推 sTa:"理論上" XD 10/02 10:05
推 kenshin333:那skill point勒Q_Q 10/02 10:08
推 kenshin333:看到了 有提到 10/02 10:10
推 MrBing:有阿 第一點有提到 10/02 10:10
推 Seaka:BIS....Orz 10/02 10:13
推 Istari:誰翻譯翻譯翻譯 招喚翻譯師 10/02 10:19
推 eliteark:幾家歡樂幾家愁 ARAH門神還是一樣難打 10/02 10:20
推 palapalanhu:原本的解決了,新的會不會因此而產生了..... 10/02 10:21
推 aabbabcd:前幾天公會的才在聊 GW2的bug就跟病毒一樣會變種 10/02 10:23
推 lisanna20:元素被nerf了T_T 10/02 10:25
推 jokermask:COE削弱!超爽的!希望徽章bug真的徹底解決了 10/02 10:25
推 icarus0508:有同公會的 打ac 四場不到60 xd 10/02 10:32
→ icarus0508:希望修掉了 10/02 10:32
推 zseineo:Nec又改了十項 還有80個bug! 10/02 10:33
推 eric1999ty:元素法仗電2 GG 不能在超遠距離打工程器了XD 10/02 10:35
推 zseineo:Nec大多數的好像都不是改bug的樣子 XD 10/02 10:35
推 jerrys0580:死靈BUG還有80多個嗎?wwwwwwwwwwwwwwww 10/02 10:36
推 kyukyu:熱騰騰推一個 10/02 10:39
推 fenriy:死靈有BUFF有NERF 囧囧 10/02 10:40
推 w7654321:不愧是擁有100個BUG的職業,這次也不負眾望 10/02 10:40
推 y2k2001year:戰士還沒nerf, 難道真的是親兒子?!!~@.@ 10/02 10:41
推 yoyo9851:推熱騰騰! 10/02 10:41
→ dtfans:spear全面nerf sad 10/02 10:42
→ dtfans:欸看錯 是buff @.@ 10/02 10:43
推 skyspace:spear 不是 buff 嗎?原本打一個,現在打三個 10/02 10:43
推 snownow:我都沒發現元素電2有無限距離耶XD" 之前覺得詠唱久很難用 10/02 10:44
推 eternalwrath:更新完之後 每月任務的experience survivor變"???"了 10/02 10:45
→ eternalwrath:有人跟我伊樣嗎? /___\ 10/02 10:46
→ dtfans:wvw地圖的全開獎勵"match the map level/content".... 10/02 10:48
→ dtfans:這該不會是已經開圖的人超虧的意思吧 10/02 10:48
推 dicolon:完全沒Thief更動...XD 10/02 10:55
推 chadliu:wvw 虧+1 10/02 11:09
推 imret:死靈的BIS看不懂再改什麼,用這招的都是狀態流,要might幹嘛 10/02 11:09
→ LOKI930351:WTF....那我還拿長杖幹嘛,電2甘脆拔掉算了... 10/02 11:13
推 Seaka:而且還把life force拿掉.... 10/02 11:13
→ LOKI930351:傷害不高又單體集氣瞄準,沒無限距離拔掉這招好了啊 10/02 11:13
→ Yadsmood:@imret Might會加Power也會加Condition Damage... 10/02 11:15
→ skywu06:戰士果然是親兒子 10/02 11:21
推 icarus0508:戰士雖然強勢 不過一直說親兒子… (看看隔敝的wz dh…) 10/02 11:22
推 newlycong:TA F-U路線倒數第二王每次打到一半都會全團crash 沒救了 10/02 11:23
推 eliteark:雖然是親兒子 還是要看用的人爭不爭氣 10/02 11:28
→ nightwind209:life force沒全拿掉 拿掉的是變身後沒效果 10/02 11:28
推 ching1210:守護者被Nerf了... 10/02 11:29
→ eliteark:Might會加狀態傷? 那那招要常駐了 10/02 11:29
推 foolkids:Might一直都會加狀態傷 10/02 11:30
推 enders0056:might 有加power和condition damage 80等各350 10/02 11:30
→ imret:是我誤會了 10層might 10秒 流血一跳從108變125 效果還不錯 10/02 11:32
推 AmyLord:唔 電二以前我都用來火土中間墊檔用耶...配電三吹走 10/02 11:32
推 snownow:電2有致盲,我wvw拿來配合電5抓逃兵,或是拿來拖還有buff 10/02 11:40
→ snownow:的camp NPC(起碼能讓他揮空幾秒....) 10/02 11:40
推 Cosmosooo:Reduced difficulty of the Searing Effigy. 10/02 11:46
→ Cosmosooo:有勇者要去挑戰了嗎? 10/02 11:47
推 W22625231:元素大概是後母生的... 10/02 11:56
推 AmyLord:樓上想講的是亡母生,遇到後母對待嗎 XD 10/02 11:58
→ W22625231:我我我我我我....我錯了<(_ _)> 10/02 11:59
推 leo79415:skill point的bug修好了沒阿 10/02 11:59
→ W22625231:有提到 去看看吧 10/02 12:01
推 AmyLord:第一點就是說技能點和事件卡住有修 10/02 12:02
推 kards9911:hod的飛天牛依然是壞的 10/02 12:02
推 iamkaoru:Charr角色尖叫持續過長 XDD 10/02 12:21
推 Istari:電二以前原來有無限距離 完全沒發現過 10/02 12:22
→ LOKI930351:他的無限距離是指在距離內開始集氣施法,然後無視距離 10/02 12:45
→ LOKI930351:都能打到,即使你眼前有一個土丘擋住視線依然跳出傷害 10/02 12:46
→ LOKI930351:WVW我蠻常用來追擊的,現在徹底沒屁用了 10/02 12:46
→ imret:死靈的epicdemic也是,這招詠唱時間頗長敵人很容易跑出範圍 10/02 12:53
