看板 Wargaming 關於我們 聯絡資訊
Q&A再開,此外今天有新金車設計,Type-59車身搭配巴頓頭 連結在此:http://goo.gl/IE1wuR 3/12 Q&A -While it's theoretically possible to generate objects on random spots in Bigworld (for example randomized bush placement), it won't be done due to map balance issues; 理論上現行遊戲引擎中實施物件出生點隨機分布是有可能的(像是草叢隨機生長), 但是因為地圖平衡的緣故而不會實行。 -Average time of battle is 7 minutes, although it varies from tier to tier. In last 6 months, it hasn't changed much (RG: As long it's not a tier 10 battle, those take almost the entire time and often end in draw); 儘管每階的數據有落差,但每場戰鬥平均時間為七分鐘。這數據在過去六個月來變化 也沒有太大變化。(RG:十階場例外,通常都會拖到時間結束然後常常平手。) -The option to "crush" a tank by ramming it into a solid object (house, wall) will not be added; 車輛撞到硬物(牆、屋子)然後受損的概念不會實裝。 -Apparently the T95 specifically will not be buffed in order to compensate for its poor mobility on WoT hilly maps; 目前並不會因為T95在現行的丘陵地圖中機動性低落而增強他。 -There are no plans to compensate players for the accuracy nerf of premium vehicles ("we might as well compensate for removing their favorite camping spots on maps") 目前沒有補償金車準度削弱的計畫。(要補償我們可能也會因此將他們最愛的龜點給 拔掉喔揪咪~) -All tanks or at least classes having the same view-range would be "boring"; 全部的或是同一階的車輛擁有相同的視距會讓遊戲變得很無聊。 -The goal of Super Pershing HD rework: "we are trying not to change the armor"; 目前針對潘興的HD重製:「我們會試著不要改動他的裝甲。」 -Firepower-wise, LT7 and LT8 vehicles are much like MT7 and MT8, "only the MM spread is different"; 以火力來看七八階LT跟同階MT比較像,只有分房有差。 -Developers are working on making the classes more diverse; 開發組正在試著讓車種之間更分歧 -After the TD viewrange nerf, the nerfed vehicles now do less damage with their own spotting, but overall their damage output was not reduced; 在TD砍視野之後,被砍的車們自開自打的傷害變少,但是他們的總體傷害輸出並沒有 降低。 -Q: "There are too few brawler tanks!" A: "Play more brawler tanks then."; Q:「近戰車太少拉!」,A:「那就多玩那些近戰車唄。」 -Q: "What am I supposed to do with long range support vehicles on maps that force me to brawl?" A: "Be inventive :)"; Q:「如果我是台長程火力支援車進了得要肉搏的地圖該怎麼辦?」A:「想像力是你 的超能力!」 -Individual missions did not reduce the average battle time significantly (RG: "significantly") 個人任務並沒有明顯降低平均戰鬥時間。 -Soviet light tanks are doing very well statistically, maybe too well; 蘇聯LT的數據表現很好,或許還有點太好了。 -There are plans to add a spotting point to the end of the gun barrel (RG: No more bush hugging!) 有計畫在炮管尖端加上一個視野掃描點。(RG:龜草玩家掰掰!) -Regarding spotting points on your vehicle, nothing changed recently; 然而目前沒有更動視野掃描點設定。 - MM doesn't take into account whether you just played the map it puts you on or not (RG: It should, pretty I'm not the only one that has the same map three time in a row once in awhile). MM分房時沒有把玩家前場玩甚麼地圖考量在內。 原文網址:http://ritastatusreport.blogspot.nl/2015/03/13032015-qa.html =========================================================================== 3/13 Q&A -9.7 test will start later today; 9.7測試會在今天稍晚開始(但事實是延後了...) -9.7 will bring the IS-3 in HD after all; IS-3尊爵不凡HD化終於上市! -The changes in BigWorld in 9.7 are mostly internal, they won't be noticed by players apart from perhaps some small performance improvement; 同樣的遊戲引擎改動不會為玩家所感受,但會小幅度改進遊戲效能。 -More big news for World of Tanks will be announced after 9.7 comes live; 9.7上線後會有更多重要消息披露。 -The Overlord map is very historical, the mapmakers made a trip to Normandy to study the architecture and environment there in details; 「大君主行動」地圖是非常史實的,做地圖的去諾曼地實地考察詳細的建築與環境參 數。 -It's possible that 0.9.7 will bring some buffs and some nerfs; 9.7會有一些Buff 'n' Nerf。(如稍早版友貼文,Nerf已經公布) -The option for players to select which map they want to play in random battles will not be implemented (RG: should be more select the ones we don't want, map rotation tends to give a overdose of the same maps way too frequently). 重申不會讓玩家可以在隨機戰鬥中選擇想玩的地圖。(RG:至少可以給我們選擇不想 玩的吧?現行玩家常常會輪到同一批地圖...) (譯:RG你還太嫩...這問題講很久了) 原文網址:http://ritastatusreport.blogspot.nl/2015/03/13032015-qa_13.html PS.在我翻完Q&A的同時 3/14的出了...Orz -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.160.210.192 ※ 文章網址: https://www.ptt.cc/bbs/WoT/M.1426345278.A.E9F.html
KEI1130 : 不知道為什麼看了會想噓 03/14 23:19
infernoking : 推翻譯 03/14 23:42
WillieHuang : 更正一下:在逼你近戰的地圖裡,長距離火力支援車要 03/14 23:46
WillieHuang : 怎麼辦? 03/14 23:46
WillieHuang : 對了,HD IS-3 會在 9.7 推出是錯誤情報 03/15 00:18
感謝更正,然後IS-3的情報錯誤是在3/14中,正在翻Orz
WillieHuang : 辛苦了 03/15 01:19
sonicyang : classes應該指的是車種喔 03/15 02:08
感恩Orz 終於翻完3/14來更正 :) ※ 編輯: tai33ru (118.166.81.190), 03/15/2015 02:41:31
CrushQQ : 感謝分享,推一個 03/15 02:58
mcbain : 測試服可以更新了!!! 03/15 10:02
sonic5566 : 真希望可選不要的地圖...一二張也好 03/16 02:21