看板 Wargaming 關於我們 聯絡資訊
- all the servers altogether (RU, EU, ASIA, US) should be able to handle 1.500.000 players at the same time (Russian cluster only wouldn’t be able to handle such an amount)  所有伺服器加在一起應該能負荷一百五十萬玩家同時上線(譯:為了漫遊做準備?) - KwK 44/2 for Panther (Ausf.F) will not be implemented, as there are no significant differences in performance from the KwK 42 不會引入 Panther Ausf.F 上的 KwK 44/2 主砲,因為沒跟 KwK 42 差多少。 - it’s theoretically possible Panther Ausf.F hull will be the stock hull for Panther II 「Panther Ausf.F 車體即 PantherⅡ 的白板車體」在理論上是可能的。 (譯:如果成真的話,已解開豹二的玩家有福了。) - there were no “secret” changes in camo and spotting mechanism in 0.8.10 8.10沒偷改隱蔽和視線機制 - Japanese tanks are “not more stealthy than acceptable” 日本戰車不會過度地難以發現。 - when assigning camo factor to a tank, both the approach where it is assigned manually and the method where it is assigned automatically based on the vehicle size are used 設定一台車的隱蔽值時,『自動以車型計算』和『人工決定』兩種方法都會使用。 (譯:哪個人來跟我解釋一下為啥犀牛式的隱蔽會跟烤土司機差不多!?) - SerB doesn’t like the fact SU-76 and T-70 can’t meet Tigers in battle (to be historically appropriate), but says he can’t do anything about that SerB 對 SU-76 和 T-70 無法跟虎式共處一室感到不悅(這樣才符合史實),但他也無 能為力。 - vehicle reliability will not be introduced into WoT. SerB: “Masochists can migrate to other games” 不會引進車輛可靠性。SerB:「抖M請去別家玩。」 (譯:之前有提到這個部份已經用部件生命值的方式表現了?) - planned server-side replay will be one replay for all the battle members, eg. you’ll be able to see the entire battle from anyone’s POV 計畫中的伺服端重播檔會讓所有人拿到的都一樣,也就是說可以以任何一位玩家的視角 重播整場戰鬥。(譯:也可以視野全開?) - Crusader arty (5.5in) is doing fine statistically Crusader arty (5.5in)就數據看來沒問題。 - players not understanding the exact mechanism of how much XP you gain for what? “How terrible…” 玩家不知道每場經驗的詳細機制?「好貼蘿蔔…」 - the fact you can rightclick-look around in sniper mode in a tank and you can ’t in a TD is due to the fact players got confused when the view resetted to the TD firing arc 會限定TD在狙擊模式中無法使用『按住右鍵 不動砲動視野』的功能,主要是避免玩家搞 混射界和視線。 - dust raised by gun blast wave and other such effects are already implemented into the gun firing camo loss 現實中砲口揚起沙塵造成的效果以用開砲時損失隱蔽值表現了。 - Q: “Why does IS have -6 depression and KV-1S -8 depression for 122mm gun, when both turrets are practically identical?” A: “How terrible, we should change it to -3 for both” Q:「為啥砲塔幾乎都一樣,122mm 砲在 IS 上的俯角是 -6,而在 KV-1S 上是 -8?」 A:「好貼蘿蔔…應該全部改成 -3」 - Q: “Do the developers know about the disconnects from server?” A: “ *surprised* What? We have servers?! Use your brain a little. If you have one. ” Q:「開發人員知道伺服器會斷訊嗎?」A:「(大驚)啥?伺服器你家開的?用點腦吧, 如果你有的話…」 As a result of the “8.10 MM feedback”, Storm states that everything is fine with 8.10 MM 看過玩家的意見回饋後,Storm 表示 8.10版的MM娘沒問題。 原文:http://ftr.wot-news.com/2013/12/25/25-12-2013/ ==== 今天出很快; 十場輸九場怒翻!看到開 IS-6 當班長的,不救家不推進卡在中間也不知道能黑誰… 上次活動拿P帳也這樣…媽的我再也不用p帳了。 PS. 白板虎錯了嗎?短88在八階場就算全程金彈還是沒啥存在感…大家抱歉…… 我還是暫時回美服玩 KV-4 好了… --
mXXn69 :蘇聯白底配上紅星根本超讚 11/24 21:39
sXXders :就像純白小褲褲上面還帶個小紅蝴蝶結 (誤11/24 21:42
CXXa :(恍然大悟) ↖其實是 11/24 21:43
pXX85424 :(恍然大悟)想打「悟」!11/24 21:45
PXXasus99 :(恍然大悟) 該做成簽名檔了11/24 21:46
-- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.160.160.134
doomhammer :那有啥...M4雪曼也碰不到Tiger I啊... 12/26 02:00
五階車碰不到七階車?How terrible....
condition0 :M4怎麼會碰不到老虎... 12/26 02:01
lsslss :M4遇不到老虎...這其中一定有什麼誤會... 12/26 02:03
※ 編輯: WillieHuang 來自: 118.160.160.134 (12/26 02:19)
doomhammer :對不起...Orz新車開到頭暈 真的How Teriible 12/26 02:34
colin1120 :Crusader SP在數據上沒有問題 我笑了 12/26 03:05
colin1120 :拜託負責平衡的快去開一次這鬼車 12/26 03:05
Pegasus99 :Crusader SP可以拿每週最佳RP(?) 12/26 07:48
JOHNJJ :贊成蘇聯車通通-3 !!!!!!! 12/26 09:06
victor0lynn :燒毀~ 12/26 10:00
wingmouse :Serb想Nerf蘇聯車? 這一定有什麼誤會 12/26 10:00
a9564208 :鼠式碰到T-62,這不科學(誤 12/26 11:29
a9564208 :與其nerf蘇聯車不如虎式降階 12/26 11:29
a25172366 :以前105金彈威能時期我碰到老虎都超開心的 12/26 13:47
godfight :MM娘有問題也不會承認的...昨天效率2000隔天剩1200 12/26 17:32
godfight :時不時的少一兩台高階車... 12/26 17:34
Z1000 :美國的152邪教! 12/26 19:18
melzard :德意志的車 燒毀! 12/26 23:21
ceuil :好貼蘿蔔!! 12/26 23:24