看板 Wargaming 關於我們 聯絡資訊
大家或許已經知道隔壁棚War Thunder昨天公布了自家的戰車科技樹,身為 資深WOT部落客的SS(就是每天放Q&A給大家見識SerB的Troll功,FTR的部落 主)也對這發表了一些看法,不過他好像很不滿意啊XD,我跟朋友看著看著 就忍不住翻譯起來了XDDD,大家看看可以討論討論,以下本文: - Hello everyone, 嗨各位(毫無疑問就是個招呼): this will be the first and probably the last (at least on FTR) post on War Thunder I am going to make, comparing both games from "outside" point of view. I will not be commenting on War Thunder planes, as I didn’t play them nearly enough and I didn’t play World of Warplanes either at all. Just tanks. 這將會是我第一篇也是最後一篇(至少在FTR裡邊)討論War Thunder的文章 ,用外部觀點來看兩個遊戲的差異。但我不會評論WT的飛機,因為我玩的實 在不多,我也沒有在玩WoWp,就只有玩WOT而已。 Let’s roll back a week or so ago (or is it two weeks?) to the Igromir game expo (something like Russian Gamescom or E3), where Gaijin unveiled the tanks for War Thunder. I watched the stream and was like “holy shit, that looks like Skyrim with tanks!” – and it does, doesn’t it? I mean, the quality was beautiful. But even then, after the “preeeeeettyyyyyyyy” feeling wore off, I noticed some physics glitches, like StuG getting stuck on some stone or whatever, nothing serious, but enough to break the “this will be awesome” feeling. 讓我們來看看也許是一周前(或兩周)的Igromir電玩展(俄國版Gamescom 或是E3)蝸牛釋出WT的坦克消息,我看到實況然後覺得「馬的,這看起來就 像是上古卷軸五坦克版啊!」我認為他的畫質真不錯,但在「好美啊啊啊啊 啊啊啊啊啊」之後,我注意到他的物理上的瑕疵,像是三突在石頭或是啥鬼 東西上卡住。雖然不是很嚴重,但這已足夠影響我心中「這看起來超棒」的 想法。 Still, I was full of anticipation. Well, that is, until today. Gaijin recently released the German and Soviet tank tree and my reaction was roughly: “What the fuck is this shit?!” 不過我還是很期待,嘛,那時候我的確是,直到今天,蝸牛把德國與蘇聯坦 克線放出來之後,我的感覺:「這它馬的是甚麼鬼東西?」 Seriously… have a look yourselves, here’s the German one: 好吧,你自己來瞧瞧,這是德國的坦克線: I am sure SerB must be laughing his ass off right now. Why? Let's have a look at it. The biggest beef I have with it is that it is filled with some literally identical vehicles. 我能想像SerB大概會笑掉他的大牙,為什麼?讓我們看看。我有的情報上面 充滿了一些根本一樣的車。 - What the hell is StuG (skb) (Edit: figured it out, skb = Saukopfblende, making a vehicle based on a different mantlet ftw) 那個StuG (skb)到底是什麼鬼?(差別在於,skb=Saukopfblende,同一 台車會有不同的炮盾,超讚的!) - for game purposes, StuG III Ausf.F, G, G mit Schürzen, StuH 42– pretty much one and the same vehicle (early F’s had 50mm frontal armor). What is the point of grinding four same vehicles? 為了符合遊戲需求,三突F型,G型,G型側裙,42型突擊砲─基本上就是同 樣的車輛 (早期的F型有50mm正面裝甲),所以分成這麼多台的意義是? - plus points for not calling Jagdpanzer 38(t) a “Hetzer” 另外,他們為毛不稱呼Jagdpanzer 38(t)叫海瑟? - Why are Elefant and Ferdinand two different vehicles? There were almost no differences between them, apart from one having a bow machinegun 為什麼象式和裴迪南是不同的車輛?他們兩個幾乎一模一樣,差別大概只 有球型機槍座吧? - Why the hell do Elefand and Ferdinand have different super- structures on icons, they were supposed to be identical 他馬的到底為毛象式和裴迪南有不同上層結構阿?他們應該一樣啊! - no higher light tanks? No Panzer II Ausf.L? 沒有更高階的輕坦?