作者hsinhanchu (hsinhanchu)
看板WoT
標題[情報] 5/12&13 Q&A
時間Tue May 14 02:09:20 2013
這就是所謂的積稿壓力嗎......
5/12
- Type 79 with rifled 105mm won't appear
不會有裝備105旋膛砲的79式。(我印象中沒錯的話,那門105是授權生產的L7)
- the changes for Maus and other superheavies will be "as necessery"
鼠式和其他超重戰車的更動看需求而定。
- all tanks have the same ratio of increased gun spread with damaged and
undamaged gun. The same applies for the gunner, if he's dead/alive
所有戰車的砲受損/砲手掛掉對準度的影響是一樣的。
- regarding the previous point, T-62A is no exception (SS: a player was
complaining that the effect of destroyed gun/dead gunner is too small for it)
承上,對62A也是這樣。(有人抱怨62A死砲手壞砲對準度的影響太少)
- according to SerB, arcade mode firing in arty is fine the way it is
SerB認為現在砲兵的直接瞄準射擊方式沒什麼問題。
- according to SerB, the target audience for World of Tanks has not changed.
During the game livespan however, certain audience "segments" disappeared,
but SerB won't give any details
SerB表示WoT鎖定的主客群沒有改變,但是在發展歷程中有些部分的玩家跑了。
至於是哪個部分無可奉告(硬派玩家/P2W?)。
- when for example your net connection shuts down in the middle of the battle
and you get disconnected, upon reconnecting you can either return to the
battle if it's still running, or get the result without any penalty - but if
you quit the battle yourself, you will still get a penalty, it's different
打到一半斷線重新連回時,你可以回場上打完(如果還活著),或是上線看戰報(如果結束
了),但是如果是玩家主動在戰鬥中跳出場,會有懲罰(全額修車費+0收入+0經驗)。
- the special RU server movie for 9.5. ("day of victory") was really liked by
SerB, he might ask them to do such things regularily.
SerB很喜歡RU伺服器的5/9勝利之日影片,未來可能會常態製作。
連結如下。
http://www.youtube.com/watch?v=B_eV0uqfFdQ&feature=player_embedded
- apparently, the sound effects from 0.8.0 video won't be added
8.0影片中的音效不會加入遊戲中。
- any British tech or American TD in upcoming patches? "Will tell when the
time is right"
有英國或是美國TD的消息嗎?
我們爽才會講...
- regarding the second Soviet TD branch being used for aggressive fast
tactics: "All TD's shoot from behind the bushes - simply from behind
different ones. Some shoot behind those, that take long time to reach with
slow speeds."
關於蘇聯第二TD線拿來打高侵略性快攻的評論:TD就是負責在樹叢後面偷打的,只是哪
叢樹後面的差異。有些TD是負責從「慢車要爬很久才會到」的樹叢後面偷打。
- fingerprint account authorization is not planned, because "collecting
private data" legal issue would be involved
不打算開發指紋認證,因為有個人資訊的法律問題。
- regarding the Nvidia bug, where the game crashes when opening the tech tree
(or any other research panel): it's a bug caused by Nvidia, Nvidia has to fix
it (SS: yesterday a new 314.22 driver iteration came out - according to some
Russian reports the bug was fixed by it)
打開科技樹會當掉的問題是NV的錯,新版驅動程式已經解決了。
- according to reports by some players, the aforementioned Nvidia bug can
still appear when using the Jove mod pack (SS: sorry, no idea what that is, I
don't use mods)
但是如果用jove mod pack,這個問題可能還在。
- a special "developer-recommended" mod list will appear at some point
未來有機會出現開發組推薦的mod 名單。
- unification between WoWp and WoT accounts (regarding gold etc.) won't
happen until the testers in WoWp stop getting gold for free
WoT和WoP的帳號在WoP的免費黃金被取消之前不會合併。
(就我所知,WG的最終目的是WoT、WoP、WoS用同一個帳號,自由經驗和金幣可以互通)
- the option to pick either "more XP" or "more credits" as a reward when the
battle is over won't be implemented ("we're not Heroes of Might and Magic")
戰鬥後「得到更多錢/更多經驗」的功能不會出現(又不是在玩魔法門之英雄無敵)
- official reload timer: "when it's done it's done" (apparently not in 0.8.6)
官方版本裝填時間指示器WIDID。
- the current replay system won't support older replay versions
舊的RP現在不能看(之前說過會想辦法處理,但是WIDID)
- according to SerB, the new T10 "special" tanks will be awarded for
outstanding merits
三台特種T10會做為傑出表現的獎勵
- Type 58 doesn't have a howitzer type gun, because it had none historically
58式沒有榴彈砲,因為史實上沒有(WG這個回應的說服力一路下降...)。
- according to SerB, the dimensions of tanks in the game are historical, for
those vehicles that existed on paper only, the dimensions are taken "from
