作者f16leon (COCO)
看板XBOX
標題[閒聊] Itagaki: Japanese games industry is dying
時間Tue Aug 10 14:49:28 2010
http://www.vg247.com/2010/08/09/itagaki-japanese-games-industry-is-dying/
Tomonobu Itagaki has joined Keiji Inafune in kicking the Japanese games
industry while it’s down, saying it’s currently dying.
Tomonobu Itagaki也同意Keiji Inafune的說法"日本遊戲產業已經沉淪,就跟死了一樣"
Speaking with Edge, the Valhalla Games Studios boss backed up comments that
Inafune, Capcom’s global production boss, made at Tokyo Game Show back in
September last year.
“I agree,” said Itagaki when asked about if he echoed the Capcom exec’s
words.
“Japan failed to import capitalism, or rather, it failed to understand the
lessons of capitalism, of the free market economy. What I’m talking about isn
’
t just limited to the games industry. I’m talking about what has happened in
Japan since the ’60s. Japan’s destiny – the destiny of this era – was
already determined then.”
日本忘了現在是個自由的市場....總之就是在抱怨也看不出有提到真正問題
And budding politicians out there – we mean you, Wyclef – watch out: Tomo
wants a piece of the pie.
When asked if he’d like to become a political candidate, Itagaki said: “Yes.
There have been some offers for me to become a political candidate in Japan,
and we do need a strong leader.”
Itagaki to be Japanese prime minister by the end of the decade. We’re calling
it.
Valhalla’s first game, Devil’s Third, was announced at E3 for a future
release on PS3 and 360 from THQ.
-----------------以上是製作人的抱怨,接著下面有玩家提出精闢的解析-------------
and its because you assholes don’t and won’t understand the network aspect
of
gaming. The day of super hard games like Ninja Gaiden are over. All those kids
who use to sit there back in the SNES days trying to beat all those hard Jap
games are older and have families to take care now.
因為你這**不想也不願意了解網路對於遊戲的重要,像忍外那種超級難的遊戲時代已經結
束
,那些曾經整天坐在椅子上會了打破所有困難日式遊戲的小孩已經長大了,而且有家人要
照
顧。
So time is of the essence. Gamers from that time era want to play fun quick
fast pace bust of gaming these days and that’s why XBOX live and western
games
such as FPS are taking off big time and leaving you dumb slant eye prideful
Japs in the dust. Change you morons! Bayonetta, Demon Souls, and MGS are great
but go bigger and better all out for the sequels.
所以時間就是本質(?),這遊戲時代的要求就是可以很快的玩得開心,這就是為什麼在
XOBX
Live 和歐美遊戲像是FPS一直獨霸,而你這些愚蠢的日式遊戲只能當垃圾,改變一下吧!
白癡,Bayonetta, Demon Souls, and MGS都很棒,但是請再進步!
------------------------------------------------------------------------------
雖然講得很偏激,不過日廠遊戲不注重網路的部分我只想補充一點...
無雙系列或是戰國BASARA支援網路連線會很難嗎....?
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◆ From: 118.169.63.208
推 h211318 :Instant fun 真的很重要 08/10 15:01
推 su43123 :老實說 叫人家Japs很難聽... 08/10 15:23
推 foreverk :只有回應裡面有Japs吧 08/10 15:32
→ mazafaka :因為爆氣所以就叫人小日本了.... 08/10 15:51
推 tamado9519 :下面一堆回應都在抨擊種族歧視問題 有點失焦了 XDDD 08/10 15:56
→ tamado9519 :其實還蠻贊同他對難度的意見 現在實在不太喜歡碰太難 08/10 16:01
→ tamado9519 :的遊戲 可是我桌上還是有一片忍外2(默) 08/10 16:01
推 mikosara :有難度是沒關係 但是不要讓玩家惱羞到不想玩就可以 08/10 16:05
推 foreverk :我覺得bayo在難度這點比忍外好多了 08/10 16:10
推 Spartan117 :我幾年前就覺得日本的遊戲產業有如一灘死水 08/10 16:16
→ Spartan117 :現在已經不止電玩 整個娛樂產業都不像以前創意有朝氣 08/10 16:16
推 faang :忍外Sigma2線上模式不錯玩 可是360沒有... 08/10 18:08
→ faang :99夜2雖有線上模式 但卻沒有一般劇情關卡 08/10 18:09
推 justeat :忍外難度選低也還好吧 當然沒有bayo親切就是了 08/11 01:08
→ Rienne :日本最大的問題或者說是優點 就是他們內需就足夠了 08/11 03:30
→ Rienne :像那種莫名其妙賣萌的遊戲或是動畫 都還是可以有不 08/11 03:32
→ Rienne :錯得成績 這種情況下 為啥還要考慮到全世界的趨勢? 08/11 03:33
→ Rienne :要說資金不足 我真的覺得笑死人 不想想那些大廠之前 08/11 03:35
→ Rienne :的遊戲根本就是賺翻天 結果藉口還是資金不夠 所以遊 08/11 03:36
→ Rienne :戲廠商就開始往已經被養大的小眾走 08/11 03:38
推 PublicSea56 :日廠看到GTA COD HALO賣這麼大 沒道理不為所動 08/11 10:46
→ PublicSea56 :而且PS SS時代,這塊可以說是日本的天下 08/11 10:48
→ PublicSea56 :PS2也不錯,只有XBOX小小反抗一下 08/11 10:49
→ PublicSea56 :不長進的結果 就是現在的PS3 08/11 10:49
→ PublicSea56 :現在要玩到好的日式RPG很難 但好玩的射擊遊戲卻一堆 08/11 10:50