作者tai33ru (磁磚大)
看板WoT
標題[情報] 10/11 Q&A
時間Sat Oct 12 04:11:01 2013
- apparently, the variant where there would be a transfer from old
German TD branch to the new one is not considered
目前舊德國TD線與新線會從哪一台車連結過去還沒有計畫。
- Storm states that the developers never said there would be no
tier 10 mediums, it's players who made this up
Storm表示開發人員沒有說過未來沒有新的十階中坦,這是玩家的謠言!
- KV-5 will not return to the ingame shop for now
KV-5目前不會回到遊戲中的商店販售。
- the aim of the midtier arty buff in 8.9 is not aimed at reducing
the number of TD's in game, but to buff certain specific
underperforming vehicles
中階炮兵在8.9的Buff方式不會是減少每場戰鬥中TD的數量,而是Buff那
些表現不佳的車子。
- it's "completely possible" certain popular hightier TD's
will be nerfed, but there will not be a TD hardcap
將現在一些受歡迎的高階TD給Nerf掉是「完全可能」的,但不會是以限制
TD數量作為手段。
- optional unlockable hulls implementation will take a LOT of
time, definitely not in 9.0
不同的可解鎖車體放到遊戲中需要「非常多」的時間,而且毫無疑問的不
會再9.0出現。
- HD World of Tanks (improved graphics) will run on BigWorld,
improved version by Wargaming. Storm states that from the
original engine there will be almost nothing left, everything
will be rewritten
坦克世界HD(畫質改良)將會在由WG改進過後的新版BigWorld遊戲引擎上
運作。Storm說幾乎沒有舊引擎上留下的東西,所有程式碼會從新來過。
- blind shots (on targets noone spotted) count XP/credit-wise as
if the shooter spotted them himself
盲射的經驗與銀幣計算跟你自己開光開罐一樣。
- Wargaming doesn't plan to sell their Bigworld engine variant
WG沒有計畫賣掉自己改過的BigWorld引擎。
- Storm states that free camera in replays gives no game
advantage
Storm表示在RP裡面的自由視角不會帶來任何優勢。
- tracers will not return, it will stay as it is now
砲彈軌跡顯示不會回歸,一切保持現狀。
- Q: "How do you plan to keep the companies actual?"
A: "We don't"
Q:「你們計畫怎麼維持現行的坦克排運作?」
A:「我們沒計畫。」(譯:坦克排有啥特別的問題嗎?)
- there will be no massive vehicle rebalance in 0.9.0
9.0將不會出現大批車輛重新平衡的情況。
- tank numbers (as in, decals displaying a huge number) will not be
implemented apparently, as there is not enough room on tanks and
they interfere with inscriptions and other decals
坦克號碼(像是在貼圖上顯示一個很大的編碼)不會做,顯然現在坦克上沒
有足夠的空間放這些東西,或是這些貼圖會影響到舊有的標語和貼圖。
(譯:我猜想是戰車編號那種,不確定)
- Storm states that when it comes to selecting what vehicles to
buff or nerf, he first looks at their winrate and when it stands
out, he looks at secondary stats as well
Storm表示如果要選擇哪台車要調整,會先看他的勝率還有表現突出的地方
,他也會找次要的參考數據。
- the duties of the radioman (SS: as in the skills, perks etc) on
German tanks (where the commander acts as a radioman) won't be
transferred to the loader as it is in Soviet tanks
德軍通訊員(德國車長一般兼任通訊員)的職責(SS:像是技能或是歷練
上)不會像蘇聯一樣轉移到裝填手上面。
- no suitable tier 8 premium medium candidates for Soviets have been
found (T-44A fits more like tier 7)
目前沒有找到合適的蘇聯八階金幣候選車(T-44A比較適合七階)。
- Storm states that if the Jagdpanzer E-100 had a front-mounted gun
and the same armor, the frontal suspension would be overloaded
Storm表示如果JagdPanzer E-100是前置砲管,同時裝甲設計與現在的一樣
,那麼前段的履帶會超重。
- VK45XX tanks might have the bow machinegun removed as a weakspot
VK45XX坦克車體前的機槍孔弱點可能會被移除。
- it's possible the Porsche Jagdtiger will appear as an optional
hull for Jagdtiger itself
保時捷獵虎可能會成為獵虎的車體選項。
- for now, 7/42 battles will not have automatic relogging to another
server, maybe in the future
目前7/42模式沒辦法自動重登伺服器,也許之後會做。
- apparently the fact a vehicle is not popular doesn't mean much
when considering rebalance
很明顯的,一台車不受玩家歡迎,不代表我們會考慮重新平衡他。
- 112 and T-34-3 will be sold via ingame magazine in 0.8.9
112跟T-34-3將會在8.9遊戲裡的商店裡販售。
- T-44-85 will have 126 regular pen and 167 gold pen
T-44-85的銀彈穿深會是126mm,金彈則是167mm。
- for now, there are no plans for reducing the MM spread of A-20,
T-50, Panzer 38NA, Luchs, M5 Stuart and M5A1 in connection with
more tier 6 lights appearing in the game
目前沒有計畫減少A-20、T-50、Pz38na、Luchs、M5 stuart還有M5A1的分房
權重,因為未來有更多六階輕坦會放進遊戲中。
- Storm states that it's normal that things get constantly rebalanced
in any online game (SS: yes it is)
Strom認為任何網路遊戲不斷進行重新平衡的工作是很正常的事情。
(SS:沒錯)
- 8.9 will apparently bring no changes for Jagdpanzer IV according to
Storm
根據Strom的說法,四驅在8.9不會有任何更動。
- apprently T-44-85 will have reduced MM
T-44-85的分房權重很明顯地會比較低。
- T-34-2 stats will be revisited, might get rebalanced
T-34-2的數據會重新分析,可能會重新平衡。
- Q: "Will there be premium tier 8 heavies for Britain and Japan?"
