作者pride829 (竹鼠)
看板Hearthstone
標題Re: [心得] Trump 競技場攻略:中立普通怪(Average)
時間Wed Jan 15 23:19:57 2014
Average
These are fine. As the header suggests you should feel alright with them but
never thrilled.
平均水準
這些手下不錯。他們是可以接受的不過拿到也不用太開心。
25. Stormwind Knight:
Stormwind Knight is an interesting minion in that he has an immediate impact
to justify his mana cost: it just isn't the a huge impact. That said,
Stormwind Knight's high Health means that he will usually live through his
first attack to damage or trade with something else later. Not a massive game
changer, but he can play a role.
暴風城騎士:
暴風城騎士是個有趣的手下因為他能夠產生立即的效果,這讓他的耗魔算合理:只不過這
效果不太強就是了。反正,暴風城騎士的高血量表示他通常可以在第一次攻擊後活下來然
後再換掉其它手下,不是什麼厲害角色啦,不過可以接受。
26. Jungle Panther:
Much like the Worgen Infiltrator above, Jungle Panther will usually trade up
and kill something that costs more mana to play. Jungle Panther also shares
relatively low Health with Worgen Infiltrator so it usually will not survive
its attack.
叢林豹:
跟狼人滲透者很像,叢林豹通常可以換掉其它更高耗的手下。叢林豹也跟狼人滲透者一樣
有低血量所以他通常不會活下來。
27. Dire Wolf Alpha:
Dire Wolf Alpha is a bit small for two mana but makes up for that with a
respectable upside. Dire Wolf Alpha obviously works best with a Taunt who can
protect him. His ability is more intimidating than his statline so your
opponent will be able to deal with him fairly easily if he is not well
supported. This is not a good standalone minion on turn two.
原生恐狼
以兩費的手下來說原生恐狼有點小隻不過做為彌補的效果是很棒的。用嘲諷怪來搭配原生
恐狼有很明顯的效果。他的效果比他的體質強多了所以你如果沒有保護的話你的對手要處
理他是很簡單的。在T2時放他可不是個好主意。
28. Ancient Brewmaster:
Ancient Brewmaster is similar to the Youthful Brewmaster and at first glance,
seems to have pretty great stats for a four creature sitting at 5/4 stats.
However, Ancient Brewmaster falls behind youthful counterpart in that he is
less likely to come into an empty board. His Battlecry, therefore, will
require some effort to work to your advantage. When you can get his Battlecry
to work to your benefit, he's amazing, but otherwise he's a bit inconsistent.
At the end of the day, Ancient Brewmaster is fine on the Vanilla test: he's
just a bit unruly.
老邁的釀酒大師
老邁的釀酒大師跟年輕的釀酒大師還滿像的而且第一眼看來,他4/5/4的體質也很
不錯。但是老邁的釀酒大師排在年輕的釀酒大師的後面,原因是因為他比較不會在牌面是
空的時候出場。要讓他的戰吼對你有利可不一定做得到。如果把手下返回手上對你有好處
,那他就很棒。不然他就不怎麼樣了。總之,老邁的釀酒大師在基礎測試*中有不錯的結
果:他只是有點難用而已。
*基礎測試原文為Vanilla test,應該是用某個電腦程式計算牌的價值,我也不是很清楚
,有請大師解釋。
29. Fen Creeper:
Fen Creeper is a pretty solid Taunt. He does essentially what Sen'jin
Shieldmasta does just for a slightly more inefficient cost.
沼地蠕行者
沼地蠕行者是很坦的嘲諷怪。他跟打死丁狗基本上差不多不過耗費高了些。
30. Stormpike Commando:
Stormpike Commando is very similar to the Stormwind Knight. The reason why he
ranks lower is because he is higher variance and costs more. With the higher
health, Stormwind Knight is more likely to stick around; on the other hand,
if Stormpike Commando gets to attack, his high Attack will allow him to trade
up. The higher cost, however, is key to all this because the bar for a five
mana minion is higher than that of a four drop.