analogical machines"
SerB表示戰車的採吋是史實的,圖紙車則是由類比計算而得到的。
(這時候就要貼這張圖打臉:
http://imgur.com/YMMbWEp)
- the new SEA server statistics system will most likely be applied to other
servers too
新的SEA官方玩家戰績介面應該會在其他伺服器上面採行。
- according to SerB, heavy HE shells could do a lot of damage on enemy tanks
(as an example he talks about D-25 effect on Königstiger)
SerB表示大口徑高爆彈可以有效殺傷戰車....(例如說D-25對虎王的效果)
還是宣導一下,在WoT請不要幹這種事。
- apparently, the "Konisch" AP shell was not historical, it was introduced so
that the gun has cheap alternative to the golden rounds
漸縮砲的AP彈不是史實,只是讓玩家有個可以不用燒錢的選擇。
- regarding the FV215b heavy tank replacement: "We haven't found other
suitable heavy tank"
215B的替代車還沒找到(早就講過N次可以用酋長原型車了....官方繼續裝死)
- apparently there is an alternative to the FV215b 183 TD, "no comment"
至於183TD的替代品?「懶得鳥你」(問這個問題的人八成不懷好意想從官方口中挖到關於
FV4002 Conway的消息)
- there is apparently enough info for the Japanese branch now (SS: here I am
not sure what SerB means by the answer, but I think my interpretation is
correct)
目前日本線的資料已經夠了(SS:不太確定SerB是不是在回答這個,但是我相信我的理解
是對的)
- there will most likely be no official championships in the historical
battles mode
不打算在歷史模式辦官方比賽
- historical battles won't be connected with clanwars
也不打算把歷史模式和CW連結起來
5/13
- camo (summer, winter, desert) is attached to whole maps and works on them
even if they have a part of them with different textures (SS: for example if
a map classified as "desert" has some "summer" parts, desert camo will still
work in them)
迷彩效果是照地圖而定,例如把沙漠迷彩的車開到sand river的樹叢中照樣有效
- in premium garage you can zoom out more than in the basic garage, this is
intended and additional zoom won't be added to the basic garage because
"walls are in the way"
P帳的車庫視野可以拉更近,這是故意的。
- other objects than tanks can't ricochet a shell, doing so would be a waste
of server resources
戰車以外的東西不可能彈砲,因為如果開放這個功能會浪費伺服器運算能力。
- in case of the subcaliber rounds for the Konisch gun - SerB states that
even the silver ammo for it is historically subcaliber (instead of tungsten
core it has a steel core), it was only designated as AP so people don't get
confused
漸縮砲說明之二,銀彈在史實上也是次口徑彈(我沒記錯是75mm縮到45mm),彈芯不是鎢鋼
而是鋼鐵,遊戲中為了不讓玩家搞混所以彈種認定為AP。
(這不是就有人搞混了嗎...)
- post-battle chat won't be introduced because it would only serve for people
to insult each other
戰鬥後聊天功能不開放,因為這功能只會拿來讓玩家之間互幹。
(這倒是真的)
- the main gun for the T-35 tank will most likely be the 76mm KT gun, will
most likely be tier 4
T-35多砲塔重戰車的主砲應該會是76mm KT,4階。
- from the current tanks, the multi-turretted mechanism will be applied to M3
Lee, perhaps even to Char B1, but that is still being considered, since the
Char B1 hull gun had 0 traverse (couldn't turn to sides at all)
多砲塔機制會在M3 Lee上面採用,至於B1還在想,因為那管75砲不能左右轉動。
- multi-turret mechanism will be implemented so late because it's complicated
to implement
多砲塔會這麼晚是因為很難搞.....
- multi-turret premium tanks will be apparently introduced all at once
多砲塔金幣車可能會一次到位。
(我想想,T-35、SMK、NbFz,還有什麼東西可以用?)
- clanmates will get a separate category (in battle, in chat)
戰鬥/交談畫面會多出一個公會成員的選項。
- according to SerB, damaged tracks have no influence on vehicle performance
SerB表示黃掉的履帶對車的性能毫無影響(油箱也一樣,請勿相信斷過履帶、漏過油會減
速的都市傳說)
- the option to recieve private messages only from friends will be
implemented (SerB states he is looking forward to this a lot for obvious
reasons)
會追加「只接收來自好友的私人訊息」功能,SerB認為原因很明顯。
(我必須承認我用私人訊息都是拿來嗆那種打的超爛又垃圾話連篇的)
- SerB on why he doesn't want a strict 3-per-team arty hardcap: "We don't
want to implement severe matchmaking restrictions. This leads to distortions
in vehicle balance (it's not possible to fix some nuances) and in matchmaker
mechanism. Also, if you limit one class, it will lead to whining and calling
for hardcaps for (for example) tier 8 premiums, light tanks etc. This alone
is reason enough."