→ imret:我還以為跑出範圍後能放出來是合理的設定 囧 10/02 12:54
→ eliteark:這招唱那麼久 用幾次就不愛用了 10/02 13:14
推 Joshua0000:戰士還沒Nerf ˊˋ 10/02 13:19
推 snownow:真希望能把詠唱改短一點,不然連墊檔都懶得放啊XD 寧願111 10/02 13:56
→ bear0418:還好沒NERF 我新開了一隻戰士 10/02 14:29
> -------------------------------------------------------------------------- <
作者: loveFantasy (幻滅月之死) 看板: GuildWars
標題: Re: [GW2 ] Patch Notes 2012/10/01
時間: Tue Oct 2 12:00:06 2012
General
Fixed bugs for various stuck events and skill challenges.
修正許多動態事件/技能挑戰卡住的問題
Fixed bugs for various map areas that allowed players to get outside of the
playable space.
修正某些區域玩家會移動/傳送到地圖外的問題
Fixed a bug in dungeon speed-clearing code. Players should no longer
experience reward reductions without triggering the speed-clearing debuff.
修正副本防農機制導致一些玩家無法正確得到應得的token數量的問題
Fixed a bug that was automatically killing players as they entered Sharkmaw
Caverns in Lion’s Arch.
修正獅子拱門海盜jumping puzzle會無預期的讓玩家死亡的問題
Fixed an exploit in renown regions that allowed players to quickly complete
them by interacting with objects while their inventory was full.
修正當物品欄已滿時與愛心事件的物件互動時會讓愛心事件快速完成的問題
Fixed a bug that caused charr characters to enter a state where any fall
resulted in a long falling yell.
修正夏爾(Charr)角色在某些情況下墜落會導致角色尖叫持續過長的問題
Fixed a bug that caused older characters to have their monthly achievement
reset upon completion before the current month ended.
修正較老的角色有時會在一月期限未結束前就重置了每月成就的問題
Fixed the conversion on all items that were changed from soulbound to account
bound to actually be account bound now.
由靈魂綁定改為帳號綁定的物品現在全部會正確的更改為帳號綁定
Fixed a bug that was preventing certain music from playing.
修正一些特殊情況下遊戲音樂/音效不會播放的問題
Fixed an issue with the loot table for undead grubs.
修正 undead grubs 掉落物清單的問題
Fixed a camera bug which occasionally caused the camera to get too close to
the player’s backside.
修正偶而視角會切換到離腳色背部非常近的問題
Updated the Barrel and Green Plant environmental weapons to disappear after
lying on the ground for a set time. This will prevent map issues caused by
hundreds of these bundles idling on the ground.
一些環境武器掉落到地面上一段時間後會消失,以防對地圖伺服器造成過大負擔
Updated Rune of the Adventurer and Sigil of Energy to each grant 25%
endurance when activated.
Rune of the Adventurer和Sigil of Energy的特效現在只提供25%耐久值回復
Updated map completion rewards for Plains of Ashford and all
World-versus-World maps to match the map level/content.
Plains of Ashford(夏爾新手區)和WVW地圖的100%完成獎勵調整至符合地圖等級
Added an appropriate error message for players when trying to accept too many
guild invites.
當一個玩家試圖接受太大量的公會邀請時會顯示正確的錯誤訊息
Armor that is currently equipped can no longer be transmuted.
裝備中的護甲無法使用轉化石(Transmution stone)
Keg Brawl has received some updates:
Lob: This skill is now ground-targeted.
Throw: This skill now has the range of the old Lob but with a casting time.
更改酒桶大賽的兩個技能(建議版友直接進酒桶大賽遊戲中實測)
Master Weaponsmiths now sell their goods for coin instead of karma, as was
originally intended.
