精華區beta Emulator 關於我們 聯絡資訊
2012.03.29 After wrapping up the Gameboy project, I set my sights on the Neogeo. Neo Thunder is a run of the mill space shooter. You move all over the screen shooting baddies and dodge the myriad of bullets headed your way. Programming the Neogeo was a breeze compared to the Gameboy. It really is a powerhouse, handling a crazy amount of sprites. The game is cool; I play it every now and then, but it's difficult. The game is available in two formats: cartridge/arcade and Neo Geo CD. My approach was a bit different with this game. Instead of working out a nice engine and then deciding to move on to a different console without balancing it (like I did with Burly Bear vs. The Mean Foxes), I've written this one as quickly as I could and then spent time to polish the gameplay. Make sure you read some of the notes below, in order to get the game running, or to download a package that will quickly get you developing your own Neogeo game. Part of the reason I created this game was for others to pick it up, modify it, or use the dev kit to create original games. If you just want to play it, I still recommend reading the "How it works" section below. http://sebastianmihai.com/resources/images/neothunder.png
http://www.youtube.com/watch?v=NPreUBGDsJA
______________________________________________________________________________ 下載:(cartridge/arcade version, works on Neo Geo AES, MAME, etc.)    http://sebastianmihai.com/downloads/neothunder/puzzledp.zip    http://sebastianmihai.com/downloads/neothunder/neogeo.zip    (Neo Geo CD version)    http://sebastianmihai.com/downloads/neothunder/NeoThunder_NGCD.zip http://sebastianmihai.com/downloads/neothunder/NeoCD_BIOS.zip  來源:http://sebastianmihai.com/main.php?t=22 -- ポーラステーション http://perryt0517.wordpress.com/ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.115.178.41