作者tai33ru (磁磚大)
看板WoT
標題[情報] 1/25-1/28 Q&A
時間Wed Jan 29 22:26:20 2014
最近可能大家忙過年
上來PTT三四天都沒看到Q&A不太習慣
明天小年夜 今晚沒事做
就把四天份的Q&A翻完了...
分成三份PO好了 都複製貼上應該是沒有騙P幣的問題XDDD
Q&A 1/25
- apparently, mastery badges won’t be rewarded with credits or XP (SerB: “
Greed is bad”)
我們不會用銀幣或是經驗值來獎勵達成「精通勳章」的玩家。(SerB:你太貪心囉~壞壞
!)
- SerB states that the German captured KV-1 was not equipped with an 88mm
gun, but with the 75mm
SerB說擄獲版的德KV-1裝的是75炮而不是88炮。
- apparently, after the TD alpha nerf, their shell price will remain the same
TD的Alpha降了,但是花費的銀幣不會降。
- Q: “Did you ever consider making a “sandbox” game with “free world”?”
A: “You see, we didn’t do it for students and schoolkids, who don’t do
squat. We made the game for adult men, who are successful in real life and
have time for only short game sessions. Students and schoolkids – go play
Warcraft.”
Q:「你們沒有考慮做一個『沙盒式』的遊戲世界?」
A:「跟你說,我們做遊戲不是給小朋友的,我們是做給那些在現實生活有點成就,然後
平常有一點時間玩玩幾場遊戲的成年人玩的。小朋友們?去玩魔獸吧。」
- Q: “Why is there no US premium TD?” A: “And there has to be one
according to User Agreement?”
Q:「為啥沒有美國金幣TD?」
A:「用戶協議裡有規定一定要有?」
- apparently (SS: if I understand this correctly), CW format is changing to
be more casual friendly
(如果SS理解無誤)公會戰模式會變得更休閒親民一點。
- tier 8 premium German medium tank? “If there are any plans, I will tell”
八階德國金幣中坦的消息?「有消息我們會說。」
- apparently, the T-54 remodelling concerns only the 120mm frontal armor hull
– when the alternative 100mm hull is introduced, it will look like the “old
” (8.10) T-54
T-54模型重製還是以120mm裝甲製作,如果替代的100mm裝甲方案推出,他看起來會跟8.10
的T-54相似。(譯:我理解沒錯的話。)
- it’s possible T-44-85 will not appear at all: “It’s better to implement
a normal tier 8 prem than this poor guy” – a candidate for that tier
appeared
T-44-85可能會被打入冷宮,「發展一個正常的八階金幣坦比發展這台可憐蟲更實際,而
現在已經有一台候選出現了。」
- it’s theoretically possible for the post-mission message (that appears in
the garage) to appear on the map loading screen
理論上在讀取地圖前的訊息功能(就像是在車庫裡跟全伺服器聊天的功能)是可行的。
- apparently, the Field of View changed in 8.11 (SS: weird, didn’t notice),
before it was different for various resolutions, now it’s the same
FOV(譯:遊戲內視角)在8.11改變過(SS:沒注意……)之前在不同的螢幕解析度下會
不一樣,現在改成一樣的。
- player asked Storm about the national battles, whether this is what the
developers wanted. Storm: “Definitely. Almost an ideal setup.”