A: "If we find some, we'll put them in plans."
Q:「未來會有英國或是日本八階金幣重坦嗎?」
A:「如果我們找到資料,會把他排入計畫中。」
- Brummbär will most likely come in 2014
灰熊可能會在2014年放進遊戲。
- LeFH 18 will not be transferred to German branch
LeFH 18(譯:下架中的法國金幣自走砲)不會跑到德國線。
- Sturmtiger will most likely be an unlockable vehicle, not a
premium one
突擊虎會是很可能是銀幣車而不是金幣車。
- Leopard 1 is statistically doing fine apparently
豹一表現良好。
- Storm states that Mines encounter actually has some small
imbalances, but strangely enough, on low tiers one side has
better winrate and on high tiers the other side has better
winrate. And it changes over time too, so for now it won't be
reworked.
Storm表示Mines遭遇戰有一點不平衡,但奇怪的是在低階場勝率比較高的一
方在高階場勝率比較低,而且數據不斷地在變動,所以現在它還不會重製。
- there won't be a possibility to transform a regular vehicle into
a premium one
把銀幣車轉換成金幣車不會實現。
- for now, the new AMD R7 and R9 graphic cards with API Mantle
technology won't be supported by WoT, maybe in the future
目前WOT不支援AMD R7跟R9顯卡的新技術,或許之後做。
- for now there are no plans to implement Churchill AVRE: "It will
be really difficult to balance"
目前沒有計畫做出邱吉爾工兵型,「這樣子很難平衡欸!」
- HESH shells still work like HE shells, they don't lose pen over
distance
HESH碎甲榴彈仍然像HE高爆彈一樣運作,不會隨著距離增加而降低穿深。
- Storm states that HE and AP shells don't have different trajectories
because of their shell types, everything depends on shell velocity
Storm表示HE和AP的不會因為彈種不同而擁有不同的彈道軌跡,彈道看的是
炮彈飛行速度。
- there will be no skill MM in historical battles
歷史戰不會有技術分房。(譯:問幾次了!)
- there will be a video made to explain ingame balance (MM), it's
being worked on
將會做一部影片解說遊戲中的分房機制,正在做了。
資料來源:
http://ftr.wot-news.com/2013/10/11/11-10-2013/
第一次翻譯,有錯還請不吝指正 m(_ _)m
10/12 第一次修正
--
推 oXnXo:按著開機鍵數秒即可達到關燈的效果 05/04 19:29
→ cypher4444:樓上我差點照做了!!! 這樣很危險阿!! 05/04 19:30
→ yuan860721:還好樓上你沒按 想想不久以前 我就照他的話做了之後阿05/04 19:32
→ cypher4444:就怎樣@@05/04 19:33
→ yuan860721:就關機了阿..............05/04 19:34
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 106.64.91.81
→ batterykugua:想噓Storm 我確定開發人員說過未來沒有新的十階中坦 10/12 04:14
推 batterykugua:翻得很好啊 10/12 04:16
→ batterykugua:TD hardcap好像是指TD數量上限 10/12 04:19
研究過後好像這樣比較通順~ 謝謝B大幫debug :D
推 udm :Mines遭遇戰低高階的差別,應該是差在視野吧..... 10/12 07:37
推 kingsmill :以我的經驗,主要的差別是玩家水平。。。 10/12 08:12
推 kingsmill :近來NA不知怎麼了,T7以下猴率高的嚇死人 10/12 08:16
推 hsinhanchu :高階MT視野控場能力在低階場完全沒有可以相比的存在 10/12 09:04
推 t0455453 :突擊虎....380神教再現 10/12 09:11
