精華區beta C_Chat 關於我們 聯絡資訊
Gods & Monsters Accidentally Goes Live On Stadia For 30 Minutes https://tinyurl.com/ycfxhql5 Stadia users were surprised to see a mysterious game named Orpheus in the cloud gaming platform’s store this morning. Once downloaded, they found it to be a development build of Ubisoft’s upcoming adventure game Gods & Monsters, with temporary character models and assets seemingly taken straight from the Assassin’s Creed series. “Regretfully, on Thursday morning, we mistakenly made an E3 2019 demo version of Gods & Monsters from Ubisoft available on the Stadia store that was not intended for the public to play,” a Google Stadia rep told Kotaku via email. “A few hundred gamers were able to play it for less than 30 minutes. We sincerely apologize to our partners at Ubisoft for this mistake.” Back during E3 2019, Kotaku boss man Stephen Totilo described Gods & Monsters as a mix between The Legend of Zelda: Breath of the Wild and Greek mythology, the latter a direct result of the team behind Assassin’s Creed Odyssey leading the project. Those details come through in spades in the footage that ’s now proliferating (and steadily being removed by Ubisoft) across social media. “Our vision for the game formerly known as Gods & Monsters has evolved in surprising ways, which is common when developing exciting new worlds,” Ubisoft Quebec executive producer Marc-Alexis Cote explained to Kotaku. “ This footage is from our E3 2019 demo, which was shown to select press last June and is now over one year old. Much has changed since then in terms of features, tone, art and character design, and even the name of the game. We are hard at work and very excited to finally show players what we have created at the end of summer.” An Ubisoft rep told Kotaku that Orpheus is not the game’s new name despite appearing as such in the Stadia leak. The developer plans to reveal that information during next month’s Ubisoft Forward broadcast. ==== 有Stadia的用戶昨天在平台商店中發現了一套遊戲叫Orpheus,開始玩後才發現... 這是眾神與怪獸的開發測試版本 https://www.ubisoft.com.tw/game/godsandmonsters/ 最後Stadia緊急處理後表示這是2019年E3的眾神與怪獸演示版,也已經向Ubisoft道歉。 所以為什麼演示版會在線上遊戲庫的資料內呀!? -- 「你要我做什麼?我不能......哦,可惡......」哈普羅一把抓住本資費,他正徒勞無功 地想把自己和雷桑拉上飛船。「你那隻龍呢?」哈普羅把老人拉上來,焦急地問他。 「基隆?」本資費像個被嚇呆的貓頭鷹,對著哈普羅猛眨眼睛。「好主意!聽說那裡的夜 巿不錯── 」                             死亡之門─精靈之星 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.165.32.218 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/C_Chat/M.1591999211.A.0E1.html wizardfizban:轉錄至看板 Steam 06/13 06:02
aterui: 就開發人員測試版放上去參數沒設定好就流出去了吧 06/13 06:05
mahimahi: 這有點扯欸 06/13 06:06
wizardfizban: 所以測試版出現在合作平台的資料庫內是正常的? 06/13 06:06
handfox: 反正平常根本不會被放出來,怎麼會知道是不是正常的 06/13 06:39
mrmowmow: 所以沒影片嗎?玩起來長怎樣? 06/13 06:49
lomorobin: 應該是平台那邊的問題吧 不小心把測試遊戲上架 06/13 06:54
CW4: 正常啊 steam上也有很多測試版跟媒體版的package 06/13 07:12
CW4: 全世界那麼大 要發給所在地不同的企業成員或媒體試玩 利用這 06/13 07:13
CW4: 些平台總比把安裝檔放到網路空間或寄光碟安全 出什麼事revoke 06/13 07:15
CW4: 那個序號就好了 06/13 07:15
CW4: 一些大廠在steam還有package是包了幾百個apps 明顯是只在內部 06/13 07:19
wizardfizban: 我只是想問UBI不是有Uplay嗎?為啥用合作平台的 XD 06/13 07:20
CW4: 流通的 其實本來就這樣比較方便 更新那個package就好 06/13 07:21
CW4: 那就不清楚 可能是要測試在stadia能不能有預期的遊玩體驗 06/13 07:21
handfox: https://reurl.cc/Aqa1l3 兩個有合作 06/13 07:36
handfox: 阿我會錯意抱歉 06/13 08:16
handfox: https://i.imgur.com/vlm2TZa.jpg 06/13 08:16
Flandre495: ubi:免費廣告 爽 06/13 08:35
cat05joy: 當初的現場實機用測試版吧 06/13 11:28