玩家問Storm:國別戰是不是開發組真心想開發的?Storm:「當然!而且這點子超棒!」
- roaming is “being worked on and polished”
漫遊功能「正在開發並調校中」
- big maps (twice as big as the current ones) are being worked on
兩倍大的地圖(譯:不知道指的是邊長還是面積)正在開發中。
- Sturmtiger being worked on, no ETA
突擊虎正在做,沒有時間表。
- there are plans for Chinese SPG’s and TD’s, no ETA
中國砲兵和TD有計畫做,但同樣沒時間表。
- Storm states that 8.11 shouldn’t run slower on weak computers – in fact,
some weak computers will see FPS increase
Storm表示8.11應該不會讓配備較弱的電腦跑得更慢,事實上有些就配備甚至可以提升FPS
。
- it’s now 100 percent sure that Wargaming will remove the class camo bonus
when firing a gun for all the tank destroyers (SS: as in, tank destroyers
will no longer be harder to spot when firing a gun of the same caliber than
other classes)
現在完全確定WG會把TD的開火掩蔽係數加成的機制整個拿掉。(SS:TD未來開火被偵測到
的機率不會和同口徑的其他種車輛更低。)
- generally, in the future, all large caliber guns will make the vehicle
easier to spot than it is now
整體來說,未來各種大口徑炮開火會比現在更容易被偵測到。
- the two changes above will come either in 9.0 or 9.1, as it requires long
testing
以上兩個更動會在9.0跟9.1,而這個需要長時間測試。
Overlord on national battles: 國別戰相關
Vehicle balance has never been tailored to cater for national battles (same
nation teams), so we might get some unexpected results which will require
changing/fixing. This applies to particular vehicles and particular nation vs
nation opposition.
我們並沒有特別平衡各國車輛以配合國別戰模式的推出,所以未來可能會有一些不可預期
的問題帶我們解決。這個方案會運用在部分車輛及部分國別配對上。
This is interesting – from the Reddit QA (author – Deception_WG): 這個有趣!
The developers are working on a different approach for clans but first we
will get improvements on how the system works, which means better stability
less technical problems. Currently we do no plan to increase the size of EU
CW map.
開發組目前正在製作另一種公會戰模式,但是首先他們必須要改進現有的系統,增加穩定
性並減少技術問題。而目前沒有計畫增加歐服公會戰全圖的尺寸。
(譯:嗯,有趣……在哪?)
On creating historically accurate tanks (author – Deception_WG) 製作歷史正確
的坦克
Yes, we are in contact with many museums in the world, such as Bovington
(England), Saumur (France), Munster (Germany) and many others especially in
Russia of course. Then when we have the correct dimensions, plans and
blueprints from them, the are taking the data to make the models and then
re-checked by our historical experts to be as accurate as possible.
我們現在正與世界各地的博物館,像是伯明頓、索米爾、明斯特以及其他的,特別是俄國
境內的資源。而我們從他們手上取得正確的數據、計畫詳細跟藍圖,並透過這些資料來製
作模型以及讓我們的歷史專家重新檢視,以求模型越精細越好。
原文網址:
http://ftr.wot-news.com/2014/01/25/25-1-2014/
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推 oXnXo:按著開機鍵數秒即可達到關燈的效果 05/04 19:29
→ cypher4444:樓上我差點照做了!!! 這樣很危險阿!! 05/04 19:30
→ yuan860721:還好樓上你沒按 想想不久以前 我就照他的話做了之後阿05/04 19:32
→ cypher4444:就怎樣@@05/04 19:33
→ yuan860721:就關機了阿..............05/04 19:34
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 106.65.33.249
推 WillieHuang :我剛打好… 01/29 22:27
推 WillieHuang :mastery badges 精通徽章 俗稱的M、1、2、3牌 01/29 22:30
收到! 感謝更正
推 WillieHuang :Field of view 視角 之前在不同解析度下會不同, 01/29 22:34
→ WillieHuang :8.11 中會改成一致(我沒注意過...) 01/29 22:34
我搞懂了 感謝orz
推 OnlyTD :辛苦推 01/29 22:52
推 cklppt :FoV不是小地圖上那個 就單純是你遊戲時的視角 01/29 23:26
→ cklppt :幹 QB實況時說覺得怪怪的我還以為是他心理作用 01/29 23:26
→ cklppt :原來真的有改 不愧是高手 = =+ 01/29 23:27
原來!!! 最近沒完還真不知道 Orz
※ 編輯: tai33ru 來自: 106.65.33.249 (01/30 00:51)
推 qoopichu :聽起來以後高alpha的會比高dpm的TD吃香 01/30 07:00
→ batterykugua:樓上 這不是"以後"喔 01/30 08:08
推 fireunicorn :185表式... 01/30 09:21
推 qoopichu :現在還算各有利弊,以後高DPM TD會更難定點連續輸出 01/30 10:30