作者tai33ru (磁磚大)
看板WoT
標題[情報] Storm的二測Q&A
時間Sat Dec 14 01:19:02 2013
這篇篇幅比較大,另外PO
Hello everyone,
Storm posts a lot these days, luckily for us. Now, he is asking for your
feedback on test round 2 of patch 0.8.10. Specifically, if you have some FPS
problems, you are to upload dxdiag log, python.log from game files and a
screenshot of your graphic settings. Please note there is no point in
uploading them here and posting them in comments, Russians have enough
feedback on their own (for once, the fact they have weaker computers on
average is a benefit to us).
If you REALLY feel like giving your feedback, go to the source linked above
and post it in comments. However, what I think is more interesting is the
discussion:
- 0.9.0 will bring HD graphic models, these HD models will be on standard
graphic render too
9.0會實裝高畫質顯示模組,這些模組也會套用在標準畫質渲染上。
- the levels of detail for HD client will be “normal” too, eg. you won’t
have to buy a new computer from 0.9.0 (SS: if I understand it correctly, it
will be possible to switch the HD models off by reducing your texture quality)
能使用高畫質客戶端的電腦配備細節也會是「一般的」,好比說你不需要為
了9.0更新而去買一台新電腦。(SS:我理解的沒錯的話,HD 模組可能可以
由玩家自己關閉以降低你的貼圖精細度)
- 0.9.0 will come in 2014
9.0會在2014年推出。
- in next patch (0.9.0) following maps will be fixed: Malinovka, Erlenberg,
Redshire, Highway, Sacred Valley, Northwest (SS: noooo don’t touch Malinovka
:( )
9.0會修正下列地圖:Malinovka, Erlenberg, Redshire, Highway, Sacred
Valley, Northwest (SS:不!!!別碰蹲坑諾夫卡啊啊啊!!!)
- apparently Malinovka has imbalanced base winrate
顯然蹲坑諾夫卡兩方出生點的勝率不太平衡(譯:不確定是指一般或遭遇還
是兩者兼有之)
- in next patch there will be tier 10 TD fixes (nerfs), they are already
being tested, Storm states he will not tell what changes “so the New Year is
peaceful :)” But it’s not a camo nerf, Storm states that camouflage changes
will come later, as they require a lot of testing
下個更新會Nerf頂TD,他們已經在接受測試。Storm表示他不會透漏改變了
啥。「所以這個新年仍然會很平靜!(笑」不過不會Nerf TD的隱蔽係數,
Storm說隱蔽係數改變會晚一點到來,因為需要更多的測試。
- T57 Heavy will not be nerfed at all – Storm states its winrate actually
dropped, he’s now 3rd worst on its tier.
T57HT將不會更動,Storm說他現在勝率直落,已經是同階倒數第三。
- the FPS drops in test 1 were apparently fixed, Storm states that they were
caused by “improperly assembled shader package during the assembly of the
patch client, this was the reason for not only the FPS drops, but also the
graphic artefacts and weird trees, this is why the supertesters have not
caught it – the supertester version was assembled normally”
一測時出現的FPS問題已經修復了,Storm說那是在客戶端版本的安裝過程中
著色封包的不正確安裝所引起的問題(這段不太好理解/,有專業的板有可
以幫解惑嗎?)這問題不僅造成了掉FPS 的問題,也造成圖形錯誤跟奇怪的
樹產生。而因為超測玩家的程式版本是正常的,所以沒有抓到這個BUG。
- in 0.8.10, the garage sometimes shows different crew skills than those,
that are on the pop-up skill window, this is because there is a bug in the
number rounding
8.10的車庫中組員的技能百分比會顯示和彈出視窗中不一樣的百分比數值,
這個BUG與四捨五入的計算有關。
- Storm states that to implement both colours for the Japanese tanks would be
“expensive” (SS: or it could be interpreted as “requiring”), because it
would increase the client size by 10-20 percent
Storm表示將兩種日本車色都實裝對WG來說很「昂貴」(SS:或者可以解釋
成「沒必要」),因為這會增加大約10~20%的遊戲大小。
- according to Storm, the Ferdinand size difference is insignificant
根據Storm的說法,Ferdi的大小更動差異完全可以忽略。
原文網址:
http://ftr.wot-news.com/2013/12/13/storm-on-0-8-10-test-2/
========================================================================
模組更動部分網址:
http://tinyurl.com/plonqtw
主要有以下的更動:
Ferdi變大台,但隱蔽係數沒動(Storm掛保證)
IS-6履帶更動,炮盾上的觀測孔多一個,裝甲判定稍微變動
M4的76炮、Obl.416的M-63變長了一點
T1HT的76炮變短了點
就降。
========================================================================
另外,在翻譯完之後FTR放上了WG對於WOT到8.10為止的畫質改進以及未來可
能會釋出的效果做出的推廣影片,連結如下:
http://www.youtube.com/watch?v=K3g6qR0KOJY
我個人覺得影片後半的煙塵以及火焰讓整個戰場更有戰場的感覺了!
