精華區beta Emulator 關於我們 聯絡資訊
http://elecbyte.com/ Another release candidate version of the 2D Fighting Game Engine M.U.G.E.N. has been released. Version 1.0 RC4 25 Oct 2009 Engine Changes CNS: Added GameWidth and GameHeight triggers. CNS: Display error if character uses a controller or trigger inappropriate for its mugenversion. Localization: Implemented storyboard scene localization. See localization docs for notes. Implemented png screenshots. Press F12 to take a screenshot. Mouse cursor now hidden in fullscreen. Bug Fixes AIR: Fixed empty anim actions throwing error. Empty actions will be ignored. BGs: Changed start position value from integer to float. CNS: Fixed AIlevel triggering in cooperative dummy in training mode. CNS: Fixed players with HitOverride taking damage outside of movetype = H CNS: Fixed bug where CNS load error is not reported for common1.cns in a player′s directory. CNS: Fixed player with HitOverride not being affected by a HitDef with p2stateno = and p2getp1state = 1. CNS: Fixed bug where != operator was incorrectly parsed for HitDefAttr, AuthorName, TeamMode CNS: Fixed helper facing bug introduced in RC3. Fixed guard distance checking bug in a different coordinate spaces. Fixed helpers/explods with ownpal=1 not being affected by RemapPal Disabled logo storyboard from showing during quickvs -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100