看板 Wargaming 關於我們 聯絡資訊
兩天合起來翻 - the KV-1S info about the split into tier 6 and 7 was apparently not correct, it’s possible the split will be into tier 5 and 6 (SS: at this point, we have two sources of high reliability contradicting one another, the 5-6 version however seems more likely) 1S分成六、七兩階是錯誤的資訊,五、六兩階才是可能的。(SS:我們有兩個可信度 都很高的資料來源,雖然相互牴觸,但五六分階的可能性較高。) - apparently, some players are still complaining about Maus mantlet – Storm said he can’t confirm it is shaped wrongly (SS: I investigated a bit and it should be correct – in one position, it leaves a “gap” at one part of the mantlet, it actually was like that historically) 還是有一些玩家抱怨鼠式的炮盾,Storm說他不能肯定那是錯的。(SS:我研究了一下 ,應該是正確的─在砲塔的某個位置上他做了一條溝,這個部分符合史實。) - confirmed that some tier 10′s will recieve minor buffs in 9.2, the exact nature of these buffs is not determined yet, they will appear on the test 9.2改版中某些T10會小Buff,還不確定細節,測試時會公布。 連結:http://ftr.wot-news.com/2014/06/21/21-6-2014/ 6/22是針對堡壘模式的Q&A Nothing much today, Storm is apparently still on vacation. You can however check Listy’s post on wartime propaganda. A word of warning: an alleged set of future changes of German tanks appeared on RU forums (claiming that VK6501 will be a premium, Maus will get a longer 128mm gun, some changes to VK4501 etc.) – it’s a fake and some of the alleged changes are so outrageous it should be evident at first glance, but just to be sure, I am posting this warning here in case it makes its way to our forums. 聲稱未來會出VK6501金幣車、老鼠會拿到更長的128炮還有VK4501雙虎再改等等,以上 來自RU論壇的消息是假的。 In the meanwhile, here’s some QA about the upcoming Stronkhold mode. - the map during Stronkhold mode raids will be chosen randomly, will not contain assaults or encounter 堡壘模式的「掃蕩模式」地圖會隨機選擇,不包括突襲與遭遇戰地圖。 - clan deputy commander in Stronkhold will be able to do the same things as the clan commander, aside from actually creating the stronkhold 工會副指可以在堡壘戰模式中擔任和總指揮官一樣的角色,除了創堡壘之外。 - Stronkhold bonus (“reserve”) will combine with any event bonuses 堡壘的加成可以跟活動疊加。 - Stronkhold buildings that would allow you to get any tanks are not planned 沒有計畫讓堡壘建築獲得新坦克的功能。 - there will be two stages of Stronkhold implementation, one with the raids and maximum stronkhold tier of 4, the second with clan vs clan battles and maximum tier of 10 堡壘戰會推出兩個階段:第一個是四階的掃蕩戰還有十階的公會對戰。 - there will be no “neighboring bases” in Stronkhold mode, in order to attack clan, you simply pick the enemy clan you will want to attack. Also, you will choose, in which time (timeframe) can your stronkhold be attacked (SS: eg. “defender chooses the time”) 堡壘戰不會有「鄰近地區」這種設計,為了讓你可以輕易的找到攻擊目標,也同時選 擇自己可以被攻擊的時間。(SS:例如讓防衛者選擇時間) - it’s theoretically possible the number of players doing Stronkhold raids will be reduced from 15 to 10, but this will be decided only after testing 理論上可以讓參加掃蕩的人數減少到10人,但這要視測試結果決定。 - the medium raid tier will allow tier 5 and 6 light tanks (unlike in companies), it’s possible this will be reviewed 中型的掃蕩允許五、六階輕坦,不過這個可能還會檢討。 - what will happen when you lose defensive battle for your stronkhold: some buildings will be damaged and they will have to be repaired, certain amount of the industrial resource will be “stolen” and will go to the enemy. It will not be possible to completely destroy enemy stronkhold under any circumstances. 如果你輸了守衛戰會有怎麼樣的後果?「有些建築會受損而需要被修理,而一定數量的 物資會被敵人帶走。在任何情況下都不能完全摧毀敵方堡壘。」 - consumables such as minefield for stronkhold will be usable only in combat, not outside it. It will be possible to put minefield straight before the battle somewhere on the map, artillery strike and air strike will be used on certain map sector (SS: as in, A4 rectangle for example) etc. 一些消耗性功能像是佈雷等只對戰鬥中有用,可能會設計成在戰鬥開始前佈雷的設計, 砲兵支援跟空中支援只能用在特定地圖。 - it’s possible the company mode will be removed completely, it will be decided after stronkhold is implemented 戰車連模式可能永遠刪除,會在堡壘戰推出之後決定。 - there will be no “point limit” in raids, you can use any tanks of the appropriate tier 掃蕩戰中不會有點數限制,你可以使用任何適合該階的坦克。 - unlike in the raid mode, when attacking enemy stronkhold, you will know the map in advance 而如果是基地攻防戰,你會先知道戰場是哪一張地圖。 - apparently, the credit and XP gain in raids will use the same rules as it is now in companies 掃蕩戰的經驗與銀幣加乘會跟戰車連使用相同規則。 - there will be no gold rewarded for Stronkhold (“want gold, play CW”) 堡壘戰不會有金幣獎勵。(想要金幣?打公會戰去!) - when attacking/defending Stronkhold, tier 10 vehicles will be used (SS: as in, no divisions) 攻防戰可以用十階車。 - apparently, if you become a clan leader, invite people to clan, develop the stronkhold and then kick everyone out of the clan, you will get to keep the developed stronkhold you got with the help of the clanmates 如果你這指揮把人家進公會、壓榨他們並把他們給開除,他們留下來的堡壘建築還是 會留存。 - it’s pointless to start a stronkhold with a clan of your account and 19 of your alts, to get bonuses, you have to participate in stronkhold battles and for that you need 14 other people 創19個分身創公會是沒有意義的,你還是需要另外14個玩家投入堡壘戰。 - it is not possible to start a raid with less than 15 people 掃蕩戰不能低於15人。 - stronkhold statistics will be kept separate, just like in the case of historical battles 堡壘戰的數據會和一般戰鬥分開,就像歷史戰數據一樣。 - there will be no “fog of war” in stronkhold mode 堡壘戰不會有戰爭迷霧。 - the bonus you recieve from stronkhold reserves will be recieved by every player of the clan, regardless of whether he participated in raids or not 堡壘戰發放的時限加成會作用於所有工會成員身上,不管他有沒有參與掃蕩戰。 連結:http://ftr.wot-news.com/2014/06/22/22-6-2014/#more-13507 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 111.243.65.185 ※ 文章網址: http://www.ptt.cc/bbs/WoT/M.1403496203.A.F2D.html
hsinhanchu :「即使你把人踢光了,成員幫忙蓋的堡壘還是會保留」 06/23 13:12
et134226 :那個誰誰誰,開老鼠去撞一百棵樹回來蓋堡壘... 06/23 13:42
et134226 :還有那個砲車,轟建築物帶點水泥回來,堡壘缺材料 06/23 13:42
doomhammer :我可以開AMX40去路邊搜括那些亂停車不開走的來補點鐵 06/23 14:00
WillieHuang :倒數第五條:另外開19個分身創公會是沒有意義的;為 06/23 16:06
WillieHuang :了賺取獎勵,你仍需要另外14個玩家來參加堡壘間戰鬥 06/23 16:06
WillieHuang :…如果是主帳號配14隻BOT…嗯… 06/23 16:08
感謝翻譯君們Orz ※ 編輯: tai33ru (140.114.119.52), 06/23/2014 17:22:19
udm :BOT如果能設定五隻同時瞄一隻並同時發炮,還是很猛的 06/23 19:30
sednb441 :精神感應框架 06/23 21:18
mrwrong :感應砲?! 06/23 23:34