作者epephanylo (Sinchin)
站內DIABLO
標題[情報] 1.0.5 DH
時間Fri Sep 21 17:17:30 2012
Bola Shot縛鎚彈
Explosion radius increasedfrom 7 yards to 17 yards
爆炸範圍從7碼變長到17碼
SkillRune – Volatile Explosives
Explosionradius increased from 14 yards to 20 yards
猛烈爆破 – 範圍由14 -> 17碼
短評 : 有機會成為碎骨之後的清群怪技能嗎?
Chakram 戰輪
Chakram will now always fire a projectile, regardless of distance
or if an enemy is targeted
戰輪丟出去會生小飛彈不管有沒有鎖定目標
Companion 戰寵
Added a 30-second cooldown
Reducedeach Companion's attack cooldown from 1.5/2 seconds to 1 second
Weapon damage increased from 30% to 38%, but they can no longer critically
hit
Companion's damage now scales with attack speed
增加30秒的CD時間
提升寵物的攻速
並提高傷害到38%武器傷害
SkillRune – Wolf Companion
WolfCompanion has been redesigned to be a more durable pet:
Now has comparable durability to one Zombie Dog
New attack: 120-degree Cleave with a 10-yard radius that hits for
94% weapon damage
戰狼 - 重新設計為更有坦力的寵物 大概和一隻殭屍狗差不多
攻擊方式也改為120度 10碼 94%武器傷害的橫掃攻擊
SkillRune – Spider Companion
SpiderCompanion has been redesigned to be a more durable pet:
Has slightly more durability than the Wolf Companion
Newattack: 120-degree Cleave with a 10-yard radius that hits for 38%
weapon damageand Slows every enemy it hits by 60% for 2 seconds
D嘟 - 比狼硬一點 大概是1.2隻殭屍狗的硬度吧 跟狼一樣的橫掃攻擊
但是傷害只有38%武器傷害 所有被他擊中的怪物緩速60% 維持兩秒
(林登表示 : 這場A3打完我要回國王港了)
SkillRune – Boar Companion
Boar Companion has been redesigned to be a more durable pet:
Has more durability than the Spider Companion
New attack: Single-target attack that hits for 38% weapon
damage
Provides (155 @ 60) Life per second anda 15% bonus to all resistances
for the Demon Hunter
野豬 - 比上面兩隻更硬! 但是只能打一個怪 另外提供155的秒回(60級)並提升主人15%
的抗性
短評 : 坦獵重生?
Evasive Fire 迴避射擊
SkillRune – Shrapnel has been replaced with a new rune: "Hardened"
Hardened increases your Armor by 50% for 3 seconds and replaces the
backflip
破片射擊被移除 新符文-Hardened 3秒內增加護甲50%代替後躍
SkillRune – Parting Gift
Weapondamage increased from 45% to 55% Poison bomb delay reduced
from 1.2 seconds to 0.6 seconds
臨別贈禮 - 丟下的炸彈 傷害提升到55% 觸發時間縮短到0.6秒
Sentry 衛哨
Costchanged from 10 Discipline to 30 Hatred
Increasedfrom weapon damage from 55% to 88%
Playerscan now have two turrets active at once, but an 8-second
cooldown has beenadded to compensate
Sentry can no longer critically hit
消耗從10戒律提升到30憎恨 傷害提升到88% 同時間可以有兩
座箭塔 但是兩個需間隔八秒 and... 箭塔不會暴擊
Skill Rune –Spitfire Turret
Weapondamage increased from 8% to 15%
怒炎箭塔 - 小飛彈的傷害從8% -> 15%
(乾脆砍掉重練算了)
Skill Rune – Vigilant Watcher
Vigilant Watcher has been redesigned and now reduces the cooldown of
Sentry by 2 seconds instead of increasing the duration
戒備狀態 - 將延長箭塔存在時間改為縮短箭塔放置的CD時間
Skill Rune – Chain of Torment
Weapon damage increased from 80% to 100%
火煉 - 傷害力提升到100%武器傷害
短評 : 拉著兩條火煉往精英踩兩次烤雞...有搞頭嗎? XD
Shadow Power 暗影之力
Base spell changed from 20% Life Steal for 3 seconds to 15% Life
Steal for 5 seconds
基本吸血%數從20%->15% 時間延長到5秒
Skill Rune – Night Bane
Changedfrom 4 Hatred per second for 3 seconds to 3 Hatred per second
for 5 seconds
誅夜滅暗 - 憎恨回覆由每秒4憎恨修正為3憎恨/秒 維持5秒
Skill Rune – Blood Moon
Changedfrom 30% Life Steal for 3 seconds to 25% Life Steal for
5seconds
血月之力 - 吸血%數由30%降為25%
Skill Rune – Gloom
Changed from 65% damage reduction for 3 seconds to 35% damage
reduction for 5 seconds
潛入暗影 – 3秒內減傷65% 砍為 5秒內減傷35%
Skill Rune – Shadow Glide
Changed from 40% movement speed increase for 3 seconds to 30%
movement speed increase for 5 seconds
暗影翔步 – 增加的跑速由40% 降為30% 時間延長為5秒
短評 : 面對反彈傷害的唯一解 相信暗影仍會出現在大多數DH的技能列
Spike Trap 尖刺陷阱
Skill Rune – Sticky Trap
Explosion radius increased from 8 yards to 16 yards
黏著陷阱的爆炸範圍擴大到16碼
Skill Rune – Bandolier
has been replaced with a new rune:"Echoing Blast"
EchoingBlast gives your Spike Traps three charges with
aminimum delay of 1 second between each explosion, and deals damage as
Poison
尖刺陷阱的第一個符文有備無患被移除 新符文Echoing Blast (回音爆震?)
