-yulons-caress 還有不少新道具,主要跟無盡之島有關 4.成就更動 a.偉業 第14季結束時競技場積分前35% -> 成就: 挑戰者 10% -> 成就: 競爭者 3% -> 成就: 決鬥者 0.5% -> 成就: 慘烈角鬥士 0.1% -> 成就: 慘烈角鬥士(Rank 1) 所有獲得上面成就者可獲得頭銜: 部落/聯盟的英雄 第14季結束時積分戰場前0.5% 也有成就 b.Prideful Combatant 100場競技場3v3獲勝,同時40場積分戰場獲勝可獲得此成就 獎勵坐騎 部落:http://www.youtube.com/watch?feature=player_embedded&v=O9TQatl40oc
聯盟:http://www.youtube.com/watch?feature=player_embedded&v=U8_GDkzFCrc
5.怒西昂語音 http://www.youtube.com/watch?feature=player_embedded&v=rrtuYOmHmFU
6.法術更動(請參考網站內資訊較為準確) Death Knight (Forums, Talent Calculator) Blood Riposte When you dodge or parry any attack, you gain 50% 75% of your Parry and Dodge as additional Critical Strike for 20 sec. Death Knight - Blood Spec. Scent of Blood Your successful main-hand autoattacks, dodges and parries have a chance to increase the healing and minimum healing done by your next Death Strike within 20 sec by 20%, and to generate 10 Runic Power. This effect stacks up to 5 times. Death Knight - Blood Spec. Hunter (Forums, Talent Calculator) Counter Shot (New) A shot that interrupts spellcasting, preventing any spell in that school from being cast for 3 sec. Requires Ranged Weapon. 40 yd range. Instant. 24 sec cooldown. Stampede Summons all of your pets to fight your current target for 20 sec. Your pets deal 25% of their normal damage in Arenas and Battlegrounds while summoned this way. 40 yd range. Instant. 5 min cooldown. Marksmanship Silencing Shot A shot that silences the target and interrupts spellcasting for 3 sec. Replaces Counter Shot. Requires Ranged Weapon. Hunter - Marksmanship Spec. 40 yd range. Instant. 24 sec cooldown. Monk (Forums, Talent Calculator) Windwalker Brewing: Tigereye Brew For each 3 4 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew. Use Tigereye Brew to consume the charges, granting you [*2.60 or 1.00*]% 5% increased damage and healing for 15 sec. Tigereye Brew can stack up to 20 times, but 30 times, but you can only consume up to 10 15 stacks at a time for [*26.00 or 10.00*]% 75% increased damage. Monk - Windwalker Spec. Mastery: Bottled Fury Grants an additional 1.60% damage and healing per Tigereye Brew stack. Monk - Windwalker Spec. When you generate Tigereye Brew charges, you have a 16% chance to generate an additional charge. Monk - Windwalker Spec. Tigereye Brew Increases damage and healing done by [*2.60 or 1.00*]% 5% per stack of Tigereye Brew active, consuming up to 10 15 Tigereye Brew stacks. Lasts 15 sec. For each 3 4 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew. Use Tigereye Brew to consume the charges, granting you [*2.60 or 1.00*]% 5% increased damage and healing for 15 sec. Tigereye Brew can stack up to 20 times, but 30 times, but you can only consume up to 10 15 stacks at a time for [*26.00 or 10.00*]% 75% increased damage. Monk - Windwalker Spec. Instant. 1 sec cooldown. Paladin (Forums, Talent Calculator) Seal of Insight (Holy) Fills you with Holy Light, increasing your casting speed by 10%, improving healing spells by 5% and giving melee attacks a chance to heal you for [*18.8% of AP + 18.8% of Holy Spell Power*] and restore 4% of base mana. Seal of Insight (Protection, Retribution) Fills you with Holy Light, increasing your casting speed by 10%, improving healing spells by 5% and giving melee attacks a chance to heal you for [*15% of AP + 15% of Holy Spell Power*] and restore 4% of base mana. Seal of Insight (Holy) Fills you with Holy Light, increasing your casting speed by 10%, improving healing spells by 5% and giving melee attacks a chance to heal you for [*18.8% of AP + 18.8% of Holy Spell Power*] and restore 4% of base mana. Seal of Insight (Protection, Retribution) Fills you with Holy Light, increasing your casting speed by 10%, improving healing spells by 5% and giving