精華區beta LoL 關於我們 聯絡資訊
素人自翻.XD http://lol.zone.gamebase.com.tw/zone/lol/forum/60895/topic/92256617 League of Legends and PVP.net will be updated during scheduled maintenance from 1:30AM to 11AM PST. 將在美西時間1:30~11:00維修 New Skins in the Store * Galactic Renekton * Outback Renekton * Dreadknight Garen * Commando Galio 新skin開賣!請參考Link http://lol.zone.gamebase.com.tw/zone/lol/forum/60895/topic/92255440/1 PVP.net v1.27.47 * Fixed a bug where selecting a Skin late in the countdown process would produce an error * Fixed a bug where players that had been disconnected from chat could not enter the Matchmaking queue 修正在倒數時換選skin偶爾會出錯的bug 修正斷線的玩家不能再進到Matchmaking queue的Bug League of Legends v1.0.0.109 Renekton, the Butcher of the Sands * Renekton uses a new resource system called Fury. Renekton gains Fury by attacking or dealing damage with spells. When he has gathered enough Fury, the resource will be expended to empower his skills with bonus effects. * Cull the Meek: Renekton swing his blade, dealing damage to nearby enemies and healing for a portion of the life dealt. Fury Bonus: Heal amount raised dramatically. * Ruthless Predator: Renekton's next attack swings twice, dealing a portion of his weapon damage, stunning his target briefly and applying on-hits each time. Fury Bonus: Renekton's next attack swings three times, dealing a huge portion of his weapon damage, stunning his target greatly and applying on-hits each time. * Slice and Dice: Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target, he can use Dice for a brief period of time for the same effect. Dice Fury Bonus: Renekton deals 50% increased damage and reduces the armor of units hit. * Dominus (Ultimate): Renekton empowers himself with dark energy, gaining size and bonus health. He deals periodic damage to enemies around him and rapidly gains Fury. * Reign of Anger (Passive): Renekton gains 5 Fury per autoattack. Having sufficient fury empowers Renekton’s abilities with bonus effects, but this drains Fury. Out of combat, Renekton loses 5 Fury per second. 新英雄Renekton,請參考link http://lol.zone.gamebase.com.tw/zone/lol/forum/60895/topic/92255440/1 Caitlyn * Piltover Peacemaker o Base damage changed to 20/65/110/155/200 from 40/70/100/130/160 o Attack damage ratio increased to 1.3 from 1 o Damage loss per unit increased to 10% from 6% o Maximum damage loss increased to 50% from 30% * Ace in the Hole o Base damage increased to 250/475/700 from 250/400/550 o Now provides vision on the target for the duration and thus is not canceled when the target leaves line of sight o Fixed a bug where Ace in the Hole didn't scale from the Havoc mastery o Damage is now treated as a spell instead of an attack o No longer triggers hit effects like Blessing of the Lizard Elder o Now triggers spell hit effects like Rylai's Crystal Scepter o Cannot be dodged or blocked by Pantheon's Aegis Protection (Q)基本傷害增加 (Q)從AD得到的額外傷害增加 (Q)穿越單位的後減少的傷害增加 (Q)最多降低的傷害力從30%變50% (R)基本傷害力增加 (R)目標離開視線,後會持續提視點供目標的位置,瞄準不再因為目標消失而失效 (R)修正不被Havoc(攻擊天賦最後那個)增加傷害的bug (R)傷害類型被視為法術而不是物攻 (R)不再觸法紅biff的特效 (R)會觸發冰杖特效 (R)不會被Pantheon的盾擋掉了 Cho'Gath * Feast now loses half stacks (rounded up) instead of 3 stacks on death (R)buff現在死掉後會掉現有buff數的一半,而不是固定三個buff Evelynn * Base mana reduced to 180 from 212 * Mana per level increased to 42 from 38 * Base damage reduced to 48 from 53 * Damage per level