的效果為 同一顆可以爆三次 間隔1秒 並製造毒性傷害
Strafe 掃射
Movementspeed increased from 65% to 75% Hatred cost reduced from
16 to 12
移動速度提升到75% 憎恨消耗降低到12
Skill Rune – Equilibrium
has been replaced with a new rune: "Emberstrafe"
Emberstrafe leaves behind fire trail that deals 65% weapon damage
persecond for 2 seconds
心境平和移除 新符文Emberstrafe 移動後留下火焰足跡 兩秒內造成35%武器傷害
All rune variants now allow you to walk through enemies while active
掃射期間將可穿越怪群
短評 : 配合最後一個無視碰撞的特性的話 掃射或許會有些出乎意料之外的表現
Vault 騰躍
Can now be used while under the effect of roots, including Jailer
(and will break the effect)
騰躍可以破監禁了 (煙霧表示 : ……)
SkillRune – Trail of Cinders 焦炎足跡
Reduced damage from 1500% to 300% weapon damage over 3 seconds
Trail can now stack
下修傷害到300%武器傷害/3秒 但是將可堆疊
SkillRune – Acrobatics
Cooldownreduced from 15 seconds to 10 seconds
空翻技巧 冷卻時間由15秒 -> 10秒
短評 : 煙霧掰掰
以下為被動技能
Custom Engineering 器械調教
Adds the ability to have a third Sentry turret out a time
Now also increases the maximum number of Spike Traps you
can have out to 6
原技能效果不變 並增加 衛哨一座/尖刺陷阱6個
Numbing Traps 麻醉陷阱
Damage reduction reduced from 25% to 20%, but now also
works with Grenades and Sentry
降低傷害由25% -> 20% 但是現在也對 榴彈 和 衛哨 作用了
Perfectionist 完美主義者
Now also increases Life, Armor, and Resistances by 10%
完美主義者將另外增加玩家的生命 護甲 抗性 各10%
Thrill of the Hunt 戰慄狩獵
Thrill of the Hunt has been redesigned: Every7 seconds, your next
Hatred spender roots all targets hit by it for 2 seconds.
Enemies can only be rooted once every 7 seconds.
This does not affect Sentry.
Now displays a buff icon when ready to use
戰慄狩獵現在被重新設計 每7秒你的下一個憎恨技能將定身目標兩秒 7秒內只能被定身一
次 這將不會影響衛哨(?) 還有 現在會顯示一個小圖示提醒你
--
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◆ From: 118.167.177.181
→ yogoyogo2006:縛鎚彈等他爆超久的 很不方便 09/21 17:18
推 Vinlog :翻滾改的真好 09/21 17:18
※ 編輯: epephanylo 來自: 118.167.177.181 (09/21 17:20)
推 nightjoker :期待戰輪啊!!!! 09/21 17:20
→ mico409 :看來焦炎還是可以留著 當補血技 閃躲技~ 09/21 17:20
→ mico409 :煙霧可以正式拔掉了~ 09/21 17:21
→ DM1984 :竹雞的傷害就當作BONUS吧 09/21 17:21
推 yogoyogo2006:而且可以疊 多滾己次就好@@ 09/21 17:21
推 irvlai :煙霧準備要重做了從IMBA3秒->1.5秒 現在僅存的解狀態 09/21 17:22
→ irvlai :也可以用翻滾取代 RIP..... 09/21 17:22
→ a001ou :縛鎚彈真的要等很久 而且攻速高的人會浪費兩下攻擊 09/21 17:22