melee attacks a chance to heal you for [*15% of AP + 15% of Holy Spell Power*] and restore 4% of base mana. Protection Grand Crusader When you dodge or parry a melee attack, or hit with Crusader Strike or Hammer of the Righteous, you have a 12% you have a 30% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec. Paladin - Protection Spec. Major Glyphs Glyph of the Battle Healer Using melee attacks while using Seal of Insight heals a nearby injured friendly target, excluding the Paladin, within 30 yards for 20% of damage dealt. Major Glyph. Melee attacks from Seal of Insight heal the most wounded member of your raid or party instead of you. Major Glyph. Priest (Forums, Talent Calculator) Shadow Shadowy Apparitions Discipline, Holy: When you deal critical periodic damage with your Shadow Word: Pain, you have a 100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal [*393 + 37.5% of Shadow Spell Power*] Shadow damage. You can have up to 3 Shadowy Apparitions active at a time. Shadow: When you deal critical periodic damage with your Shadow Word: Pain, you have a 100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal [*394 + 45% of Shadow Spell Power*] Shadow damage. You can have up to 3 Shadowy Apparitions active at a time. Priest - Shadow Spec. also create a shadowy version of yourself that floats towards the target and deals [*393 + 37.5% of Spell Power*] Shadow damage. Priest - Shadow Spec. Rogue (Forums, Talent Calculator) Eviscerate (Assassination, Combat) Finishing move that causes damage per combo point: 1 point : [*1,350 + 16% of AP*] to [*2,089 + 16% [*1,214 + 18% of AP*] to [*1,879 + 18% of AP*] damage 2 points: [*2,330 + 32% of AP*] to [*3,069 + 32% [*2,095 + 36% of AP*] to [*2,760 + 36% of AP*] damage 3 points: [*3,310 + 48% of AP*] to [*4,049 + 48% [*2,976 + 54% of AP*] to [*3,641 + 54% of AP*] damage 4 points: [*4,290 + 64% of AP*] to [*5,029 + 64% [*3,857 + 72% of AP*] to [*4,522 + 72% of AP*] damage 5 points: [*5,270 + 80% of AP*] to [*6,009 + 80% of AP*] damage [*4,738 + 90% of AP*] to [*5,403 + 90% of AP*] damage Eviscerate (Subtlety) Finishing move that causes damage per combo point: 1 point : [*1,585 + 19.8% of AP*] to [*2,324 + 19.8% [*1,425 + 22.3% of AP*] to [*2,090 + 22.3% of AP*] damage 2 points: [*2,800 + 39.7% of AP*] to [*3,539 + 39.7% [*2,518 + 44.6% of AP*] to [*3,183 + 44.6% of AP*] damage 3 points: [*4,016 + 59.5% of AP*] to [*4,755 + 59.5% [*3,610 + 67% of AP*] to [*4,275 + 67% of AP*] damage 4 points: [*5,231 + 79.4% of AP*] to [*5,970 + 79.4% [*4,703 + 89.3% of AP*] to [*5,368 + 89.3% of AP*] damage 5 points: [*6,446 + 99.2% of AP*] to [*7,185 + 99.2% of AP*] damage [*5,795 + 111.6% of AP*] to [*6,460 + 111.6% of AP*] damage Hemorrhage An instant strike that deals 140% weapon damage (203% 160% weapon damage (232% if a dagger is equipped), causing profuse bleeding that deals an additional 50% of the direct strike's damage over 24 sec. Awards 1 combo points. Replaces Sinister Strike. 30 yd range. Instant. Talents Burst of Speed Increases movement speed by 70% for 4 sec and removes any movement-slowing effects. Does not break stealth. Rogue - LvL 60 Talent. 30 Energy. Instant. 15 Energy. Instant. Cheat Death An attack that would otherwise be fatal will instead reduce you to no less than 10% of your maximum health, and damage taken will be reduced by 80% 85% for 3 sec. This effect cannot occur more than once per 90 seconds. Rogue - LvL 45 Talent. Cloak and Dagger Your Ambush, Garrote, and Cheap Shot abilities can now be used from 30 40 yards away, and will cause you to appear behind your target. Rogue - LvL 60 Talent. Shadowstep Step through the shadows and appear behind a target. Movement speed is increased by 70% for 2 sec afterwards. Rogue - LvL 60 Talent. 