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Nintendo 任天堂 靠著Wii 重新取得市佔率 44%. 1990 任天堂在game console 市場市佔率曾經高達 61% 卻在 2000年 滑落至22%. 從 "nostalgic" 遊戲成功吸引老人族群的靈感 藉由 Wii 的產品開發吸引了新的 休閒為樂的遊戲玩家. ※ 引述《jijeng2001 (Jack)》之銘言: : ※ 引述《jijeng2001 (Jack)》之銘言: : : Innovative beyond customer imagination : In the future, we will be talking more and more about the "prosumer"-- : a consumer/producer who is even more extensively integrated into the value : chain. : Customers are becoming more demanding but rather than a threat, CEOs see : an opportunity for differentiation. : 1. CEO are investing heavily in new markets : - 2/3 of CEOs see opportunity in rising customer purchasing power and plan to : increase their investment in this trend : - These CEOs have an above average interest in new business relationships and : use them to capitalize on new markets : 2. CEOs regard informed and collaborative customers as a chance to differntiate : - 76% of CEOs see even more potential with informed and collaborative customers : and are rapidly increasing their investments here : - CEOs serving these customers use new operational capabilities to identify : nuanced segments and to provide transparency : 3. Outperformers are investing more in customer trends : - Both past and future investment in customer purchasing power is higher : amongst outperforming companies : - Outperformers plan to increase their investment in informed and collaborative : customers by 36% over the next 3 years. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.231.16.65