沒有二號L型? - why so many Panzer III’s? Panzer III Ausf.M and Ausf.L are almost identical, including armor and gun, Panzer III Ausf.E and F are also almost identical 為什麼有這麼多三號戰車?三號M型和三號L型基本上一個樣,無論是裝甲 厚度或是主砲,三號E型和三號F型也是幾乎一樣啊! - what the hell is the point of Panzer III Ausf.N? It has 70mm frontal armor, but a 75mm L/24 gun? How balanced is that? It was an infantry support version. Completely pointless in a tank game 出三號N型的點在哪?那玩意有70mm的正面裝甲,但是只有75mm L/24炮, 要怎麼平衡這東西?它是個步兵支援戰車,在坦克戰裡面一點用都沒有! - Panzer IV Ausf.E and Ausf.F are practically identical 四號E型和四號F型也是差不多的東西。 - Panzer IV Ausf.F and Ausf.G actually ARE identical, it was the one and the same vehicle, it was redesignated to G after it recieved the L/48 gun. For a short period of time, even the L/48 vehicles were designated F 四號F型和G型就是一樣的東西,他們就是一台一樣的車,F型裝上了75mm L/48砲後重新設計成G型。曾經有一小段時間,F型也有L/48砲 - this tree tries to be as historical as possible to the point of not including prototypes for now, why include Panther F (that was just an upgrade proposal, never existed) and Panther II (just a hull existed)? 目前的科技樹看起來是要盡量貼近歷史,而不馬上加入原型車,那到底為 什麼會有豹式F型?(那只是個升級選項,根本沒出現)和豹式二型(史 實上只有個車身的玩意兒)? - why split the Tiger II into the Porsche turret and Henschel turret versions? Apart from the nasty shot trap, those vehicles were identical 為什麼把虎王分成保時捷砲塔和亨謝爾砲塔?除了那討厭的炮盾窩彈區以 外,他們是一樣的! - Tiger II with KwK 46 is a purely paper project. There’s no Maus , that really existed, yet a vehicle that was never properly developed (only a concept drawing was found) makes it into the tree? 虎王裝備KwK46砲只是個計劃,然後居然沒有真正存在過的鼠式,而105虎 王根本沒有後續(只有發現一張計畫圖),這樣就要放進科技樹? No. This German tree is full of fail and I really dislike it. The Soviet one has its issues like this too (perhaps even more). 完全不行,這個德國科技樹整個大失敗,我超討厭它。蘇聯線也有自己的問 題(恐怕還更慘)。 I think Gaijin really dropped the ball here and for now, World of Tanks comes clearly ahead when it comes to tree composition. Time will show, but I won’t hold my breath, because for all of SerB's trolling and WG fails, their trees are well thought thru (well, okay, the Brits are a mess and the Chinese are Soviet copycats but come on, at least we don’t get identical tanks on regular basis). 我想蝸牛社真得很想在這時間點做點大事,但坦克世界光在科技樹構成上就 贏了一大截。時間會證明一切,不過短期內WT還不會對WOT造成威脅,因為 雖然SerB持續的Troll玩家和WG的敗象漸露,他們的科技樹還算是深思熟慮 (嗯,好吧,英國線還是一團亂,而中國線是蘇聯的山寨版,但是拜託,至 少我們不會把同一台坦克的不同次型給分出來)。 - 這篇感覺就是個以WOT視角看WT而產生的文章,SS自己也說他沒玩WT的飛機 自然不太知道為啥WOT的一些機制讓玩家這麼不爽XD 雖然這是一篇評論War Thuder的文章,不過既然是跟WOT比較我想應該可以 PO來這吧? 原文連結:http://tinyurl.com/mg77fq7 - 最後面他提到的英國線一團亂,我沒感覺啊...... 有沒有人可以指點一下迷津到底哪裡亂OAO??? - --
oXnXo:按著開機鍵數秒即可達到關燈的效果 05/04 19:29
cypher4444:樓上我差點照做了!!! 這樣很危險阿!! 05/04 19:30
yuan860721:還好樓上你沒按 想想不久以前 我就照他的話做了之後阿05/04 19:32
cypher4444:就怎樣@@05/04 19:33
yuan860721:就關機了阿..............05/04 19:34
-- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 27.243.233.162
sipaz :好啦 WG 一勝_(:3」∠)_ 10/13 12:45
Pegasus99 :WT的飛機做很好 何苦做坦克呢? (WG同理) 10/13 12:47
Pegasus99 :看到三突像保麗龍一樣翻車就覺得WT比較適合做輕飄飄 10/13 12:48
