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Video Game Soda Machine Project Reaches 3,000 Soda Machines Catalogued https://tinyurl.com/y4zjcvfe The Video Game Soda Machine Project has reached its 3,000th soda machine. The latest screenshot entry features a soda machine from the NES game Lethal Weapon. If you’re unfamiliar with the Video Game Soda Machine Project, allow us to elaborate. The site collects screenshots of soda machines in video games. The collection now spans over 3,000 individual soda machine screenshots from different games. The span is pretty remarkable, with every major platform and genre in gaming represented. The project’s proprietor Jess Morrissette is a professor of political science at Marshall University. Dr. Morrissette’s research currently focuses on the intersection between politics and video games. He says he’s argued that suspension of disbelief is easy when it comes to monsters and fictional figures, but that a world without “symbols of capitalism” lacks realism to players. Vending machines and soda machines represent solid, realistic links to the real world in Dr. Morrissette’s eyes. He describes the Video Game Soda Machine Project’s 3,000-screenshot milestone as “admittedly ridiculous ”. Dr. Morrissette originally started the Video Game Soda Machine Project two and a half years ago. In the About section on the project’s official website, he says the idea to catalog soda machines in gaming “seemed like a good idea at the time”. The project features over 1,300 games, an archive of which can be viewed here. You can also search for a particular game on the official website, or browse a list of all the games Dr. Morrissette has diligently combed in alphabetical order. If you like your video game ephemera, you may also be interested in the Video Game Manholes collection, or perhaps this exhaustive catalog of Video Game Hot Dogs. Don’t ever say we don’t do anything nice for you. If you want to submit a soda machine screenshot to Dr. Morrissette, you can do so via Twitter. Does this inspire you to start your own weird video game object catalog? Let us know in the comments below! ==== 這計劃發起人是Marshal大學的政治學教授 Jess Morrissette,他的研究方向集中在政治 與遊戲的交集。他認為沒有資本主義象徵的世界對玩家來說是缺乏現實主義的,而他眼中 的販賣機正是遊戲與現實世界的連接,所以才做了這個計劃,那就是: 收集遊戲中出現的販賣機 http://vgsmproject.com/ 目前已經收集到了3,000台。他對這個達到的里程碑的看法是這是一種「無可否認的荒謬」 (admittedly ridiculous)。 如果你也想提交販賣機截圖給這計劃,可以經由他的Twitter。 雖然講的很高大上,我也譯得很迷惑,但總之你可以在這網站看到各遊戲中的販賣機截圖 。 -- 「......歡迎大家光臨天象館。」 「這裡有著無論何時都決不會消失的,美麗的無窮光輝。 「滿天的星星們在等待著大家的到來。」 ── 星野夢美 ﹝星之夢﹞ ── -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.233.153.197 ※ 文章網址: https://www.ptt.cc/bbs/C_Chat/M.1555580732.A.AAE.html wizardfizban:轉錄至看板 Steam 04/18 17:45 ※ 編輯: wizardfizban (36.233.153.197), 04/18/2019 17:46:37
wizardfizban: 仔細一想 我突然好奇這計劃拿了多少經費..... 04/18 17:51
qazzqaz: ...... 04/18 17:51
naya7415963: 看不懂…所以收集販賣機他可以研究啥? 04/18 18:01
qazzqaz: 在遊戲裡看到販賣機的確是會有現實感啦,但是在遊戲裡 04/18 18:01
fordpines: 忘記哪個網站有統計過遊戲中出現第一個箱子的最快速度m 04/18 18:01
qazzqaz: 看到販賣機,然後再連結現實主義然後再扯到政治去 04/18 18:02
qazzqaz: 這會不會太遠了= = 04/18 18:02
wizardfizban: 別問我他可以研究什麼 我對政治哲學完全搞不懂 04/18 18:04
wizardfizban: 看有沒有哲學系的大能要出手解釋的 04/18 18:05
jaguarroco: 要看遊戲的世界觀吧,現代都市會有販賣機很正常吧 04/18 18:35
spfy: 結果沒有尼爾 他規定要功能也和現實世界相同才能提交嗎? 04/18 18:44
wizardfizban: 搞不好是沒人提交呀...XD 04/18 18:55
clover1211: 課金的存在 算不算資本主義 04/18 20:18