看板 WOW 關於我們 聯絡資訊
※ 引述《meishan31 (找個沒有人的深山)》之銘言: : http://www.mmo-champion.com/content/ : > Patch 6.0.3 Hotfixes - January 5 : > Originally Posted by Blizzard (Blue Tracker / Official Forums) : > WoW's 10th Anniversary : > [Requires a realm restart] WoW's 10th Anniversary event has received an : > extension! The event will begin again at 10AM PST on Tuesday, January 6 and : > ends at 10AM PST on Tuesday, January 13. : 十周年延長 : > Garrisons, Followers, and Outposts : > Garrison Buildings : > Dwarven Bunker/War Mill: Players can now accrue as much Iron Horde Scraps as : > they want. : > Lumber Mill: Players can now accrue as much Timber as they want. : 要塞buff : > Classes : > Death Knight (Forums / Skills / Talent Calculator) : > Talent : > Conversion now costs 15 Runic Power per second for Frost Death Knights (up : > from 10 Runic Power). : > Hunter (Forums / Skills / Talent Calculator) : > Armor Sets : > PvP 2-piece set bonus for Hunters should no longer incorrectly trigger its : > effect when Freezing Trap activates on a target that is immune. : 獵人PVP兩件修正 : > Paladin (Forums / Skills / Talent Calculator) : > Talents : > Empowered Seals (Protection, Retribution) should no longer incorrectly be : > providing a 30% increase to attack speed on top of its intended benefits. : > Armor Sets : > [Currently in testing] PvP 4-piece set bonus for Retribution Paladins now : > increases damage and healing by 2% per Holy Power spent (down from 3%) for 4 : > seconds (down from 8 seconds). : 聖光離我們而去 : > Rogue (Forums / Skills / Talent Calculator) : > Assassination : > [Currently in testing] Assassination Rogues now deals 6% more damage. : > Combat : > [Currently in testing] Combat Rogues now have 7% more Attack Power. : > Subtlety : > [Currently in testing] Sanguinary Vein now increases damage dealt by 25% (up : > from 20%). : 黃色條buff測試中 : > World Environment : > Nagrand : > Resolved an issue where players that die in the areas around Highmaul may be : > unable to resurrect at their corpse. : 解決了玩家在天槌附近死亡無法復活的問題 : > Dungeons, Raids, and Scenarios : > Dungeons : > Grimrail Depot : > [Requires a realm restart] Nitrogg Thundertower: Assault Cannon's Suppressive : > Fire now deals less damage. : > [Requires a realm restart] Nitrogg Thundertower: Grom'kar Gunner's Shrapnel : > Blast now deals less damage. : > [Requires a realm restart] Nitrogg Thundertower: Iron Infantry now has less : > health. : > PvP : > Ashran : > [Requires a realm restart] Players now have 60 seconds to accept the prompt : > to enter Ashran (up from 20 seconds). : 艾斯蘭跳出邀請時間持續60秒 : > Bug Fixes : > Resolved an issue that could cause Quest achievements for Draenor zones to : > not be awarded correctly to characters below level 100. : > Garrisons and Alts : > Originally