武器鍛造NPC販賣的物品收費由karma改成coin,NOOOOOOOOOOOOOO~~
Miss Mipp at Almuten Mansion now sells Curry Buns instead of directly selling
outdated buffs.
http://imgur.com/a/jkWHX裡販售的物品移除,改為Curry Buns
Surfacing while downed underwater no longer grants invulnerability. This
change was made to stop players from exploiting the surface of the water to
maintain permanent invulnerability.
修正水面進入水底瞬間會無敵,使玩家濫用而造成無限無敵的問題
The Trading Post will properly refresh when using item context menus from
your inventory.
在物品欄右鍵賣物到交易所會正確的刷新,不必再關掉交易所了
Transmuted cultural armor now prevents opposing races from equipping it.
轉化石轉過的文化護甲仍然只有原本對應的種族能穿
Valkyrie armor boxes will now properly contain a coat instead of two helms
when crafted.
Valkyrie系列護甲套裝箱原本有兩個頭盔而沒有胸甲,現在修正
Story
Fixed bugs in the story step “Ships of the Line.”
Fixed blocking bugs in the following story steps: “Forging the Pact,” “
Killing Fields,” “Shell Shock,” “Short Fuse,” “The Battle of Fort
Trinity,” “The Machine in Action,” and “Tower Down.”
Updated difficulty of the following story steps: “Killing Fields,” “Lines
of Communication,” “Minotaur Rampant,” “Mired Deep,” “Ships of the Line,
” “The Battle of Fort Trinity,” “The Greater Good,” and “The Queen’s
Justice.”
修正許多個人故事線中的問題,以及調整難度
Events
Fixed a bug that was periodically preventing the Claw of Jormag event from
completing.
修正冰龍事件偶而會卡住的問題
Added catapults and scaling veterans to the bridge repair event in Kessex
Hills.
Kessex Hills的人馬修橋事件更動(主要是難度上)
Dungeons
Crucible of Eternity
Reduced the difficulty of creatures and bosses, particularly health and armor.
COE難度降低
Citadel of Flame
Fixed exploits that allowing players to speed clear paths of this dungeon.
Reduced difficulty of the Searing Effigy.
COF一線尾王難度降低,更改一個會讓玩家高速破關的bug
Arah
Fixed map exploit that was allowing players to speed-clear paths of this
dungeon.
ARAH更改一個會讓玩家高速破關的bug
Fixed a blocking bug in story mode.
修正一個ARAH故事模式進度會卡住的bug
Player versus Player
Games will no longer autobalance after one team has reached 80% of the
maximum score if the game ends by score.
當有一方分數達到80%(400分)時自動平衡隊伍機制就不會觸發
Games will no longer autobalance when within two minutes of the end of the
game if the game ends by time.
當遊戲剩下兩分鐘就要結束時自動平衡隊伍機制就不會觸發
Autobalance functionality has been updated to give a new volunteer bonus to
any players who volunteer for balancing, as well as giving any players
balanced the winner bonus. When volunteers are lacking, random selection will
be used. The text for this system has also been updated.
自動平衡機制影響的玩家(無論自願或隨機)會獲得經驗值和PVP點數的加成
World versus World
Updated the Red Portal Keep in the Eternal Battlegrounds to ensure the “no
siege” debuff encompasses the entire start point.
Fixed a bug with Keep Lords in World versus World where they could become
immune to damage.
兩個WvW的小問題修正
Professions
General
Profession bundle weapons (engineer kits, elementalist conjure skills,
warrior banners) can now save their autoattack status.
玩家製造的武器(工程包、元素師的元素武器等)可以關掉自動攻擊了
The following profession skills now hit 3 targets instead of 1:
Elementalist Dagger: Lightning Whip, Lightning Touch
Mesmer Spear: Stab, Jab, Evasive Strike
Ranger Spear: Stab, Jab, Evasive Strike, Dart, Counterstrike
Thief Spear: Stab, Jab, Poison Tip Strike, Nine Tailed Strike
Warrior Spear: Stab, Jab, Impale, Mariner’s Frenzy, Parry
元素主手匕首電1、電2改為攻擊三個目標
幻術、盜賊、戰士的水下武器Spear改為攻擊三個目標
Elementalist
Flame Burst: This skill will no longer fire if the target is behind the
player.
元素長杖火3無法背對敵人施放了,NOOOOOOOOOOO~
Lightning Surge: This skill no longer has infinite range and cannot fire at
targets behind the player. It also is properly affected by line of sight and
works with the Arcana trait Blasting Staff.
元素長杖電2也無法背對敵人施放,修正視野外仍能擊中以及射程無限的bug
奧術VIII特質(Trait)現在會正確的提升這個技能的範圍
Engineer
Elixir X: This skill now gains a duration increase from both the Inventions
trait Elite Supplies and the Alchemy trait Potent Elixirs.