為什麼不強制限定一隊3台SPG:會搞亂MM,而且一開先例會有一堆人該該叫要求
把同樣的規則適用到其他車種上(MM會更難分)。
- making a teamkiller blue after two shots aimed at allies in a row won't be
implemented - developers feel that it would lead to more "getting blue"
accidents and they consider eliminating punishment for accidental teamkills
more important
連續在隊友車上打兩砲直接轉藍名不會實裝,因為這樣會造成更多意外藍名,事實上
開發組認為去除真正的誤擊懲罰是更重要的。
(題外一下,昨天不小心把一顆130mm送進同隊T-62A砲塔裡面,足足賠了兩萬二....)
- SerB states that issues with tanks driving into ground textures (SS:
falling thru ground, house clipping etc.) cannot be entirely avoided, but the
amount of such issues dropped
戰車掉進地面材質的情況無可避免,但是已經有改善。
(抱歉再題外一下,昨天開著E50就是因為這個問題被夾在牆和友軍E75的車尾中間。
我一直告訴他「你往前開一點我就可以脫困」,但是這個天兵無視我打的所有字&4台敵車
硬是把砲塔轉過來開始TK我......)
- according to SerB, arty effectivity won't decrease a lot in 0.8.6
SPG效率在8.6不會減低太多。
(持保留態度....)
- British Shermans will be implemented ("when it's done it's done")
英國雪曼WIDID
- according to SerB, the British didn't have any turretless TD bigger than
Tortoise, so the replacement of FV215b (183) and its transfer to the turret
TD branch won't happen
因為英國沒做過比土龜更大台的無砲塔TD,所以215B (183)會留在原位不會轉到砲塔
TD線去。
- one-click ignore list clean-up won't be added, according to SerB it would
only help account hijackers
不會有一鍵清除所有黑名單功能,SerB認為這只對盜帳號的人有幫助。
- E-100 will not get the "Henschel turret", because that's a fake (SS: yes,
it is), IF E-100 gets a new turret, it will be the Maus-like one (it's
possible that will happen), with 128mm and 150mm guns
E-100不會有亨謝爾砲塔(因為是假的),如果E-100要有新砲塔也是和鼠式類似的
(這個的確有史實計畫)
- new crew skills will be introduced "if needed"
有必要的話會新增組員技能
- the problem with captured tanks introduction is "the absence of the
conditions of their introduction"
擄獲戰車的問題是欠缺適當的定位。
- special reward perks for archievements won't be introduced
不會有「拿成就學技能」。
- it's possible perks unique to each nation will be introduced
但是可能有國家專用特技。
- ignore list won't apparently be made longer
黑名單容量上限不改。
- in 0.8.6, Object 261 won't have its gun traverse buffed most likely
261在8.6不會buff主砲迴轉(不確定指的是是速度還是擴圈)
- past archievements for killing vehicles that will have their tier moved
will not be affected
殺敵獎章在拉階之後不受影響(指的應該是Tamada Yoshio之類的)
- according to SerB, it's not guaranteed top arties will get new modules, but
it might happen
SerB表示頂階SPG可能有新組件,不保證就是了。
- the option for players to disable their least popular maps has not been
scrapped, but it will come "when it's done"
挑地圖系統WIDID,我是覺得在NA/SEA引入這個系統會是災難。
- Q: "How is it justified that purely German Marder I is in the French tree?"
A: "Want justice? Go to Hague tribunal. Want answers? Read earlier posts."
(SS: it was a purely balance decision)
「你們要怎麼為被放到法國去的貂鼠I型辯護?」
「想辯護請洽海牙國際法庭,想知道原因請讀之前的Q&A」
(SS:完全是平衡考量)
- Superpershing's armored screens (spaced armor) won't be buffed, they aren't
meant to serve against HEAT rounds and their thickness is sufficient to
deflect most AP rounds
超潘的雙層裝甲不會buff,它們不是設計來抵抗HEAT的,而且厚度足以偏轉多數AP彈。
- KV-5 gun pen won't be buffed
KV5的砲不會buff
- on tanks without radioman (T-62A, Leopard 1), radioman perks can be
unlocked by the commander, because historically it was the commander who
acted as the radioman, despite the fact a loader would be more useful with
them
沒有無線電手的車種上,車長可以學無線電手的技能,因為史實上就是車長操作無線電。
雖然說讓裝填手操作也OK...
