作者wmud ((ˊ"_")ˊ NN )
看板WOW
標題Re: [閒聊] 一月五日hotfixes
時間Tue Jan 6 12:00:40 2015
※ 引述《meishan31 (找個沒有人的深山)》之銘言:
: http://www.mmo-champion.com/content/
: > Patch 6.0.3 Hotfixes - January 5
: > Originally Posted by Blizzard (Blue Tracker / Official Forums)
: > WoW's 10th Anniversary
: > [Requires a realm restart] WoW's 10th Anniversary event has received an
: > extension! The event will begin again at 10AM PST on Tuesday, January 6 and
: > ends at 10AM PST on Tuesday, January 13.
: 十周年延長
: > Garrisons, Followers, and Outposts
: > Garrison Buildings
: > Dwarven Bunker/War Mill: Players can now accrue as much Iron Horde Scraps as
: > they want.
: > Lumber Mill: Players can now accrue as much Timber as they want.
: 要塞buff
: > Classes
: > Death Knight (Forums / Skills / Talent Calculator)
: > Talent
: > Conversion now costs 15 Runic Power per second for Frost Death Knights (up
: > from 10 Runic Power).
: > Hunter (Forums / Skills / Talent Calculator)
: > Armor Sets
: > PvP 2-piece set bonus for Hunters should no longer incorrectly trigger its
: > effect when Freezing Trap activates on a target that is immune.
: 獵人PVP兩件修正
: > Paladin (Forums / Skills / Talent Calculator)
: > Talents
: > Empowered Seals (Protection, Retribution) should no longer incorrectly be
: > providing a 30% increase to attack speed on top of its intended benefits.
: > Armor Sets
: > [Currently in testing] PvP 4-piece set bonus for Retribution Paladins now
: > increases damage and healing by 2% per Holy Power spent (down from 3%) for 4
: > seconds (down from 8 seconds).
: 聖光離我們而去
: > Rogue (Forums / Skills / Talent Calculator)
: > Assassination
: > [Currently in testing] Assassination Rogues now deals 6% more damage.
: > Combat
: > [Currently in testing] Combat Rogues now have 7% more Attack Power.
: > Subtlety
: > [Currently in testing] Sanguinary Vein now increases damage dealt by 25% (up
: > from 20%).
: 黃色條buff測試中
: > World Environment
: > Nagrand
: > Resolved an issue where players that die in the areas around Highmaul may be
: > unable to resurrect at their corpse.
: 解決了玩家在天槌附近死亡無法復活的問題
: > Dungeons, Raids, and Scenarios
: > Dungeons
: > Grimrail Depot
: > [Requires a realm restart] Nitrogg Thundertower: Assault Cannon's Suppressive
: > Fire now deals less damage.
: > [Requires a realm restart] Nitrogg Thundertower: Grom'kar Gunner's Shrapnel
: > Blast now deals less damage.
: > [Requires a realm restart] Nitrogg Thundertower: Iron Infantry now has less
: > health.
: > PvP
: > Ashran
: > [Requires a realm restart] Players now have 60 seconds to accept the prompt
: > to enter Ashran (up from 20 seconds).
: 艾斯蘭跳出邀請時間持續60秒
: > Bug Fixes
: > Resolved an issue that could cause Quest achievements for Draenor zones to
: > not be awarded correctly to characters below level 100.
: > Garrisons and Alts
: > Originally Posted by Blizzard (Blue Tracker / Official Forums)
: > Would have been awesome if it was account wide.. now it feels more like a
: > pain to gather all recources and level all the followers.. again.. and
: > again.. and...
: > We're looking into ways to make Garrisons a bit more friendly in future
: > patches for those of you who enjoy alts. We see that Garrisons are a bit too
: > much for you guys right now.
: 未來要塞更便利?
