看板 Wargaming 關於我們 聯絡資訊
總場數75,距離5000G還有一半多一點要飛。 - developers don’t concern themselves with WoT wiki 開發組不太關注WoT Wiki (之前回答過Wiki的內容可能不正確) - there will be no special “cybersport” WoT mode with reduced RNG 沒有減少隨機因素(正負25%)的電競模式 - SerB would like to remove the unhistorical M-62 from IS-4 (SS: but he won’ t do it, no panic) SerB個人想把IS-4上面那管不符合史實的M62拔了 (SS:不會拔,請勿驚慌) (其實也不是那麼不符合史實,之前我提過。) - premium tanks purchases won’t be limited by buyer’s ingame stats (SS: a player suggested buying hightier prems for example only after some number of battles played) 不打算追加買金幣車的戰績規定(某玩家建議買高階金幣車至少要玩一定場次) - the Xbox WoT beta testing is not tied to US server WoT accounts XBOX的beta不要求一定要有NA的帳號 - devs won’t implement active perks (skills) into the game (SS: active as in you have to press a button to activate it), because they don’t want more buttons than the regular 3 for consumables (4,5,6) 開發組不打算引入主動(手動按按鍵啟動)技能,因為他們不希望在456之外再增加按鍵 - Xbox WoT will not be moddable, servers will be completely separate from PC version XBOX版本不能用mod,伺服器和PC版分離 - there will most likely be no special maps for historical battles 應該不會為了歷史模式做特別地圖 - the _RU tag on test server has nothing to do with roaming 測試伺服器的_RU和漫遊無關 - Xbox WoT will be exclusive for Xbox 360 XBOX版WOT是360限定(ONE別想了) - it’s too early to show any more data on WoT Blitz WOT行動版目前沒有更多資訊 - Xbox WoT wasn’t made for Xbox One, because One doesn’t have a decent base of users yet 承上上,因為ONE目前玩家數量不夠,所以沒有選定它做為平台 - the fact that there are buttons for another 3 consumables in WoT keybindings settings doesn’t mean 3 more consumable slots will be added, they are there just in case 按鍵設定上有另外三個消耗品鍵不代表會多三個消耗品格子,只是以防萬一先放而已 - keybindings won’t be reworked do so one consumable type is bound to a key regardless in which slot it is 不會修改按鍵設定讓某個按鍵一定對應到某種消耗品(無視配置格位) - when the new fire extinguisher mechanism is implemented, there will be no possibility to active the extinguisher manually 新起火機制實施後無法手動按消耗品滅火 - the tracks “toughness” (SS: earlier it was confirmed it’s 3x as high in the center of the tracks than on the edges) doesn’t refer to track armor, but hitpoints (Maus example: the track edges have cca 200hp, but their center has 600hp), the “center” counts approximately as the part with the roadwheels in the middle, basically from the point where the track touch the ground to the point where they get up again 續昨天:履帶的「強度」指的是零件血量,「中央」指的是路輪部分,差不多是履帶接地 的範圍。中央的血量是邊緣的三倍,例如鼠式履帶邊緣大約是200HP,中間是600。 - the fact WoT for Xbox needs golden account to work: “Sorry – it’s the rules.” WoT XBOX要黃金帳號:抱歉,規則就是這樣。 - Xbox WoT will support Live archivements apparently XBOX版會支援Live成就系統 - when IS-6 was considered for a tier 9 regular tank, it was to be equipped with the M-62 當初IS-6作為T9考慮的時候設定上要安裝M62。 - shell impact angle doesn’t influence the penetration, when it comes to tracks module armor 當打中履帶的時候,砲彈命中角度不影響穿甲深度。 - SerB things Sixth Sense still needs a nerf SerB認為第六感需要nerf(之前提過) - SerB doesn’t think British tanks are too unpopular SerB不認為英國車太冷門 - SerB has a new type of “trolling”: tells people they are drunks and alcoholics: Q: “AMX-50B is worse than T57, are there any plans to buff it?” A: “You drink more than Winston Churchill in the morning. Are there any plans to do something about it?” SerB發明了新的troll方式:告訴那些蠢蛋「你喝多了」。 