雷矛特種兵
雷矛特種兵跟暴風城騎士還滿像的。他排名較低的原因是他的變動因素較大而且耗費較高
。暴風城騎士因為有較高的生命值所以更容易存活,不過話說回來,如果雷矛特種兵攻擊
的話,他更容易把其它手下換掉因為他攻擊力高。較高的耗魔是他排名較低的關鍵因為五
耗手下的標準比四耗手下更高。
31. Darkscale Healer:
A five mana 4/5 falls below expectation for the Vanilla Test: just a +1
Attack would have made the difference. The effect brings it up slightly --
and a situation can be crafted to maximize its effect -- but ultimately there
are better options than this.
暗麟醫者
5/4/5比標準要來的低:如果可以多1點攻擊力的話會好的多。她的效果讓這牌的價值高一
點--而且有時候你可以創造讓這個效果最大化的牌面--不過最終來說有很多比她好的
選擇啦。
32. Bluegill Warrior:
Bluegill Warrior and the next card on the list are similar in that they are
essentially burn spells. Two mana for two damage is a fair deal, not great
but fair, and low cost makes this minion easy to fit in. Bluegill Warrior
does gain value in the meta for being able to trade up for a 3/2.
藍鰓戰士
在這份列表上藍鰓戰士跟下一張牌是很相似的因為他們本質上就是造成傷害的法術。兩點
法耗打兩點傷害是可接受的,馬馬虎虎啦,而且低耗讓這手下適應各種的情況。藍鰓戰士
在換掉3/2怪的時候是滿賺的。
33. Wolfrider:
Wolfrider is another acceptable deal at three damage for three mana. The
increased cost and damage, however, hurts Wolfrider in the early game and
meta because he will overkill the 3/2s you want to get out of the way.
狼騎士
用三耗造成三點傷害讓狼騎士是個可接受的選項。不過較高的耗魔和攻擊力讓狼騎士在遊
戲早期較無力因為你可能必須要用他換掉一些3/2的小生物。
34. Spiteful Smith:
Spiteful Smith as a five mana 4/6 passes the Vanilla test, but the stat
distribution isn't the best. He is a card that would be playable by any hero
but certainly unexciting. He goes up of course for weapon heroes, but for the
limited top end slots in a deck there are better options. Out of all the
cards that get better with weapons, he is the best card if you don't draw
said weapons.
惡毒的鐵匠
惡毒的鐵匠的5/4/6體質讓他達到標準了,不過統計上來說他不是很好。對任何英雄
來說他都可以用不過不怎麼樣。對有武器的英雄來說他當然變的比較好,但在最好的情況
下仍然有更好的選擇。如果你沒拿到武器的話,在所有跟武器相關的卡片中他是最好的。
35. Flesheating Ghoul:
Flesheating Ghoul fails the Vanilla Test, but as mentioned above, minions die
quite often in Hearthstone. The turn after you play your Flesheating Ghoul,
it changes how your opponent will play their combat. When you get a chance to
attack, Flesheating Ghoul will usually be bigger than a 2/3 and will usually
trade up.
食肉食屍鬼
食肉食屍鬼沒有通過香草測試,不過剛剛就說過,爐石每天都有一堆手下掛掉。在你下食
肉食屍鬼之後,你的對手的打法就會受到很大的改變。當你可以攻擊的時候,食肉食屍鬼
通常會比2/3大的多而且可以換掉更大的怪。
36. Frost Elemental:
Frost Elemental is a shade small at 5/5 for six mana and for it to be worth
its cost, its ability has to be amazing. Compared to a Boulderfirst Ogre at
6/7, you have to ask yourself, is the instant freeze ability worth the 3
extra stats? Usually that answer is no. You can't guarantee that your
opponent will have big creatures that you can get "Value" freezes on and even
if you could, you still have to find a way to deal with that creature on your
next turn. Note that you can also target heroes, that is freeze Druids or
heroes with weapons to prevent them from attacking next turn.