25 yd range. Instant. 24 sec cooldown. 20 sec cooldown. Subtlety Backstab Backstab the target, causing 275% weapon damage plus 1,053 315% weapon damage plus 1,206 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. Requires Daggers. Rogue - Subtlety Spec. 35 Energy. Melee range. Instant. Hemorrhage An instant strike that deals 140% weapon damage (203% 160% weapon damage (232% if a dagger is equipped), causing profuse bleeding that deals an additional 50% of the direct strike's damage over 24 sec. Awards 1 combo points. Replaces Sinister Strike. Requires Melee Weapon. Rogue - Subtlety Spec. 30 Energy. Melee range. Instant. Major Glyphs Glyph of Cheap Shot Increases the duration of your Cheap Shot by 1 sec. Major Glyph. 0.5 sec. Major Glyph. Shaman (Forums, Talent Calculator) Healing Rain Calls forth healing rains to blanket the area targeted by the Shaman, restoring [*2,604 + 23.64% of Spell Power*] health to allies in the area every 2 sec for 10 sec. Healing effectiveness diminishes for each player beyond 6 14 in 25 player instances) within the area. 36.635% of Base Mana. 40 yd range. 2 sec cast. 10 sec cooldown. Healing Tide Totem Summons a Water Totem with 10% of the caster's health at the feet of the caster for 10 sec. The Healing Tide Totem pulses every 2 sec, healing the 5 12 in 25 player instances) most injured party or raid members within 40 yards for [*7,398 + 72.6% of Spell Power*]. Shaman - LvL 75 Talent [*4,932 + 48.4% of Spell Power*. 8% of Base Mana. Instant. 3 min cooldown. Talents Rushing Streams (New) Your Healing Stream Totem now heals two targets at once for 15% additional healing. Shaman - LvL 75 Talent. Restoration Purification Increases the effectiveness of your healing spells by 25%, and the healing done by your Healing Stream Totem Water Totems by an additional 50%. In addition, heals you cast increase allies' maximum health by 10% of the amount healed, up to a maximum of 10% of their health. Shaman - Restoration Spec. Warlock (Forums, Talent Calculator) Agony Inflicts increasing agony on the target, causing up to [*3,360 + 26% [*3,480 + 27.3% of Spell Power*] Shadow damage over 24 sec. This damage is dealt slowly at first and builds up each time it deals damage. 100 yd range. Instant. Unstable Affliction Shadow energy slowly destroys the target, causing [*1,792 + 24% [*1,974 + 26.4% of Spell Power*] damage over 14 sec. If the Unstable Affliction is dispelled it will cause [*2,048 + 192% [*2,256 + 211.2% of Spell Power*] damage to the dispeller and silence them for 4 sec. This damage always critically strikes. 100 yd range. 1.5 sec cast. Talents Archimonde's Vengeance Causes an enemy to suffer 25% of all damage you take. Lasts 8 sec. Passive: Enemies who attack you suffer 5% of all damage they deal to you. This effect is disabled while on cooldown. Warlock - LvL 90 Talent. 40 yd range. Instant. 2 min cooldown. Each time you or your pet take damage, you gain 1% of the unmitigated damage taken as spell power for 20 sec. Warlock - LvL 90 Talent. Affliction Agony Inflicts increasing agony on the target, causing up to [*3,360 + 26% [*3,480 + 27.3% of Spell Power*] Shadow damage over 24 sec. This damage is dealt slowly at first and builds up each time it deals damage. Warlock - Affliction Spec. 1% of Base Mana. 40 yd range. Instant. Drain Soul Drains the soul of the target, causing [*417 + 37.5% [*250 + 23.4% of Spell Power*] Shadow damage every 2 sec and energizing one Soul Shard after it deals damage twice. If the target dies and yields experience or honor, three Soul Shards are energized. Lasts 12 sec. If the target is at or below 20% health when Drain Soul deals damage, it deals 100% additional damage and causes all of your other periodic Affliction damage effects to instantly deal 100% 60% of their normal periodic damage. Warlock - Affliction Spec. 1.5% of Base Mana, plus 1.5% per sec. 40 yd range. Instant (Channeled). Haunt You send a ghostly soul into the target, dealing [*1,869 + 175% [*2,804 + 262.5% of Spell Power*] Shadow damage and increasing all damage done by your spells on the target by 30% 45% for 8 sec. Warlock - Affliction Spec. 1 Soul Shard. 