原來這麼多版本以來WOT改進的幅度這麼大啊...
--
推 oXnXo:按著開機鍵數秒即可達到關燈的效果 05/04 19:29
→ cypher4444:樓上我差點照做了!!! 這樣很危險阿!! 05/04 19:30
→ yuan860721:還好樓上你沒按 想想不久以前 我就照他的話做了之後阿05/04 19:32
→ cypher4444:就怎樣@@05/04 19:33
→ yuan860721:就關機了阿..............05/04 19:34
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 27.241.183.103
推 ccc101419 :屁股咧 QB口中的"perfectly balanced"的T57HV倒數?! 12/14 01:26
Noobmeter:
http://www.noobmeter.com/tankStats/na
*不好意思原先的敘述誤導了
只有OP值是倒數第三
推 ccc101419 :但是勝率第一 顆顆! 12/14 01:47
推 ccc73123 :NOOBMETER的勝率不能代表伺服器勝率 12/14 01:53
→ batterykugua:勝率第一? 請看近期吧 12/14 01:59
推 zaku7777 :蹲坑遭遇戰北軍應該比較不利,如果南軍敢自殺偵 12/14 02:01
→ zaku7777 :北軍上山會直接曝露在火線下... 12/14 02:01
→ zaku7777 :T57HT...因為TD影響的關係吧,我想...不是車本身問題 12/14 02:03
→ zaku7777 :Maus實在不常見呀,它有op嘛?? 12/14 02:05
推 condition0 :Maus不常見是前兩台不太好練吧XD 12/14 02:07
推 kingsmill :Noobmeter的勝率比總體勝率一般要高一些 12/14 02:07
推 ccc73123 :MAUS也沒有很不常見 通常玩個兩三場就會遇到一次 12/14 02:13
→ ccc73123 :如果是有組排的MAUS通常都很難打~"~ 12/14 02:14
推 ccc101419 :近期WR第三 12/14 02:31
推 molukino :WTF 100真的太OP了.. 12/14 02:44
推 grayoasis :顯然蹲坑諾夫卡兩方出生點的勝率不太平衡 12/14 02:53
→ grayoasis :媽的這麼久了現在才發現? 12/14 02:53
→ grayoasis :根本一堆圖早知道問題只是懶得弄吧 12/14 02:54
→ grayoasis :三橋圖也要修了 謝天謝地 12/14 02:54
推 udm :IS-6增加觀測孔..但視距沒增?所以是變相nerf? 12/14 07:07
增加觀測孔大概就像是望遠鏡變雙筒望遠鏡這種
觀測設備沒升級應該是沒影響視距吧(不負責任亂猜XD
推 udm :日本兩種車色會增加大約10~20%的遊戲大小..這麼多QQ 12/14 07:16
※ 編輯: tai33ru 來自: 27.241.183.103 (12/14 09:04)
推 fireunicorn :t57至從大家砲變準...就直直落了... 12/14 09:07
推 sipaz :終於要動到Erlenberg了 12/14 09:47
→ lsslss :那個不是裝甲弱點 只是外觀改變 算啥哪門子NERF 12/14 13:51
→ lsslss :遊戲最佔空間的東西就是貼圖材質 12/14 13:52