Pegasus99 :的東西=w= 10/13 12:48
Pegasus99 :至於WOWP... 果然還是比較期待戰艦_(:3 」∠)_ 10/13 12:48
abc12812 :做個戰車娘吧~ 10/13 12:49
Pegasus99 :來看看HighFlyer念到舌頭打結www http://ppt.cc/4G6t 10/13 12:53
Pegasus99 :做這麼多種這麼像的車真的是無理啊~~ 10/13 12:57
yeangigi :那家開放痛車,就能稱霸日本市場....(誤) 10/13 13:05
ykes60513 :哪家像艦これ一樣做出戰車娘,就能稱霸日本市場(? 10/13 13:10
twflanker :WT的遊戲機制本來就不太一樣阿,一堆車搞不好都同階 10/13 13:21
twflanker :所以應該會有不少人把車庫塞滿Stug =.= 10/13 13:21
twflanker :只是照目前WT崩壞的MM,新手可能要扛75L24打動物軍團 10/13 13:22
twflanker :話說WT到底是採擊穿制還是血量制? 10/13 13:23
troll5566 :有原文連結嗎 10/13 13:27
謝謝提醒~不好意思現在補上了 :P
Alex21 :其實WT這種一堆類似的車,主要為了車庫戰。 10/13 13:30
Alex21 :三突F型開一開被打爆,再從車庫開出三突G型復仇。 10/13 13:40
batterykugua:這麼說有道理 接下來就要比誰的車庫能塞最多三突(? 10/13 13:44
Alex21 :如果跟空戰一樣的話,不顆金5台就上限了。 10/13 13:52
Alex21 :而且空戰情況高手一般大概一兩架飛機就可以打完全場 10/13 13:55
Alex21 :會摔到5架…多半也沒那麼多同階飛機給你摔。 10/13 13:57
Pegasus99 :WT好像是擊穿制喔~ 很適合飛機但坦克實在不適合啊 10/13 14:31
Pegasus99 :而且沒有瞄準鏡 大家都是在很匪夷所思的距離亂打 10/13 14:31
bluedolphin :WG fails 說敗象漸露有點太狠了.. XD 10/13 14:49
bluedolphin :只是常常出包而已 不管是活動還是啥的 10/13 14:49
twflanker :看來只能在觀望看看,希望蝸牛有足夠的鈔票可以燒.... 10/13 14:55
twflanker :擊穿制也不錯啦...到時候應該會變成薄皮大炮到處跑吧 10/13 14:56
p4585424 :擊穿制對高穿深的車子有利啊,不過USSR有T-54 10/13 14:58
※ 編輯: tai33ru 來自: 27.243.233.162 (10/13 15:06)
hsinhanchu :StuG那個是指豬鼻式砲盾,SS是嘲笑隔壁棚只是換個砲 10/13 15:31
hsinhanchu :盾也可以拿來當一台新車充數 10/13 15:31
hsinhanchu :換個方式說,StuG Ausf.G的早期和晚期型變兩台車... 10/13 15:33
donkilu :擊穿制那蘇聯車準備吃土吧(握拳) 10/13 16:43
donkilu :剛看了影片,WT畫面超精美啊,引擎廢氣和硝煙很正點 10/13 16:49
tai33ru :所以說是上古卷軸版五坦克版還蠻貼切的 10/13 16:51
donkilu :畫面非常賞心悅目,翻車只是小問題,微調一下就好 10/13 16:54
Pegasus99 :滿擔心的是坦克定位是什麼? 地圖大小也很麻煩 10/13 16:59
Pegasus99 :被飛機一炸就飛了 還跑的慢 這樣有多少人要開坦克? 10/13 17:00
Pegasus99 :只是單純的地面對抗+占領 對於開坦克的吸引度不夠 10/13 17:01
Pegasus99 :乍看之下每台坦克的特性也不明顯 擊穿制忽略掉的遊戲 10/13 17:01
Pegasus99 :性需要有更多特色能吸引玩家 10/13 17:02
f45616 :噓SS 他不知道蝸牛有車庫戰嗎 山口丁的物理效果也沒 10/13 23:04
f45616 :比Wt陸戰模式好 10/13 23:06
tai33ru :樓上息怒阿 OAO 他、他只玩WOT啦不要太苛責他 :P 10/13 23:14
NanaMizuki :這板沒有禁止討論WT吧? 以前基本上是二戰為主的OLG 10/14 00:25
NanaMizuki :都可以討論 10/14 00:25
NanaMizuki :說WG fail還滿合理的 10/14 00:30
NanaMizuki :老實說如果他們還是不想換繪圖引擎 10/14 00:30
NanaMizuki :讓視距鎖死在700 10/14 00:30
NanaMizuki :還有繼續放著SerB troll玩家 10/14 00:31
NanaMizuki :以及從開放金彈銀買之後越來越亂七八糟的平衡模式 10/14 00:31
pain0 :金彈銀買亂七八糟的點在? 10/14 17:01
lsslss :大概是金彈被大砍穿深 10/14 17:15
NanaMizuki :金彈op > 砍金彈 > 銀彈跟金彈差異不大 > 再砍銀彈 10/14 17:52
NanaMizuki :搞到一堆車銀彈跟垃圾一樣 10/14 17:52
NanaMizuki :金彈op > 裝甲變相弱化 > 砍轉正 > 一些車正面無敵 10/14 17:53
NanaMizuki :看長期平衡就知道 WG已經快變成社群靠腰啥就改啥 10/14 17:54
NanaMizuki :以前金彈不能銀買根本沒有這麼多問題要考慮 10/14 17:54
NanaMizuki :因為金彈不普及 所以可以op 也可以跟銀彈做出區隔 10/14 17:55
NanaMizuki :再扯上裝甲問題就更沒完沒了 10/14 17:57
ken80117 :你又說SerB到處troll人又說WG聽社群哭夭就改 10/14 18:35
ken80117 :不覺得矛盾嗎...... 10/14 18:35
batterykugua:這2個沒矛盾 SerB整天說 別玩XXX MM沒問題 XXX不算弱 10/14 18:51
batterykugua:結果動刀的還不是那些 MM修改還是patchnote的常客 10/14 18:53
NanaMizuki :可以去翻log看看SerB troll過幾次靠北Fuck 155的人 10/15 03:36
NanaMizuki :至於最後Fuck 155有沒有動刀? 我們到時候就知道了 10/15 03:37