40 yd range. 1.5 sec cast. Malefic Grasp Binds the target in twilight, causing [*856 + 20% [*512 + 12% of Spell Power*] Shadow damage over 4 sec. Every 1 sec, when Malefic Grasp deals damage, it causes all of your other periodic Affliction damage effects to instantly deal 50% 30% of their normal periodic damage. Warlock - Affliction Spec. 1.5% of Base Mana, plus 1.5% per sec. 40 yd range. Instant (Channeled). Nightfall Your most recently applied Corruption has a 10% 7% chance when it deals damage to cause you to regain a Soul Shard. Warlock - Affliction Spec. Unstable Affliction Shadow energy slowly destroys the target, causing [*1,792 + 24% [*1,974 + 26.4% of Spell Power*] damage over 14 sec. If the Unstable Affliction is dispelled it will cause [*2,048 + 192% [*2,256 + 211.2% of Spell Power*] damage to the dispeller and silence them for 4 sec. This damage always critically strikes. Warlock - Affliction Spec. 1.5% of Base Mana. 40 yd range. 1.5 sec cast. Warrior (Forums, Talent Calculator) Arms Slam (Arms, Fury) Slams the opponent, causing 220% weapon damage plus 2,193 to that target, and 35% of that damage to all other enemies within 0. 2 yards. Slam (Protection) Slams the opponent, causing 220% weapon damage plus 2,193 to that target, and 35% of that damage to all other enemies within 0. 2 yards. Protection Revenge Instantly attack an enemy and two additional enemies for [*9,348 + 64% of AP*] damage. A successful dodge or parry will reset the cooldown on Revenge. Generates 15 20 Rage in Defensive Stance. Requires Melee Weapon. Warrior - Protection Spec. Melee range. Instant. 9 sec cooldown. Riposte When you dodge or parry any attack, you gain 50% 75% of your Parry and Dodge as additional Critical Strike for 20 sec. Warrior - Protection Spec. Major Glyphs Glyph of Victory Rush Increases the total healing provided by your Victory Rush, or the healing of Impending Victory following a kill, by 50%. Major Glyph. This glyph has no effect if combined with the Impending Victory talent. Major Glyph. -- 五穀雜糧的另外一種型態,一江春水向東流~ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 199.101.100.196
eDrifter:裝備唯一的意義? 披風在怎麼裝也就一件 07/10 09:17
Minagi2005:神戒也有幻靈了?那可以比照雷霆三王祭師神聖版嗎XD 07/10 09:18
adasin:樓上估計沒解到披風 07/10 09:19
adasin:是說,薩滿的新天賦果然活不過1天 100%->15%了 XD 07/10 09:19
gbaian10:可以跟軍需官買第二件來給多天賦用 07/10 09:19
iWatch2:那直接把唯一拿掉不是比較快XD 07/10 09:20
zplus:不是吧, 是神戒沒有幻靈, 且暗影幻靈傷害被砍了 07/10 09:22
※ 編輯: ONISUKA 來自: 199.101.100.196 (07/10 09:27)
Vladivostok:爐石傳說遊戲盤該不會是可以在WOW中玩? 07/10 09:29
gungriffon:我以為遊戲盤是某動漫戴在手臂上那種(?) 07/10 09:30
deathson:(抽牌)"我的回合" (略 07/10 09:31
adasin:慘烈角鬥士<< 這名稱挺慘的感覺 XD 07/10 09:35
aries1985:柯基犬好萌(暈 07/10 09:38
elizas1201:柯基犬好萌 +1 ~~~ 07/10 09:54
eDrifter:為了顯現尊爵非凡 無論如何都要留住"唯一" 07/10 10:03
eDrifter:改成靈魂綁定就好了 又不是戒指/飾品 裝備"唯一"才有意義 07/10 10:07
FrankWOO:披風是可以裝兩件嗎?? 07/10 10:10
angels0917:mmo那邊有更新一些雕文 戰士變成歐拉夫了(? 07/10 10:13
dancingdang:柯基犬!!!!!!!!!!!!!! 07/10 10:13
ckknkaiya:少了唯一兩個字就不傳說了啊!!! 07/10 10:20
DEVIN929:唯一不能同時拿兩件吧 這樣就不能坦補披風各拿一件了? 07/10 10:30
emip:如果是唯一 那所有披風算同一組的話就不能多拿 07/10 10:58
LucifeRine:新坐騎好帥!! 07/10 11:18
capoboy:史上最沒薩滿味的套裝出現了..(這很像法師) 07/10 11:21
pieceofcake:坐騎有點帥阿 07/10 11:24
resiest:傳說批風改成包包裡面可以放第2件複合職的福音 07/10 11:43
noway729:柯基犬好萌!!!!!!!!!!!!!! 07/10 12:49
lpb:薩滿...肩膀根本是混天儀阿!果然是走中國風! 07/10 15:44
Killercat:坦就算過度飾品還是很爛.... XD 07/10 23:36
Jacub:為啥薩滿為什麼要裝三個夜光燈在身上啊啊啊啊啊~~ 07/11 16:19