作者qrtt1 (null)
看板java
標題Re: [問題] 請問如何在沒有安裝JAVA3D的環境下執行 …
時間Tue Aug 4 12:38:04 2009
※ 引述《maokao (雞毛)》之銘言:
: 請問:
: 目前已有一支寫好的java3d的程式,
: 並且以包成jar檔,
: 因為要給其他使用者使用,
: 是否有方法可以讓使用者在不用安裝JAVA3D的環境下執行此程式?
: 謝謝各位!!
幫使用者寫部署的 script 或叫他安裝。
或是你在啟動 sciprt 設定 PATH 與 CLASSPATH
===========================================================
Java 3DTM 1.5.2 Release
This software is licensed by Sun, as specified in the
LICENSE-Java3D-v1_5_2.txt file. You must only use this software in accordance
with the terms under which the code is licensed.
Instructions for Unzipping the Java 3D 1.5.2 Release
The 1.5.2 version of the Java 3DTM API runs on JDK version 1.5.0 and higher.
It has been released for the Windows, Linux, Solaris, and Mac OS X operating
environments.
NOTE: Installing the j3d jars and native libs into the "ext" directory of the
JRE is discouraged, especially on Mac OS X where JOGL is used as the
rendering engine. Doing so can cause conflicts with third-party applications
launched via Java Web Start, and causes confusion later when upgrading the
distribution.
Windows
The 1.5.2 release of the Java 3D API for Windows 2000, Windows XP (x86 or
amd64), and Windows Vista runs on JDK version 1.5.0 and higher. To manually
install this release, do the following:
1. Download and unzip j3d-1_5_2-XXX.zip (using Windows Explorer or an
unzip tool such as WinZip) to a temporary download folder, for example,
c:\Downloads. This will create a j3d-1_5_2-XXX subfolder in your download
folder where the downloaded files can be found. The file you need for manual
installation is j3d-jre.zip.
2. Create a folder for the j3d jar files and native libraries, for
example, C:\Users\myhome\j3d, and unzip j3d-jre.zip into this folder.
3. Modify your CLASSPATH environment variable to include the full paths to
j3dcore.jar, j3dutils.jar, and vecmath.jar. For example, add the following to
your CLASSPATH variable, using the System control panel, Advanced tab,
Environment Variables button:
.;C:\Users\myhome\j3d\lib\ext\j3dcore.jar;C:\Users\myhome\j3d\lib\ext\j3dutils.jar;C:\Users\myhome\j3d\lib\ext\vecmath.jar
4. Modify your PATH environment variable to contain the full path to the
lib\i386 folder (or lib\amd64 for Windows/x64). For example, on 32-bit
Windows, add the following to your PATH variable, using the System control
panel, Advanced tab, Environment Variables button.
C:\Users\myhome\j3d\lib\i386
At this point your Java installation should be able to see the j3d class
files. Users of IDEs such as NetBeans and Eclipse should consult the IDE's
documentation to see how to add jar files and native libraries to their
current project.
Linux, Solaris
The 1.5.2 release of the Java 3D API for Linux or Solaris runs on JDK version
1.5.0 and higher. To manually install this release, do the following:
1. Download and unzip j3d-1_5_2-XXX.zip into a temporary download
directory, for example, /tmp. This will create a j3d-1_5_2-XXX subdirectory
in /tmp where the downloaded files can be found. The file you need for manual
installation is j3d-jre.zip.
2. Create a folder for the j3d jar files and native libraries, for
example, /myhome/j3d, and unzip j3d-jre.zip into this directory as follows:
cd /myhome/j3d
unzip /tmp/j3d-1_5_2-*/j3d-jre.zip
3. Modify your CLASSPATH environment variable to include the full paths to
j3dcore.jar, j3dutils.jar, and vecmath.jar. For example:
export
CLASSPATH=.:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar
4. Modify your LD_LIBRARY_PATH environment variable to contain the full
path to the lib/<ARCH> directory. For example, on 32-bit Linux:
export LD_LIBRARY_PATH=/myhome/j3d/lib/i386
At this point your Java installation should be able to see the j3d class
files. Users of IDEs such as NetBeans and Eclipse should consult the IDE's
documentation to see how to add jar files and native libraries to their
current project.
Mac OS X
The 1.5.2 release of the Java 3D API for Mac OS X runs on JDK version 1.5.0
and higher. To manually install this release, do the following:
1. Download and unzip j3d-1_5_2-XXX.zip into a temporary download
directory, for example, /tmp. This will create a j3d-1_5_2-XXX subdirectory
in /tmp where the downloaded files can be found. The file you need for manual
installation is j3d-jre.zip.
2. Create a folder for the j3d jar files, for example, /myhome/j3d, and
unzip j3d-jre.zip into this directory as follows:
cd /myhome/j3d
unzip /tmp/j3d-1_5_2-*/j3d-jre.zip
3. Modify your CLASSPATH environment variable to include the full paths to
j3dcore.jar, j3dutils.jar, and vecmath.jar. For example:
export
CLASSPATH=.:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar
4. Download a recent version of JOGL for the Mac platform into a temporary
download directory, for example, /tmp.
5. Create a folder for the jogl jar files and native libraries, for
example, /myhome/jogl, and unzip jogl-*.zip into this directory as follows:
cd /myhome/jogl
unzip /tmp/jogl-*.zip
6. Modify your CLASSPATH environment variable to include the full paths to
jogl.jar and gluegen-rt.jar. For example:
export
CLASSPATH="${CLASSPATH}:/myhome/jogl/lib/jogl.jar:/myhome/jogl/lib/gluegen-rt.jar
7. Modify your DYLD_LIBRARY_PATH environment variable to contain the full
path to the lib directory. For example:
export DYLD_LIBRARY_PATH=/myhome/jogl/lib
At this point your Java installation should be able to see the j3d and jogl
class files. Users of IDEs such as NetBeans and Eclipse should consult the
IDE's documentation to see how to add jar files and native libraries to their
current project.
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推 PsMonkey:ㄜ... 有原始網頁的 reference url 嗎? 08/04 13:13
→ qrtt1:在下載檔案內的 readme 這類的檔 08/04 13:26