例: 「AMX50B比T57爛,有沒有想過要Buff?」 「你大白天的喝酒喝得比邱吉爾還兇,有沒有想過少喝點?」 - Storm states that according to these documents, the traverse of SU-101 gun is correct in game Storm認為依據某些資料(連結掛了找不到圖),SU-101的砲轉動角度是對的 - there are no plans to reduce the general +/-2 tier MM spread 不打算把正負2的MM再縮減(真的沒什麼好抱怨,以前是正負3) - Storm explains, why in real life tankers didn’t aim at lower frontal armor, despite the fact that in WoT it’s a vulnerable area: “Because in real life, the lower frontal plate was often covered by terrain irregularities. Tankers didn’t aim for weakspots anyway, they aimed at the silhouette.” Storm表示真實世界的裝甲兵不會瞄準LFP,因為會被地形擋住。而且他們也不瞄弱點, 直接瞄準整台車。 - in 0.8.6, the distance you can hear the sound of tanks rolling will be set to 150 meters, currently it’s less 8.6其他戰車可以被聽到的範圍會調整到150,目前比這個數字小 - the range of shells in meters is 325-390m on rapid fire guns and 720 on regular non-arty guns 速射砲(20機砲、30機砲etc)的射程是325-390m,一般戰車砲是720m - there are currently no plans to fix the issue, where – when hidden behind a wreck or something – the enemy target doesn’t light the silhouette properly 目前不打算修正「躲在殘骸後方時無法正確顯示敵方輪廓」的問題 - Komarin and Swamp will still return 某兩張地圖還是會回來,話說這兩張到底撤下去修改多久了....... - it’s possible that the WoWp function, where before the battle you can compare your machines to those of the enemy will be implemented to WoT also 未來可能引入WoWP在開戰倒數的時候比較敵我車體性能的功能 (不過WOWP在比較的時候可以知道敵方機體有沒有完改.....) And bonus: - it is confirmed that 8.8 will bring SOME vehicles and it was confirmed they won’t be American regular vehicles. 確認8.8會引入某些不是美國的新車 Today I heard an interesting theory on RU forums (allegedly from come community contributor folks there) as to what it might be: British line, ending with Chieftain prototypes, also having allegedly some light tanks… with 20pdrs. Odd, but I really hope it’s true :) 路邊社指出可能是新的UK線,最後一台是酋長原型車加上某些有20磅的輕戰車。 (我還以為酋長原型會直接取代FV215B....) -- - Q: "All tier 10 heavies lost their meaning!" - A: "Checked your stats, shrugged, didn't read further" -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 36.231.134.212
ccc73123 :酋長原形不就是FV4202? 06/12 02:09
hsinhanchu :4202是以和百夫長通用零件為基本概念設計的酋長原型 06/12 02:26
hsinhanchu :這邊指的應該是4201 06/12 02:26
RedDux :當過兵就知道最好是有人有空瞄履帶瞄車長塔之類的XD 06/12 03:05
hemisofia :SerB也是採nerf強技不採buff弱技的D3作法.....orz 06/12 03:11
condition0 :我比較好奇"新起火機制實施後無法手動按消耗品滅火" 06/12 03:14
condition0 :以後沒有手動滅火器? 06/12 03:14
hemisofia :之前有說 要改自動滅火器價格 06/12 03:16
shan512105 :滅火變自動挺不錯的 反正手動按他還是會燒一下才滅 06/12 03:41
lsslss :結果連兩發起火 嗚呼哀哉 06/12 04:19
shan512105 :那就哭哭了 06/12 04:26
colin1120 :這邊分享一下 我的KV-2燒過3次...在同一場 06/12 04:30
colin1120 :第一次被炸油箱 秒滅火 第二次又是油箱 放著等他燒完 06/12 04:30
colin1120 :剩160滴血 一台38NA衝過來開了我一砲...燒了 06/12 04:31
t0042380 :該燒的 躲不掉的… 06/12 05:02
batterykugua:MM以前是+4 06/12 07:47
Pegasus99 :聽距150? 這下scout難當了.... 06/12 09:31
forever9801 :聽的到不一定知道在哪吧? 06/12 09:36
Pegasus99 :所以不是強制點亮? 06/12 09:43
forever9801 :我猜應該只是聽到車聲而已吧 強制點亮150也太誇張.. 06/12 09:53
victor0lynn :XBO暴死 (準備入手PS4 06/12 11:06
victor0lynn :SCOUT以後要關引擎了 06/12 11:09
ccc73123 :這樣講的話酋長就不放在百夫長線了喔?害我練這麼辛苦 06/12 11:30