Posted by Blizzard (Blue Tracker / Official Forums) : > Would have been awesome if it was account wide.. now it feels more like a : > pain to gather all recources and level all the followers.. again.. and : > again.. and... : > We're looking into ways to make Garrisons a bit more friendly in future : > patches for those of you who enjoy alts. We see that Garrisons are a bit too : > much for you guys right now. : 未來要塞更便利? 盜賊:刺殺傷害增加6%(對應刺客絕心應是從10%變16-17%)戰鬥強度增加7%(活力從40% 變50%)敏銳動脈增傷20變25%,果然跟我推測的差不多,其他就是喜樂的冰dk轉化nerf(1 0符能變15),懲戒跟生存獵pvp裝特效nerf,不然比t17強頗呵 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.34.170.190 ※ 文章網址: http://www.ptt.cc/bbs/WOW/M.1420516841.A.4B7.html
kudu: 個位數的%調整 根本毫無意義 技能係數不調還是甲賽 01/06 12:06
alaskaxiv: 調總傷%數毫無意義的說法我還是第一次聽到 01/06 12:11
wmud: 總傷很多啊 01/06 12:28
becca945: 想到上次10%→5%的風僧 01/06 12:29
Solidsanke: 禦風直接被砍扎了 01/06 12:34
wmud: 還有還在扯技能傷害的去看看我上一篇文章八,現在武器職都這 01/06 12:37
wmud: 樣的 01/06 12:37
wmud: 盜賊技能傷害在我看來除了毒藥跟抹殺,其他都挺正常的 01/06 12:38
KillerMoDo: 毒藥也太呵呵了 01/06 12:39
kashiwa27: 砍總傷才是最痛的好不好 連普攻都一起掉傷害 上次風僧 01/06 12:43
kashiwa27: 就這樣 01/06 12:43
c55110110: 調總傷沒意義....你是在逗我嗎?去SIMC隨便找一個職業 01/06 12:56
c55110110: x1.06,馬上屌打一堆職業,末段班的刺殺都變中段班了 01/06 12:56
Layase1: 元素薩調總傷沒意義呀 跑位戰不行 轉火戰不行 多目標不行 01/06 12:58
Layase1: 上次才有個超強元素薩跟我說元素薩那麼強了還要BUFF喔 01/06 12:58
Layase1: 害我相信了 結果現在一看連木樁屠夫都是倒數前三的職業.. 01/06 12:58
ChaoStomach: ㄧ樓笑話說的很糟,閉嘴好嗎? 01/06 12:59
spirit761127: 拜託buff懲戒 你的份我幫你打 01/06 12:59
anumber: 總傷增加毫無意義????????XDDDDDDDDDDDDDDDDDDDDDDDDDDDD 01/06 13:00
henry1234562: 覺得總傷增加沒意義 你覺得不加比較有意義嗎 01/06 13:02
orz65535: 其實調不調總傷要看機制有沒有瑕疵 像物理系不吃武器 01/06 13:04
Layase1: 幹 聖騎被砍 這樣我22要找誰抱大腿 01/06 13:04
orz65535: 就要從普攻或武器傷害技能傷害比例下手 01/06 13:04
orz65535: 只調總傷代表默認整體機制沒問題了 01/06 13:05
c55110110: 22抱冰DK大腿啊 咦?冰DK被砍了!? 01/06 13:06
Layase1: 被砍還是很威吧 上次看到工會兩個DK一起跳了1800+十連勝 01/06 13:08
Layase1: 我在想現在法師PVP不知道有沒有比元素薩還弱 01/06 13:09
zseineo: 術士把前夕砍的20%還回來啊~~~ 01/06 13:10
henry1234562: 因為22 1800其實很簡單.. 01/06 13:24
Layase1: 覺得很簡單因為你玩的不是元素薩 選對的職業而非朋友出團 01/06 13:27
henry1234562: 我是跟朋友出團阿 有啥問題嗎.. 01/06 13:27
Fates: 法師還是很強吧 01/06 13:27
Layase1: 意思是之前BZ曾經說過要做到帶朋友出團而不是挑職業出團 01/06 13:29
Layase1: 事實上還是完全做不到 太多人遷就改玩強勢職業了 01/06 13:29
bala045: 打打隨團就可以帶朋友出團囉 01/06 13:35
henry1234562: 我是知道現在法師PVP有點慘.. 01/06 13:40
Layase1: 原本強的突然變弱了就覺得慘 原本就慘的根本沒人關心了 01/06 13:47
Layase1: 想到以前 都是賊跟法師互相再說對方imba... 01/06 13:48
zseineo: 我當然關心自己的職業啊 我關心別的職業幹啥 01/06 13:49
henry1234562: 元薩打戰場是不錯 而且原本就是火力高的 01/06 13:49
zseineo: 喔 看錯串了 當我沒說 01/06 13:49
enchyi: 所以暗牧這版單體變強了我整個很不習慣 01/06 13:50
chuchu000: 為什麼我這麼虔誠的信仰聖光聖光卻離我遠去QQ 01/06 14:04
txaxtatxa: 我暗牧全疊致命,斬殺期真的兇到靠北 01/06 14:07
Chaox: 可以低調點嗎 看到這樣改我都覺得很奢侈了 01/06 14:23
hwsh60013: 那魯並未遺忘我們……但暴雪會= = 01/06 14:26
chuchu000: 暴雪就是沒遺忘我們才慘忘了就不會砍了 01/06 14:37
Mercury0625: 法師只能轉奧法在戰場當隱形砲台XD 01/06 14:40
stanwhale: 法師pvp真的是..害我戰場裝收滿還是不想打XD 01/06 17:19