霜元素
霜元素對於6耗來說他的5/5體質很小,而做為交換他的效果應該要很好才對。跟6/7的巨
拳石魔比起來,你必須問問你自己,冰凍一個角色值得這3點數值來換嗎?通常不值。你
不能保證你的對手會有很大的手下讓你可以冰凍他而賺到。而且就算你冰凍了,下個回合
你還是得想辦法處理掉他。注意你可以冰凍你的對手讓德魯伊或有武器的英雄不能攻擊。
37. Oasis Snapjaw:
But nine combined Attack and Health points for four mana is what we get for
Chillwind Yeti! True, but Oasis Snapjaw does not split it up very
effectively. This split is considered less effective because, while he takes
more attacks to kill, it is far less likely that he will kill anything
himself when attacked. One good thing that can be said for Oasis Snapjaw is
that he will clean up many 3/2s if given time.
綠洲鉗嘴龜
這麼低分,他的數值加起來明明跟冰風雪人一樣!是沒錯,不過綠洲鉗嘴龜差勁多了。
原因是他攻擊時幾乎什麼也殺不了。如果他可以殺掉多個3/2手下是不錯啦。
38. Silvermoon Guardian:
We've already said that Divine Shield is a great ability. At 3/3, however,
Silvermoon Guardian isn't set up to take advantage of it quite as well as a
Scarlet Crusader because his stat line is more balanced: a 4/2 would have
been preferable since his ability will help keep him alive. That said, he
will usually trade effectively but isn't the best four drop around.
銀月看守者
我們說過聖盾是個不錯的效果。不過銀月看守者比不上血色十字軍因為他的數值更平衡:
如果他的數值是4/2就完美了。他還算可以有效的換牌不過不是最好的四點生物。
39. War Golem:
A seven mana creature that does nothing? War Golem is big but that's all he
is. If your opponent can remove him with a spell you are going to be very
sad: if he trades for two smaller minions you probably won't be much happier.
In the second scenario he technically 2-for-1s but those two were probably
cast awhile ago and you just spent seven mana getting ride of them.
戰爭魔像
什麼效果也沒有的七點生物?戰爭魔像是很大不過也就只是很大而已(譯註:
我也只要大就好了!!)。如果你的對手可以用一張法術把他處理掉那你會很傷心。如
果他用兩個小生物換掉戰爭魔像那你大概也不會覺得比較好。技術上來說他可以一換多,
不過那些小生物可能前幾回合就被放下來了而你花了七點才處理掉他們。
40. Ironfur Grizzly:
Another three mana 3/3 to consider. The upside on Ironfur Grizzly is good,
although not as good as Earthen Ring Farseer or Raging Worgen. Ironfur
Grizzly loses some value in the meta since he will often trade down for a
3/2, but being able to get them away from your more expensive minions later
can be worth it.
鐵鬃灰熊
另一個值得探討的3/3生物。鐵鬃灰熊的效果是很不錯的,但仍然比不上陶土議會先知和
盛怒的狼人。在目前的Meta中鐵鬃灰熊變得更差因為他常常跟3/2的生物換掉,不過能擺
拖他們讓他們不會換掉你接下來更大的生物也值得了。
41. Razorfen Hunter:
Razorfen Hunter provides 3/4 worth of total stats for three mana: which is
respectable. Unfortunately, a 1/1 is very fragile -- can die to Hero Powers
-- and a 2/3 on its own is also fairly low impact.
剃刀沼澤獵人
以3/3/4的總價值來說剃刀沼澤獵人是值得的。不幸的是小野豬常常會被英雄能力殺掉,
而2/3的的影響力也大不到哪去。(題外話,為什麼這隻配音是男的?明明胸前很大兩顆)
42. Amani Berserker:
While we'd rather a 3/2 for our two mana, a 2/3 with upside is fine. Amani
Berserker is a respectable two drop and will trade with most of the things
you need to kill early game. Of course it's better than the basic Crocolisk
2/3 since it has that Enrage upside, but it just turns out that there aren't
that many situations when you're not a specialized class that you'll be able
to enrage Amani Berserker without it dying. As with any Enrage minion,
though, he goes up in Mage and Warrior decks that can get him online.