推 sunlman :陷阱翻錯了 是同一顆可以爆三次間隔1秒 09/21 17:23
推 senas :焦炎雖然改弱 但還是不錯 現在又解定身 09/21 17:23
推 vvvde :縛鎚彈應該要減短爆炸時間 實戰才能發揮作用 09/21 17:23
→ epephanylo :0.0 是這樣嗎 感謝 09/21 17:24
→ vvvde :光等爆炸就不知道死幾次嚕 09/21 17:24
→ senas :如果不重置百步還是蠻猛 09/21 17:24
※ 編輯: epephanylo 來自: 118.167.177.181 (09/21 17:25)
→ robin2691 :焦炎讓我打消DH清倉的念頭~留著玩玩看 09/21 17:24
推 DOOT :咦!!! 可以破監禁!! 09/21 17:25
推 james1022jk :但是戰狼依舊有時間限制吧= = 09/21 17:27
推 kurt28 :可以破監禁差很多耶...而且椒鹽又可以疊 09/21 17:29
推 LOWFEEL :很難疊焦炎吧 09/21 17:32
推 prestige1 :很多小傷害%的技能是因為攻擊頻率高..甚麼砍掉重練 09/21 17:34
推 kurt28 :難不難不知道 至少能疊的話 這樣差很多 09/21 17:37
推 sunlman :陷阱一顆炸三次+被動可以放六顆 ..可以佈八卦陣了0.0 09/21 17:37
→ epephanylo :只能讓你放兩次多重(6顆)吧? 我猜 09/21 17:39
→ JITER :可以破破監禁就是大BUFF阿!!!! 09/21 17:42
→ epephanylo :冏 我誤會樓上的意思了 09/21 17:42
→ JITER :不過暗影減傷變少後 体抗會更重要.. 09/21 17:42
→ JITER :以後標準可能就要由333拉到444..高階可能就是555 09/21 17:43
→ JITER :不然就要帶寵物或掛被動增加減傷了.. 09/21 17:43
→ senas :這樣獵人就更難用殷娜跟巫異了 血抗太少 09/21 17:43
推 Kmer :幸好我都不用暗影 靠煙霧打天下 真是萬幸 09/21 17:43
→ epephanylo :帶野豬+扣馬克您覺得如何 XD 09/21 17:44
→ senas :看來還是去買好黃褲跟好黃腰好了 09/21 17:44
推 xczh :帶煙霧用來解監禁, 以後用翻滾真的是省很多 09/21 17:46
推 senas :煙霧從3秒神技被打入冷宮了 09/21 17:47
→ JITER :不負責任推估帶体抗 傷害中等以上的戒和護符會大漲!! 09/21 17:48
推 aby0d6q5n :個人覺得技能給的甲抗還是太低... 09/21 17:48
推 xczh :還好我獵人一直走怕死流, 換裝時都注重抗跟護甲 @@ 09/21 17:48
→ JITER :因為如果褲腰不動..要多生出体抗 就只能從戒或護符 09/21 17:49
→ JITER :目前這些部位只要全衝DPS 不需要顧及防守面也夠用 09/21 17:49
→ JITER :以後可能也要加入体抗的考量 09/21 17:49
→ xczh :以後跟隨者都要選阿蠻或武僧 09/21 17:49
→ aby0d6q5n :不過如果能稱回暗影硬度 5秒真是省超多戒律 09/21 17:50
→ aby0d6q5n :如果DH沒高DPS 真的不如玩其他職業了 09/21 17:50
→ JITER :阿不然就是 体抗不動下 把傷害從10萬拉到20萬吸回來! 09/21 17:51
→ JITER :反正不管怎樣->裝備要求度會更高=>消費更多=>BZ賺錢 09/21 17:52
推 zluck :騰躍可解監禁...煙霧已死 有事燒紙 09/21 17:52
推 aby0d6q5n :被動沉著 箭術 玩美 把333拉到444 暗影應該能拉平吧 09/21 17:54
推 pytzog :全身裝備除了殷娜褲子外都帶全抗了 09/21 18:03
推 aby0d6q5n :如果player10難度夠高獎勵夠好 玻璃DH農小馬關 09/21 18:12
→ aby0d6q5n :感覺大概也只是回到1.0.2吧... 09/21 18:13
推 hollowland :感覺陷阱流被強化不少0.0 09/21 18:28
推 LVCMAN :秒怪才是爽~管他死不死~不想死玩別職業還比較輕鬆 09/21 20:10
→ LVCMAN :DH要不死兼高DPS~花的錢絕對最可怕QQ... 09/21 20:11
推 sslk :問題是沒有煙幕遇到傷反光開暗影不能放集束.... 09/21 20:15
→ sslk :況且現在減傷改到35% 你集束轟下去只會秒自己 09/21 20:15
→ sslk :暗影減弱 煙幕反而變成主要要用來打傷反了... 09/21 20:16