看板 Wargaming 關於我們 聯絡資訊
http://worldoftanks.com/news/1045-72-preview-crew-skills/ 新技能 不知道要選哪個比較有效率呀.... 22 new additions are currently scheduled for version 7.2. They will be broken down into two types: skills and perks. Skills – These are in effect immediately upon the start of training. They improve in effectiveness as you increase the percentage of training in the skill. 馬上有效,隨著百分比提高而增強 Perks – These are activated once you have reached 100% training. 只有達到 100% 才會生效 Commander 車長 Jack-of-all-trades - Skill Commander has learned all specializations and can replace knocked out members of crew. Works only for the base specialization. Effectiveness of the skill is proportional to the number of wounded crew members. Tutor - Skill All crew members besides the commander gain additional battle experience, based on the level of this skill. Eagle Eye - Skill Maximum view range is increased with the training of this skill. If the observation devices are damaged, skill effectiveness is increased. Premonition - Perk Commander receives an ability to know whether the vehicle was spotted or not. In the interface a special visibility indicator will appear which determines whether vehicle was spotted or not, but does not indicate how long until you return to an undetected state. This perk will only be active once it has been trained to 100%. Expert - Perk When aiming at a vehicle, a list of all its damage modules is shown. This perk will only be active once it has been trained to 100% Driver 駕駛 Ace - Skill Improves the traverse speed of the tank. The skill improves in effectiveness with training. Off Road Master - Skill Reduces the ground resistance for terrain currently being traversed. This increases the mobility of vehicle on such soils and reduces the time necessary to speed up to the maximum. The skill improves in effectiveness with training. Cruise Master - Skill Decreases gun dispersion caused by vehicle movement. Does not include rotation of vehicle. The skill improves in effectiveness with training. Ramming Master - Skill Increases the damage done by ramming enemy vehicles and decreases damage done to player’s vehicle. This bonus is not in effect when ramming vehicles on the same team and immobile vehicles. The skill improves in effectiveness with training. Neatnik - Perk The engine no longer leaks oil or gasoline, and the chance of fire is reduced. This perk will only be active once it has been trained to 100%. Gunner 炮手 Master Gunsmith - Skill Reduces the dispersion of a damaged gun. Only the highest trained level of this skill will be in effect if multiple crewmen have the skill trained. The skill improves in effectiveness with training. Sharp-shooter - Perk Improves chance to critically damage modules and crew members with a shot. The bonus does not affect critical damage by HE rounds. Only the highest trained level of this skill will be in effect if multiple crewmen have the skill trained This perk will only be active once it has been trained to 100%. Steady Hands - Skill Reduces dispersion caused by turret rotation. Only the highest trained level of this skill will be in effect if multiple crewmen have the skill trained. The skill improves in effectiveness with training. Nemesis - Perk Increases the duration in which an enemy vehicle is detected in a small sector in front of the gun. Only the highest trained level of this perk will be in effect if multiple crewmen have the perk trained. This perk will only be active once it has been trained to 100%. Loader 裝填手 'Non-impact' Ammo Rack - Perk Increases ammo rack durability, because ammo is placed in an accurate way and has no direct contact between shells. Only the highest trained level of this skill will be in effect if multiple crewmen have the skill trained. This perk will only be active once it has been trained to 100%. Hunch - Perk When reloading a shell of a different type, there is a chance the shell will be instantly loaded. Instant loading cannot occur more than once before a full reload cycle has completed. If multiple crewmen have this perk trained, the effectiveness will be summed. This perk will only be active once it has been trained to 100%. Do-or-Die - Perk Improves reload time for vehicles that are at 10% health and below. Only the highest trained level of this perk will be in effect if multiple crewmen have the perk trained. This perk will only be active once it has been trained to 100%. Radio Operator 無線電 Boffin - Skill Increases radio signal range. Only the highest trained level of this skill will be in effect if multiple crewmen have the skill trained. The skill improves in effectiveness with training. Sonar - Skill Increases view range. Only the highest trained level of this skill will be in effect if multiple crewmen have the skill trained. The skill improves in effectiveness with training. Retransmitter - Skill Improves the radio signal range of all friendly tanks that are within your signal range radius. Only the highest trained level of this skill will be in effect if multiple crewmen have the skill trained. The skill improves in effectiveness with training. Last Ditch Attempt - Perk When your vehicle is destroyed, but the radio operator is not killed, he continues to transmit the coordinates of enemy vehicles for a short time. Only the highest trained level of this perk will be in effect if multiple crewmen have the perk trained. This perk will only be active once it has been trained to 100%. All Crewmen Brothers-in-arms - Perk If all crew members have this perk, they receive a bonus to all of their skills. This perk will only be active once it has been trained to 100%. Perk does not work if any member of the crew is knocked out. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.161.3.235
AaronSWAT:另一篇新聞裡, 有提到收入會改變~~ 03/14 15:23
NineGon:好像是讓低階的玩家不用苦苦存錢之類,先放放風聲... 03/14 22:43