阿曼尼狂戰士
雖然我們通常比較喜歡3/2的兩點生物,有狂怒效果的2/3也不錯。阿曼尼狂戰士是個像樣
的兩點生物而且可以在遊戲早期換掉大部分手下。他是比2/3鱷魚要好,不過其實大部分
職業都沒辦法在不讓他掛掉的情況下觸發狂怒。就跟其他的狂怒手下一樣,他在法師和戰
士的牌組裡面很不賴。
43. Acolyte of Pain:
On average, Acolyte of Pain will draw more cards than a Novice Engineer. That
said, it needs to be considered that he costs more and is harder to cash in.
He doesn't net you a card immediately after he's played and is an excellent
Silence target. Acolyte of Pain should ideally be played early game where he
can hope to draw two cards. The catch, however, is that spending three mana
on a one Attack minion is not what you want to be doing early game. Acolyte
of Pain sits in an awkward spot, therefore, where you will need him to draw
you into a strong late game since he will set you behind. It should also be
mentioned that he is harder to activate than in Constructed: unless, of
course, you are playing Mage.
苦痛侍僧
通常苦痛侍僧會比見習工程師抽到更多的牌。不過可能要考慮一下因為他更高耗而且更難
獲得回報。他不能馬上給你一張牌而且是個完美的沉默目標。苦痛侍僧在遊戲早期出是最
好的,讓他有機會抽到兩張牌。不過實際上用三耗叫一個一點攻擊力的生物一點也不好。
苦痛侍僧處在一個尷尬的位置因為遊戲後期你會需要他抽的牌來彌補他拖延的時間。而且
他在競技場比構築更難觸發效果:當然,除非你是法師。
翻譯完成,如果有錯誤請告知,我會立刻修改!
--
噓 timhk108: 雨八07/15 22:00
噓 victoryss: 田ㄙ07/15 22:03
噓 timhk108:...什麼雷公!再給你一次機會 雨八07/15 22:14
噓 mcsam: 云木07/15 22:30
推 timhk108:什麼雲朵!!最後一次! 雨八07/15 22:32
噓 victoryss: 云ㄙ07/15 22:34
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 220.143.20.215
推 AlcoNic :喔喔喔剩下POOR了,鄉民們好偉大 01/15 23:22
推 aCCQ :推推 01/15 23:25
推 lovewhite :推!!!多謝翻譯!!! 01/15 23:29
推 goddio :Vanilla是"基本"的意思,因為香草是冰淇淋的基礎口味 01/15 23:30
→ goddio :Vanilla test是一種紙牌的基本測試方法 01/15 23:33
→ goddio :其實你去google第二個Link就有詳解 01/15 23:33
感謝你!我現在就去看
推 a2364983 :推推 01/15 23:45
推 Mraofrot :VANILLA TEST就是你把血量+攻擊力加起來做比較 01/15 23:47
→ Mraofrot :像一張2費通常是3/2或是2/3 vanilla能力總和就是5 01/15 23:48
→ Mraofrot :所以能力總值比5點低的生物就該有些特殊能力不然就爛 01/15 23:49
什麼 就這麼簡單喔..
→ yufung :推!!! 01/15 23:57
推 bye2007 :推 01/16 00:00
推 madrac :可以把 Vannila 測試想成:假設這生物沒異能他好不好 01/16 00:02
我把它翻譯成:達到標準好了
推 Ninja5566 :翻成基本體質測試吧 01/16 00:05
推 gn01922658 :是只他開頭說的232/223 333 444 555吧 01/16 00:23
推 ck574b027 :said 可以翻"上述的",跟 the 差不多,所以原文可翻 01/16 00:26
→ ck574b027 :武器相關卡當中沒武器的情況下最好的卡。 01/16 00:27
感謝你!以修改
※ 編輯: pride829 來自: 220.143.20.215 (01/16 00:37)
推 Kenalex :翻譯推~ 01/16 00:56
推 AlcoNic :受教了,感謝CK大大 01/16 02:30
推 ck574b027 :哪裡,我也是看 yahoo 字典才知道。 01/16 04:21
推 square13 :剃刀沼澤獵人是聲音低的女人吧 wwww 01/24 21:47