變身藥水菁英技的持續時間現在會正確的被特質(Trait)加成
Freeze Grenade: This skill no longer benefits from the Explosives trait
Grenadier for 5-second cooldown reduction.
手榴彈4不會從爆炸XI特質(Trait)中獲得五秒的冷卻時間降低
Knee Shot: This Firearms trait now effects all immobilize skills for
engineers. The effect can only trigger once every 5 seconds to prevent
players from exploiting it to stack massive amounts of cripple.
火器I特質(Trait)現在有五秒的冷卻時間,並且所有定身效果都能觸發
Mortar: This skill is now properly affected by the Inventions trait Rifled
Turret Barrels.
菁英技Mortar也會取得發明XII特質(Trait)的傷害和射程加成
Rifled Barrels: This Firearms trait now works with the Elixir Gun kit when
underwater.
水下的藥劑槍也會取得發明XII特質(Trait)的傷害和射程加成
Guardian
Bane Signet: This skill’s animation will now work properly when activated by
greatsword and hammer users.
擊倒印記在拿雙手劍和雙手槌時的動畫現在會正常顯示
Line of Warding: This skill now lasts for 5 seconds instead of 8 seconds.
長杖5持續時間從8秒降低到5秒
Merciful Intervention: This skill has been updated to heal when it completes
and isn’t aborted.
傳送治療(Merciful Intervention)的bug修正
Renewed Focus: This skill now functions better while underwater (players are
able to use abilities sooner) and functions with the Virtues trait Elite
Focus. This skill now also properly refreshes Virtue of Courage when it is
being affected by traits.
重置美德的菁英技,在點了菁英技持續時間較久的情況下也會正確運作,並正確的重置
神盾美德
Shield of Absorption: This skill will now appear correctly for all races.
所有種族的盾5動畫現在會正確顯示
Wrathful Spirit: This Honor trait’s retaliation duration has been decreased
from 10 seconds to 3 seconds.
榮耀I特質(Trait)持續時間由10秒改為3秒
Mesmer
Updated all phantasms and clones available to the mesmer to ensure they
activate within their range.
我主玩幻術的,但是連我都看不懂這項在改啥
Updated mantras to now function underwater as they do above water. They also
no longer go on full recharge when interrupted.
修正在水下使用mantra的問題,現在完全跟地面上運作方式相同
Illusionary Riposte: This skill now functions properly with the Dueling trait
Blade Training.
副手劍4會正確的被單手劍特質降低冷卻時間
Phantasmal Warden: This skill no longer has a 0-second recharge when affected
by traits. It now has approximately a 5-second recharge.
修正鏡像X特質(Trait)降低聚能器5幻象冷卻太多的問題
Necromancer
Blood Is Power: This skill now grants 10 stacks of might but does not grant
additional life force.
Blood is Power現在給10層Might但是不會給生命能量
Chill of Death: This Spite trait no longer slows down the player’s
autoattack when activated.
惡意X特質(Trait)現在發動(等同聚能器5)時不會影響玩家的武器技能1攻速
Epidemic: This skill no longer has infinite range.
傳病的射程不再是無限遠,FUCK YEAHHHHH
Haunt: This Shadow Fiend skill now triggers instantly.
Shadow Fiend的啟動技能現在是瞬發
Last Gasp: This Soul Reaping trait will now apply protection and remove stun
as if using Spectral Armor. It also now has the displayed 60-second recharge,
and the duration has been reduced to 6 seconds to properly match the skill.
Last Gasp特質現在觸發時與幽靈護甲運作方式完全相同,並且正確的處於60秒冷卻
Life Transfer: This skill will now work properly with the Soul Reaping trait
Path of Midnight.
死靈型態的技能4現在會正確的被特質降低冷卻時間
Life Siphon: This skill now properly applies damage at its intended range of
600.
主手匕首2現在在射程內會正確的造成傷害
Spectral Grasp: This skill now also grants 10% life force when used. It also
benefits from the Curses trait Spectral Attunement to properly increase the
chill duration to 6 seconds.
拉人現在給10%生命能量並且chill症狀的持續時間會正確的被特質延長
Spectral Walk: This skill now stops granting life force when struck if the
player activates Death Shroud, Plague, or Lich Form.
鬼步中進入死亡型態或使用精英技就不再提供生命能量
Vampiric: This Blood Magic trait’s interaction with the Bloodthirst trait
now increases health siphoning appropriately.
血系Master加成正確受到血系II特質(Trait)加成
Ranger
Entangle: This skill is now properly affected by the Wilderness Survival
trait Wilderness Knowledge.
綁人菁英技會正確的被特質降低冷卻時間
Lick Wounds: This skill now functions only with ranger pets.
倒地3現在只能放自己的寵物 (這是改了甚麼我不清楚)
MAC的就不翻譯了