盜賊:刺殺傷害增加6%(對應刺客絕心應是從10%變16-17%)戰鬥強度增加7%(活力從40%
變50%)敏銳動脈增傷20變25%,果然跟我推測的差不多,其他就是喜樂的冰dk轉化nerf(1
0符能變15),懲戒跟生存獵pvp裝特效nerf,不然比t17強頗呵
--
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推 kudu: 個位數的%調整 根本毫無意義 技能係數不調還是甲賽 01/06 12:06
噓 alaskaxiv: 調總傷%數毫無意義的說法我還是第一次聽到 01/06 12:11
→ wmud: 總傷很多啊 01/06 12:28
推 becca945: 想到上次10%→5%的風僧 01/06 12:29
推 Solidsanke: 禦風直接被砍扎了 01/06 12:34
→ wmud: 還有還在扯技能傷害的去看看我上一篇文章八,現在武器職都這 01/06 12:37
→ wmud: 樣的 01/06 12:37
→ wmud: 盜賊技能傷害在我看來除了毒藥跟抹殺,其他都挺正常的 01/06 12:38
→ KillerMoDo: 毒藥也太呵呵了 01/06 12:39
推 kashiwa27: 砍總傷才是最痛的好不好 連普攻都一起掉傷害 上次風僧 01/06 12:43
→ kashiwa27: 就這樣 01/06 12:43
推 c55110110: 調總傷沒意義....你是在逗我嗎?去SIMC隨便找一個職業 01/06 12:56
→ c55110110: x1.06,馬上屌打一堆職業,末段班的刺殺都變中段班了 01/06 12:56
→ Layase1: 元素薩調總傷沒意義呀 跑位戰不行 轉火戰不行 多目標不行 01/06 12:58
→ Layase1: 上次才有個超強元素薩跟我說元素薩那麼強了還要BUFF喔 01/06 12:58
→ Layase1: 害我相信了 結果現在一看連木樁屠夫都是倒數前三的職業.. 01/06 12:58
噓 ChaoStomach: ㄧ樓笑話說的很糟,閉嘴好嗎? 01/06 12:59
推 spirit761127: 拜託buff懲戒 你的份我幫你打 01/06 12:59
推 anumber: 總傷增加毫無意義????????XDDDDDDDDDDDDDDDDDDDDDDDDDDDD 01/06 13:00
→ henry1234562: 覺得總傷增加沒意義 你覺得不加比較有意義嗎 01/06 13:02
推 orz65535: 其實調不調總傷要看機制有沒有瑕疵 像物理系不吃武器 01/06 13:04
→ Layase1: 幹 聖騎被砍 這樣我22要找誰抱大腿 01/06 13:04
→ orz65535: 就要從普攻或武器傷害技能傷害比例下手 01/06 13:04
→ orz65535: 只調總傷代表默認整體機制沒問題了 01/06 13:05
推 c55110110: 22抱冰DK大腿啊 咦?冰DK被砍了!? 01/06 13:06
→ Layase1: 被砍還是很威吧 上次看到工會兩個DK一起跳了1800+十連勝 01/06 13:08
→ Layase1: 我在想現在法師PVP不知道有沒有比元素薩還弱 01/06 13:09
推 zseineo: 術士把前夕砍的20%還回來啊~~~ 01/06 13:10
→ henry1234562: 因為22 1800其實很簡單.. 01/06 13:24
→ Layase1: 覺得很簡單因為你玩的不是元素薩 選對的職業而非朋友出團 01/06 13:27
→ henry1234562: 我是跟朋友出團阿 有啥問題嗎.. 01/06 13:27
推 Fates: 法師還是很強吧 01/06 13:27
→ Layase1: 意思是之前BZ曾經說過要做到帶朋友出團而不是挑職業出團 01/06 13:29
→ Layase1: 事實上還是完全做不到 太多人遷就改玩強勢職業了 01/06 13:29
推 bala045: 打打隨團就可以帶朋友出團囉 01/06 13:35
→ henry1234562: 我是知道現在法師PVP有點慘.. 01/06 13:40
→ Layase1: 原本強的突然變弱了就覺得慘 原本就慘的根本沒人關心了 01/06 13:47
→ Layase1: 想到以前 都是賊跟法師互相再說對方imba... 01/06 13:48
→ zseineo: 我當然關心自己的職業啊 我關心別的職業幹啥 01/06 13:49
→ henry1234562: 元薩打戰場是不錯 而且原本就是火力高的 01/06 13:49
→ zseineo: 喔 看錯串了 當我沒說 01/06 13:49
推 enchyi: 所以暗牧這版單體變強了我整個很不習慣 01/06 13:50
→ chuchu000: 為什麼我這麼虔誠的信仰聖光聖光卻離我遠去QQ 01/06 14:04
推 txaxtatxa: 我暗牧全疊致命,斬殺期真的兇到靠北 01/06 14:07
推 Chaox: 可以低調點嗎 看到這樣改我都覺得很奢侈了 01/06 14:23
推 hwsh60013: 那魯並未遺忘我們……但暴雪會= = 01/06 14:26
→ chuchu000: 暴雪就是沒遺忘我們才慘忘了就不會砍了 01/06 14:37
推 Mercury0625: 法師只能轉奧法在戰場當隱形砲台XD 01/06 14:40
推 stanwhale: 法師pvp真的是..害我戰場裝收滿還是不想打XD 01/06 17:19