作者hsinhanchu (hsinhanchu)
看板WoT
標題[情報] 7/16 Q&A
時間Thu Jul 17 00:03:47 2014
- regarding the fact that on some sites (wot-news, vbaddict) some vehicles
appear as underperforming and need buff – “we do not balance the tanks
according to 3rd party sites”
某些網站(例如wot-news, vbaddict)的資訊指出某些車太弱,需要buff:
「我們不會根據第三方資訊做調整」
- IS-7, IS-4 and Maus guns to be buffed? “If we buff their guns, we’ll have
to nerf other parameters”
IS-7、IS-4、鼠式的砲需要buff?
「那我們會在別的性能上砍回來喔。」
- Indienpanzer is not “suffering” apparently either (SS: as in, it is not
underpowered)
iPanzer並不會太弱。
(meanwhile in 9.2, the iPanzer gets a buff...)
- the “rule of 10 calibers” applies only when main armor is penetrated (eg.
when dealing damage), not after the penetration of spaced armor
10倍口徑原則只適用於打穿主裝甲的時候(間隙裝甲不算)
- for the purpose of the spotting mechanism change (second part), bushes will
count as obstacles, so if you got spotted while standing behind the bush, you
will disappear when the camo penalty for shooting ends
新版偵察機制中樹叢算是視覺障礙物,如果蹲在樹叢後面開火被找到,當開火懲罰結束
,車會重新消失。
- basically, regarding the point above, Storm confirms that a tank, that gets
spotted on the open field will never disappear, unless it drives behind an
obstacle (a bush) or out of view range
Storm確認基本上待在空曠處絕對不會直接消失,一定要開到某樣視覺障礙(硬物體或是樹
叢)之後車才會消失。
- maximum spotting distance will not change
最大發現距離不變。
- 565 meters maximum drawing distance is not “too little”
565m最大描繪距離並不會太短
- FV304 will be nerfed
FV304等著挨刀。
- there will be some fixes in the Team Battles mechanism this year (SS: the
player mentions situations where some people take a few tier 2 tanks and join
the automatic team search)
團隊戰的機制今年會修正
(SS:玩家提到某些人帶著幾輛T2就進入自動組隊系統了)
- regarding the UI, introducing garage dynamic tank characteristics in garage
is “much more complicated than introducing a reload timer”
使用者操作介面部分,車庫中的動態性能功能「比加入裝填倒數器複雜多了」
- Overlord on WoT Blitz for Android: “By the end of the year most likely. No
fixed date for now. Really lots of work with all these hardware and software
versions on android.”
Blitz for Android:「應該是年底,時間未定。有一大堆軟硬體問題要處理。」
--
30 second countdown, someone types the master plan:
"All the noobs rush the hill and the rest def"
random guy: "What is def ?"
"You, rush the hill..."
--
※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.231.133.223
※ 文章網址: http://www.ptt.cc/bbs/WoT/M.1405526630.A.E90.html
噓 condition0 :"確認基本上待在空曠處絕對不會直接消失" 07/17 00:08
→ condition0 :屁啦 我就看過100M空曠地消失的 07/17 00:09
推 WillieHuang :新系統都還沒公開測試,樓上急啥? 07/17 00:14
→ ykes60513 :304掰~ 07/17 00:27
→ lovefish81 :我的304........ 07/17 01:02
→ giancarlo82 :砍183又要砍304,Serb這麼痛恨英國車嗎.. 07/17 01:03
推 fransice7 :舊版系統真的會憑空消失,新版官方Q&A是說不會了 07/17 01:08
推 Raelian :這下在空曠處亂跑被點亮就是打到死了 07/17 01:23
→ Raelian :我是覺得加一層濾鏡比較好,例如半透或灰階;等實測 07/17 01:26
推 dulinove :304早該動刀了 SO OP... 07/17 07:47
→ goetze :不知道看過幾次車子在空曠地憑空消失了~ 07/17 07:50
→ goetze :更扯的是~還是在向己方靠進中消失 07/17 07:50
推 EXZUSIC :會嗎 我開304打KV-5 IS-6 很痛苦阿 XDD 07/17 07:58
推 LeonBolton :304打樓上那2隻只要無線斷履可以了(斷到死 07/17 10:38
推 ccc101419 :真的 維修包用掉後再被炸到你就不用想移動了 07/17 10:51
→ Carlifar :砍304就是爽 這台車早該nerf了 07/17 11:55
推 yesno1011 :FV304是我玩過最爽的SPG... 07/17 12:05
→ goldensnitch:304要怎麼改? 提傷害降低裝填速度? 07/17 12:13
→ YukiPhoenix :斷腳讓隊友尻超爽啊xd 07/17 12:32
推 iamstudent :304的問題主要應該就是射速,傷害就還好而已 07/17 14:10
推 doomhammer :我怎麼覺得會砍FV304的機動(轉向/跑速...) 07/17 14:57
→ EXZUSIC :304轉向很差啊 掉速也滿大的 07/17 15:25
→ EXZUSIC :...跟中坦比的話啦 07/17 15:26
推 kevincfvgb :到底真的照史實嗎? 07/17 18:21
推 wahaha5678 :快砍304!只要被盯上真的會被斷履斷到惱羞ˋ皿ˊ 07/17 18:39
推 Pegasus99 :沒被釘上過=w= 看來我勝率太低懶的浪費時間打我XD 07/17 18:48
→ hitlerx :要看你開啥車和你隊上有啥車 基本上都是先炸最危險的 07/17 20:02
推 et134226 :304讓我想起古早時代的SU26,圈又小又準又快 07/18 16:21