作者tai33ru (磁磚大)
看板WoT
標題[情報] 1/28 Q&A
時間Wed Jan 29 22:33:20 2014
Q&A 1/28
Just a quick update: this post will appear on FTR Facebook page with delay,
as I got a 12 hour ban for that “well-wisher” post, apparently someone
reported it :)
- Q: “How come you reduced the alpha to 750 when the Soviets have 750 alpha
on tier 8 already?” A: “Suffer, sovietophobe!”
Q:「把頂TD的Alpha降到750?蘇聯TD在八階就有這麼高的傷害啦!」
A:「跪倒在祖國之力下吧!畏懼神教的人們!」
- national battles were implemented because “Storm wanted it”
國別戰會發展是因為「Storm想要的」!
- Q: “National battles were proposed in 2011, but back then, you said no.
What changed?” A: “I got promoted”
Q:「國別戰在2011年就被提出了,可是當年你們拒絕,什麼因素讓你們改變想法了?」
A:「因為我升遷了。」(譯:換了位置就換了腦袋?)
- if the national battles prove to be imbalanced, they will be fixed
如果國別戰真的不平衡,我們會修正的。
- WoWs has its own version of the engine
WOWs有自己的引擎版本。
- WoT will be re-worked to run with WoWp render apparently
WOT會重製成用WOWp的渲染材質運行。
- if you get teamkilled by an ally, you won’t recieve the bonus XP for
surviving battle
如果你被隊友擊殺了,你的戰場生存經驗獎勵就沒了。
- apparently, the national battles were not developed for a long time, it’s
an “experiment” (SS: spur of the moment so to say) – later, when the
player asks whether it was a sarcasm, Storm answers that no, not really, it
was not much work – just one change in the MM mechanism and a few interface
changes
國別戰並沒有發展很久,它是個「實驗品」(SS:所以是個臨時起意的產物),不過玩家
問這是不是又在Troll人,Strom表示並沒有,真的只是改變一下分房機制,然後將介面更
動一些罷了。
- the tankist-sniper medal (for dealing damage at over 300 meters of
distance) will be changed to require at least 8 shots (SS: a player on RU
forum demonstrated, how he got it for two shots with FV215b 183)
新的準度徽章(對300公尺外的目標造成一定傷害)相會改成至少八次射擊才有機會會得
。(SS:俄服有個玩家表示他的183只噴了兩發就拿到了該勳章)
- the “High caliber” medal 20 percent HP requirement won’t be lowered
造成最多傷害的勳章,最低達成的傷害必須要超過敵方HP總和的20%的條件不會改變。
- Storm states that the old render will not be supported, it will die out
over the years
Storm表示舊的渲染效果將不再支援,幾年之後會淘汰。
- if I understand it correctly, the manual vertical aim will be implemented
the way it is in Battlefield tank battles now (SS: sorry, never played BF3 or
BF4) – not now, but by the end of the year most likely. It will be optional.
如果理解無誤,手動垂直瞄準功能將會開發出來,像BF系列那樣運作。(SS:沒玩不清楚
),不是現在,不過今年底可能會,這是可以開關的選項。
原文網址:
http://ftr.wot-news.com/2014/01/28/28-1-2014/
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推 oXnXo:按著開機鍵數秒即可達到關燈的效果 05/04 19:29
→ cypher4444:樓上我差點照做了!!! 這樣很危險阿!! 05/04 19:30
→ yuan860721:還好樓上你沒按 想想不久以前 我就照他的話做了之後阿05/04 19:32
→ cypher4444:就怎樣@@05/04 19:33
→ yuan860721:就關機了阿..............05/04 19:34
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※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 106.65.33.249
推 WillieHuang :在祖國的淫威下顫抖吧!沒傷害沒人權 01/29 22:42
推 fireunicorn :問的人那句意思不是嫌10階被改弱...弱到和8階同 01/29 23:00
→ fireunicorn :alpha嗎? 01/29 23:00
我想表現問問題人的震驚與憤怒啦XDDD 沒有很直覺的翻譯:P
推 OnlyTD :辛苦推 01/29 23:17
推 fireunicorn :Sovietophobe...為什麼這樣翻譯阿~好奇 01/29 23:23
推 WillieHuang :-phobe 是一個字根,意思是害怕、畏懼 01/30 00:41
推 CaffeinePT :BF的戰車有什麼特別的瞄準系統嗎?不是只是距離太遠 01/30 01:22
→ CaffeinePT :砲彈會往下掉喔 01/30 01:22
→ lsslss :就是描哪就打哪 目前WOT瞄準會自動修正彈道 01/30 01:37
→ lsslss :所以描很遠的點 你會發現砲管會有上抬的動作 01/30 01:37
→ CaffeinePT :所以之後打遠的目標就要往上瞄一點喔? 01/30 01:45
→ jimmy8343 :瞄準目標時目標消失砲管會下降就是因為這樣? 01/30 01:46
→ lsslss :因為描的點不一樣了 自然補正多寡就不一樣 01/30 01:47
→ lsslss :那功能不是說可以開關 如果是手動瞄準那就要上瞄沒錯 01/30 01:50
不能自己選擇要不要開嗎OAO? 那最後Optional的意思是?
→ lsslss :目前自動修正影響的地方在遇到敵方Hulldown只露個頭 01/30 01:51
→ lsslss :當他消失的時候你會看到砲管變抬很高根本打不到對方 01/30 01:53
→ lsslss :因為你瞄到了對方頭後方很遠很遠的點... 01/30 01:54
→ CaffeinePT :感謝l大 01/30 02:29
推 ggeneration :BF每種武器要打遠要自己去抓射擊前置量 01/30 09:50
※ 編輯: tai33ru 來自: 39.15.25.34 (01/30 10:08)