- SerB states that from the raging forum e-lawyers threatening to sue WG, not
even one case has been brought before a court, because WG has a powerful team
of lawyers while internet e-lawyers are silly (SS: SerB posted even a pretty
funny picture, hard to translate)
一堆網路律師威脅要告WG,不過從未成案,WG的法律團隊很強大,至於那些鍵盤律師
超廢。
- subcaliber core material by itself has no additional effect on penetration
mechanics (SS: as in, a shell has a penetration X, regardless of what the
core is made of)
次口徑彈的彈芯材質沒有額外的隱藏數值會影響穿甲能力。
- the chance for Type 59 to return into the shop is zero
59式不會再拿出來賣。
- regular/free XP won't be transferrable for gold to crew XP
不會有花錢把經驗灌到組員身上的功能(之前回答過,因為這樣太P2W)
- in order to get a WG press account, you have to be an accredited journalist
想拿到WG的記者帳號請帶記者證。
- voice selection (as it was in patch 0.7.5) won't return
語音選擇功能不會回來。
- WoT won't be ported into a browser game, as it would perform even worse
than it does now
沒有網頁版WoT,因為表現會很差。
- SerB is not considering to buff/nerf the HT FV215b atm
SerB目前沒想到要buff或nerf FV215b。
- it's possible the B2 premium tank will appear in shops again
B2可能會再拿出來賣。
- random battle skill MM won't be implemented
第N次回答,不會有技術分房。
(問這個問題的應該RO BAN 14天)
- it's possible that when the Somua S35 gets introduced as a regular vehicle,
the German premium Somua S35 gets removed from the shop, but it's also
possible that when the captured tanks as a category are introduced, these
previously removed vehicles will return
法國版的S35出場時德國擄獲版S35應該會從商店移除,但是當擄獲戰車正式引入時它們
有機會再出現。
- it's possible the VK3002DB has too high MM weight, SerB will investigate
3002的分房權重似乎有點高,SerB會再調查。
(都開始開iPanzer了才跟我講這個)
- experimental vehicles in game won't be replaced by "serial" ones
實驗車不會被有正式編號的車取代。
- Q: "Are real life tank soldiers using World of Tanks as a training
software?" A: "Yeah, and the infantry gets World of Warcraft!" :)
「真實世界的裝甲兵有用WoT訓練嗎?」
「有啊,需要我告訴你步兵是用魔獸世界訓練的嗎?」
--
Q: "Dear developers, does WoT generate so little profit that you have to
reduce the profitability of the tanks?"
A: "Dear players, do you play so bad that you have to imagine the
profitability drops all the time?"
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 114.35.123.188
推 hemisofia :難怪上次有人說他活著但是退出遊戲了 5秒後該場就出 05/14 02:19
→ hemisofia :戰報 結果顯示他爆車了 05/14 02:19
推 r0930 :主動退出這樣很好啊 讚 05/14 02:21
→ hemisofia :說真的用BOT的根本也不在乎修理費了 那天看到組隊的 05/14 02:22
→ hemisofia :兩台t-50一起跳海 開局就13v15 昨天也連續兩場遇到台 05/14 02:22
→ hemisofia :PTA神風肉偵 我懷疑是拼獎勵玩家趁睡覺多少掛點經驗 05/14 02:23
推 idiotxd :國家專用特技 好像很有趣耶 05/14 02:42
推 sisko196 :USA:無線電嗎XDDDD 05/14 02:43
→ sisko196 :可以call空中支援XDDDDDDDDD 05/14 02:43
推 batterykugua:至少SU-100M1很適合高侵略性快攻 05/14 02:47
推 wert :哈哈 B-4的準度加瞄速都砍成那樣了 "不會影響SPG效 05/14 03:01
→ wert :率" 最好是不會啦(翻桌 05/14 03:01
推 m2488663 :德國的車長能變成帶強紫外線和槍砲的半機械人嗎 05/14 03:22
→ hemisofia :usa乘員專屬技能應該是賣國債吧 銀幣收入加成之類 05/14 03:40
→ hemisofia :然後英國應該是泡紅茶 乘員全能力+3%(誤 05/14 03:41
推 blakespring :有WoT的M4跟豹的對照圖嘛? 05/14 03:55
→ blakespring :不對 == 那台是虎王 05/14 03:56
推 Pegasus99 :還看過3台SPG一起跳水的 毫無羞恥心 05/14 08:00
推 ykes60513 :可以期待buff鼠式了嗎? 場率實在有點低… 05/14 08:12
→ ykes60513 :出 05/14 08:12
推 abc12812 :歷史模式是啥? 05/14 08:32
推 Yijhen0525 :大概是像副本,指定車種參與歷史戰役 05/14 08:58
推 sean710 :kv-4的雙砲塔勒~~~~~~~ 05/14 09:45
推 p4585424 :終於可以用T-34海來淹老虎了嗎 05/14 10:34
推 zoidsx :虎王跟雪曼那張 虎王沉的比較深 履帶的低點不太一樣 05/14 11:24
→ zoidsx :所以虎王還是比雪曼高一些 05/14 11:24
→ zoidsx :又或著是虎王停的比較前面造成的視線錯覺 ˋ(′_‵|| 05/14 11:25