increased to 3.3 from 2.9 * Base armor reduced to 12.5 from 14.75 * Hate Spike mana cost increased to 12/15/18/21/24 from 8/10/12/14/16 * Shadow Walk duration reduced to 10/20/30/40/50 from 20/30/40/50/60 * Shadow Walk cooldown reduced to 12/11/10/9/8 from 12 at all ranks upon breaking stealth * Malice and Spite duration reduced to 10 seconds from 15 基本法力下降 每級得到的法力上升 基本傷害力下降 每級得到的傷害力上升 基本護甲下降 (Q)法力增 (W)持續時間下降 (W)cooldown下降(當現身後才開始算cooldown) (R)發動後持續時間下降 Garen * Judgement bonus attack damage scaling increased to 1.2 from 1.0 per second (E)額外得到的傷害上升 Heimerdinger * H28G Evolution Turret o Improved Turret AI so they will prioritize attacking Champions that attack Heimerdinger o Turrets now work on an ammo system (25 second ammo cooldown) o 1 second placement cooldown o Levelup progression changed: + Rank 2 - places green turrets + Rank 3 - places 2 turrets + Rank 4 - +150 Health + Rank 5 - places red turrets o Fixed a bug where Upgraded!!! turrets would stop firing resistance piercing and area-effect shots o Turrets now gain 15 health per Heimerdinger level down from 21 o Turret magic resistance increased to 80 from 60 o Tooltip now references 'turrets' rather than 'towers.' * Upgrade!!! o Now increases number of Hextech Micro Rockets to 5 while active o Now increases missile speed on Ch-1 Concussion Grenade to 1000 from 750 while active * Fixed a bug where Techmaturgical Repair Bots provided less health regeneration than stated (Q)現在會主動攻擊打Heimerdinger的敵人英雄 (Q)現在作用方式跟akali/corki的R一樣,每25秒補充一座, (Q)施放炮塔有一秒CD (Q)升級時的改變-二階時可以放綠塔 三階時可以放兩作塔 四階時塔加150生命 五階時可以放紅塔 (Q)修正升級成冰塔後不打人的bug (Q)現在炮塔的血量隨Heimerdinger等級增加的部份變少(每等級21點變每等級15點) (Q)炮塔的魔防增加到80點 (Q)文字描述修正 (R)發動期間後W從變五發 (R)發動期間E的速度從750變1000 修正被動技回血量較預期少的bug Jax * Leap Strike cooldown reduced to 13/11/9/7/5 from 17/14/11/8/5. * Counter Strike now shows a brighter particle when Jax has recently dodged an attack and Counter Strike is ready (Q)早期CD變短 (E)當可以發動時動畫變明顯 Katarina * Shunpo damage changed to 80/120/160/200/240 from 90/120/150/180/210 (E)傷害增加 Kennen * Mark of the Storm duration reduced to 8 seconds from 12 * Electrical Surge range decreased to 800 from 825 Mark的時間變短 (W)距離變短 Lux * Fixed a bug that caused Lux to have 0 base mana regen 修正基本回魔是0的bug(這太扯了XDD Mordekaiser * Shield decay reduced to 3% from 5% 護盾衰退速度度變慢 Nasus * Base movement speed increased to 325 from 320 * Siphoning Strike damage bonus per kill increased to 3 from 2 跑速增加 (Q)每殺一隻兵加3點傷害(原本是兩點 Olaf * Undertow * Fixed a bug where Undertow was dealing too much damage * Attack damage scaling increased to 0.5 from 0.3 * Base damage reduced to 50/90/130/170/210 from 65/110/155/200/245 (Q)修正丟斧頭打太痛的bug (Q)隨AD得到的傷害力增加 (Q)基本傷害力下降 Pantheon * Aegis of Zeonia stun duration reduced to 0.7/0.9/1.1/1.3/1.5 from 1/1.25/1.5/1.75/2 seconds (W)暈人時間變短 Rammus * Puncturing Taunt cooldown increased to 12 from 9 (E)嘲諷CD增加 Sivir * Ricochet bounce radius reduced to 450 from 500 * Ricochet damage loss per bounce increased to 25% from 22% (W)彈的範圍變小 (W)彈跳後傷害變的更少 Taric * Fixed a bug with Radiance where it would cause performance issues while on (R)修正發動大絕時效能上的bug Tryndamere * Undying Rage duration reduced to 5 seconds from 6 * Battle Fury passive critical chance increased to 10-50% from 0-50% (R)時間下降 天生技的暴擊率增加 Twitch * Base attack range increased to 500 from 475 * Ambush duration reduced to 10/20/30/40/50 from 20/30/40/50/60 * Ambush's attack speed bonus now reaches its maximum duration twice as fast 攻擊距離增加 (Q)隱身時間變短 (Q)隱身攻速增加的buff集氣速度變快兩倍 Warwick * Blood Scent now properly remembers toggle state when you respawn (E)死亡重生後會正確的被觸發 Xin Zhao * Three Talon Strike cooldown changed to 10 from 12/11/10/9/8 * Crescent Sweep base damage reduced to 125/225/325 from 125/250/375 (Q)早期CD減少,後期CD增加 (R)後期基本傷害下降 Zilean * Chronoshift duration reduced to 10 seconds from 13 (R)有效時間下降 Items * Chain Vest now shows 6 items it builds into instead of 5 * Longsword upgrade paths updated * Wards no longer grant experience on death * Vision Ward cost reduced to 125 from 150 * Rabadon's Deathcap cost increased to 3400 from 3300 * Black Cleaver now appears in the Attack Speed tab 700元的護甲會秀出6個能合成的物品,而不是5個 Longsword的升級選項修正 眼被打爆不再提供exp 偵隱眼價格調降 法師帽總價上升 破甲斧會出現在商店的攻速物品之中 Masteries * Ardor o Now provides all of its benefit at level 1 rather than half at level 1 and the other half scaling up to level 18 o Fixed bugs where Ardor was not counting Ability Power and Attack Speed from many sources - essentially anything that wasn't an item o Fixed a bug where Ardor and Zhonya's Ring/Rabadon's Deathcap were double multiplicative o Clarified the tooltip 天賦Ardor現在等級一時就會有完整效果,不再隨等級提升 Ardor修正不從物品以外取得AP和攻速加成的bug 修正Ardor會跟小金人戒和巫師帽加成兩倍的bug 修正Andor的文字提示 General * We have changed how critical strike and dodge chance work. You will now get fewer ‘lucky’ or ‘unlucky’ streaks where you get no critical hits/dodges in a row, or a lot of them in a row. Your average chance to get a crit is the same as before though – if you have a 50% crit rate, and you make 100 attacks, you’ll still crit about 50 times. * Baron's Wrath of the Ancients spell no longer targets stealthed units * Jungle monsters that previously had negative magic resistance now have magic resistance of zero * Monster camps will now properly updated when scouted with vision 修正爆擊和閃躲的計算方式,現在比較不會連續閃躲和連續爆擊了 (不過長時間的總數會差不多) Baron的噴泉術對隱身單位無效 jungle怪之前魔防是負的,現在歸0 當偵查過後Jungle怪的點還有沒有怪的資訊會正確的更正 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 60.199.248.193
qoopower :謝謝 翻的太棒了~ 01/18 16:43
hyd0916 :dinger grenade 跟 twitch ambush有部分翻錯 01/18 17:14
wulouise :grenade是飛比較快 ambush是計算時間減半 01/18 17:16
※ 編輯: colmash 來自: 219.85.64.11 (01/18 17:19) ※ 編輯: colmash 來自: 219.85.64.11 (01/18 17:22)
colmash :老鼠那句其實有點難翻..OTL現在這個講法不知道如何? 01/18 17:23
wulouise :反正實際上也不知道是多少 這數據沒人數據化過XD 01/18 17:24
colmash :我找到的資料是說隱身一秒,buff就一秒 01/18 17:25
colmash :現在應該是改成隱身一秒,buff就兩秒 01/18 17:25
colmash :可是最大值不知有沒有變(之前最高是10秒..@@ 01/18 17:26
colmash :這邊的@@ 01/18 17:29
leepeter121 :現在就是5秒就能囤10秒的加速 01/18 17:34
Anzar :推這篇,這種翻譯才是給大家看的啊~ 01/18 17:51
dacapo :感謝翻譯 01/18 18:00
tga123 :阿阿泡麵現在不知道玩起來如何 01/18 18:02
dacapo :希望維修玩泡麵還是免費 就能測了! 01/18 18:06
Lheavens :破甲斧那邊是 會正確顯示在商店的攻速物品中 01/18 20:19
※ 編輯: colmash 來自: 220.132.176.173 (01/18 20:22)
colmash :修正了oh.@@ 01/18 20:23
lainn :Sivir 彈跳 22%-->25%是減少@@? 01/18 21:05
fishuette :那點1階鞋不會出現-CD鞋有修正嗎@@? 01/18 21:07
JPIGHEAD :damage loss per bounce 每彈傷害減少由22%>25% 01/18 21:35
lainn :了解..QQ 01/18 21:49
colmash :是說沒人覺的lux那個bug很扯嗎XD 01/18 22:07
wulouise :是buff 以前太威了要砍他base mp5 01/18 22:12
hasroten :LUX有太威過嗎... 01/18 22:19
amALu :lain 是從22%衰退變成25衰退 降低更快 01/18 22:48
lainn :可惡阿..就說Sivir太高調了果然被nerf..QQ 01/19 00:13
yellow95 :居然連蠻王也要nerf XDDDDDD 01/19 13:16
colmash :蠻王的大絕太流氓了..加上exaust效用下降 01/20 10:47
colmash :被nerf一秒剛好而已啦@@ 01/20 10:47