看板 Wargaming 關於我們 聯絡資訊
- apparently, new clan functions will appear in 9.1 新的公會功能會在9.1推出 - “yellow” damaged optics do not reduce vehicle vierange, only red do (by 50 percent) 觀測裝置被打黃不會扣視距,完全損壞才會扣50% - “yellow” damaged tracks also do not reduce tank mobility 履帶被打黃也不會扣車速 - transmission and engine are currently the same in World of Tanks, but for game purposes, there will be a separation implemented (SS: as in, hitting transmission will be different from hitting the engine) 目前WoT把變速箱和引擎視為相同,但就遊戲的主旨來說,應要做出差異性(SS:打中變速 箱和引擎造成的效果會不一樣) - the “10 caliber rule” (SS: a shell flies the distance of 10 its calibers upon entering the tank, after that it disappears, eg. a 100mm shell flies for 1000mm) counts from the point of penetrating the armor group, the penetration of which causes damage to the tank 『十倍口徑規則』(砲彈擊穿後在戰車內部飛行距離為該砲彈口徑的十倍)的距離是從擊 穿傷害模組時開始計算(譯者:意思是說側裙之類的不算) - T95 is doing fine statistically T95 的統計數據沒問題 - changes and rebalances to the game mechanics will come this year 今年會有遊戲機制的變更及平衡(譯者:修改隱蔽機制!) - devs are completely satisfied with tier 8 regular tanks’ creditmaking ability 開發人員對八階銀車的賺錢係數很滿意 - new French medium branch in 2014? “No comment” (SS: nope) 今年有新的法國中坦嗎?「不予置評」(SS: 沒) - the credit and XP requirements to level up arty are “just” (SS: as in, fine, won’t be changed) SPG 升級所需的銀幣和經驗剛剛好 - apparently, a situation, where in team battles, when you have a 50 percent or so winrate and get thrown to battles with elite clan teams is fine: “For TB balance we use team battle statistics, not an abstract winrate percentage or some third-party efficiency rating” 團隊戰鬥中,出現讓只有約50%勝率的你對上紫人戰隊是很正常的;「團隊戰鬥的平衡機 制只使用團隊戰鬥的數據,跟生涯勝率和某效率算法無關。」 - the limits from historical battles on gold ammo are not planned to be introduced to random battles (SS: no gold ammo hardcap) 隨機戰鬥不會限制金彈數量 - new coats of arms of cities/regions are possible 可能會有新城市/地區的紋章/盾徽 - developers don’t make changes of the game based on forum topics just because it has a lot of “positive reputation” 不會因為某主題討論的內容很好評就修改遊戲 - 2014 premium medium tanks will be for “various nations” (SS: as far as I know – Britain, Japan, Germany, USSR) 今年有許多國家有新的金車(SS: 就我所知,英、日、德、蘇) - these prems will come straight in HD 新金車會直接出 HD 版 - the exact number of new HD tanks per patch is not yet sure 還不確定每個改版會把多少車 HD 化 - for now, new historical battles will be only from WW2 目前史實戰鬥限定在二戰範圍 - there are no plans for further tank splits á la Panzer IV and StuG 沒打算把四號系列和突擊砲系列拆的更細 - roaming will not come anytime soon 漫遊系統短期內不會推出 - T-54 vs Centurion “Middle East” historical battle has a problem that there are no Arab and Israeli crews T-54 對上 Centurion 的史實戰鬥:中東,卡在遊戲中沒有該參戰國(阿拉伯vs以色列) - apparently, in 9.0 Object 430 was made bigger, its camo will not change 9.0版把 Object 430 改大了些,但隱蔽不變 - ingame Object 430 engine horsepower (580 hp) is historically correct, wikipedia is wrong Object 430 的引擎馬力是正確的,維基百科有誤 http://btvt.narod.ru/4/5td/5tdf.htm - according to SerB (from Kubinka), first elements of Havok (destructable buildings, realistic destruction of walls) should come in 9.2 來自 SerB 的消息,第一波 Havok 引擎的特效會在 9.2 版上線 - the fortification mode (“bases”) will be client-side, not browser-based 公會堡壘不會是網頁遊戲,要用客戶端使用 http://ftr.wot-news.com/2014/04/14/14-4-2014/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 111.253.120.246 ※ 文章網址: http://www.ptt.cc/bbs/WoT/M.1397582327.A.6A7.html
dulinove :拜託 那就別燒車了... 04/16 01:26
Cotana :不燒車,德系大BUFF,讚 04/16 01:36
Pegasus99 :真實情況變速箱壞掉會怎麼樣啊? 永遠開1檔不能倒車? 04/16 08:09
et134226 :德國車很厲害,打履帶燒引擎 04/16 08:20
ccc73123 :變速箱壞掉連開都不能開阿... 04/16 09:11
billlushana1:所以百夫長沒有史實模式??(哭) 04/16 09:14
juunuon :總之就是不會燒車 變速箱油燃點比柴油還高 04/16 09:15
tai33ru :百夫長史實 等組員國籍問題解決吧 04/16 11:31
julyjungle :說好的夏天有漫遊呢~ 看來是不知道何年的夏天TAT 04/16 13:23
psilons :原本就有車進一、二、三,中變速箱去限制那個就好啦 04/17 07:32