→ p4585424 :T-44-85才126pen有點悲劇啊,同階大概就一堆打不穿了 10/12 09:12
→ fireunicorn :所以蘇聯同時出 t-44a 和t-44-85嗎? 10/12 09:24
→ p4585424 :44A就是44-85啊 10/12 09:27
推 fireunicorn :那也太慘了~XDD 10/12 09:30
→ fireunicorn :連t-34-85都贏t-44-85耶~哪有這種設定阿~XD 10/12 09:32
→ p4585424 :金幣車就是這樣子啊,當金彈俠應該有點搞頭 10/12 09:35
→ Atima :167還是一堆打不穿阿 LOL 10/12 09:37
→ p4585424 :不過均傷才160,一發打個100出頭會哭吧 10/12 09:37
→ Atima :中坦已經是在玩命了 打不穿真悲哀 O_O 10/12 09:37
→ fireunicorn :問題是t-34-85是六階 t-44-85可是七階金幣車耶... 10/12 09:46
→ fireunicorn :t-44-85應該是要跟t-43比才對喔...QQ 10/12 09:47
→ l9901213 :"112跟T-34-3將會在8.9遊戲裡的商店裡販售。" 10/12 10:12
→ l9901213 :這段代表可以用金幣買到這兩台了嗎? 10/12 10:13
推 GodOfGods :可以用金幣買112跟T-34-3,不過為什麼不開放kv-5? 10/12 11:00
推 Pegasus99 :KV-5可以練六個組員 太爽(?) 10/12 11:02
→ Pegasus99 :不過只有走KV線的才有練組員困擾 看看滿街IS線.... 10/12 11:03
推 colin1120 :不是TD的末日 卻是砲車的末日 TD你說這有道理嗎!? 10/12 11:26
推 elflin1024 :遊戲內商店指禮品店吧 10/12 12:34
推 hemisofia :那些4階輕坦進高階場完全沒意義 除了一些老手用有技 10/12 12:54
推 forever9801 :leopard1一直在OP list墊底 哪裡表現良好了...... 10/12 12:54
→ hemisofia :能的乘員 我真不懂這些4階輕坦該如何發揮作用.. 10/12 12:55
推 shisa :草~KV-2做得出來,邱吉爾工兵型就做不出來逆! 10/12 13:25
※ 編輯: tai33ru 來自: 106.64.91.81 (10/12 14:22)
推 iamstudent :我也覺得ARVE就仿KV2放T6轉T7 SPG就好了呀 10/12 16:23
→ iamstudent :邱7可以放T6,那沒道理AVRE不能放T6 10/12 16:24
→ iamstudent :等等?莫非AVRE炮彈穿深有確實數據,而且可能非常高? 10/12 16:25
→ lsslss :邱ARVE是290砲 KV2才152... 10/12 16:44
→ lsslss :另外英國T10 SPG 口徑也才234... 10/12 16:47
→ lsslss :所以你想遇到一台T6重坦一發兩千傷害嗎 10/12 16:50
推 colin1120 :ARVE放不進科技樹啊 沒地方擺... 當金幣車又太強 10/12 17:37
推 colin1120 :而且... 你覺得WG會放出一隻T8的金幣砲車嗎? 10/12 17:43
推 iamstudent :我是覺得不會放不進去科技樹,可以學象式與獵豹2 10/12 19:19
→ iamstudent :兩台同階而且平行,後面又合併 10/12 19:20
→ iamstudent :至於傷害值,這個是可以去平衡的,不必綁口徑規則 10/12 19:21
→ iamstudent :AVRE放SPG我也覺得不會太意外 10/12 19:21
→ iamstudent :在COH一代是突擊榴彈坦克,在RUSE則是裝甲砲兵車 10/12 19:22
推 iamstudent :如果突擊虎弄的出來,AVRE一定也可以 10/12 19:26
推 wuchianlin :反正英國怪車已經很多了也不缺這一台 10/12 19:51
→ lsslss :290砲的傷害再怎平衡都不可能放到T6 10/12 20:00
→ lsslss :除非邱ARVE用二戰後改裝165砲的版本 10/12 20:01
→ lsslss :不過威力還是很大 290砲砲彈40磅內含28磅高爆炸藥 10/12 20:03
→ lsslss :而165砲 砲彈內含40磅的C4炸藥 10/12 20:04
→ lsslss :那傷害值 最少車階要T7/8以上 但這樣會完全接不上 10/12 20:05
→ lsslss :傻邱科技線 10/12 20:05
→ lsslss :另外傷害跟口徑是相對關係的喔 頂多只能稍微平衡 10/12 20:06
推 colin1120 :我說放不進科技樹就是沒東西接它也沒東西讓它接 10/12 20:44
→ fireunicorn :蘇聯中坦都沒有正常一點的金幣車嘛...= = 10/12 20:57
→ fireunicorn :好歹給我144穿深阿...= = 10/12 20:59
→ donkilu :380神教聽起來超爽QAQ 10/13 00:36