精華區beta LoL 關於我們 聯絡資訊
※ 引述《DynastyFigo (Figo)》之銘言: : http://beta.euw.leagueoflegends.com/en/news/game-updates/patch/patch-311-notes : Champions : Draven : League of Draven : Now grants a base 50 Gold bonus upon killing an enemy champion (from 0) : Now consumes all Adoration stacks on kill to reward Draven with Gold : (previously only consuming half) : Gold per Adoration stack consumed reduced to 2 (from 3) : Visuals and sounds for League of Draven play on every Draven kill, : instead of only playing on kills which consumed a large number of stacks 達瑞文 瑞文聯盟(被動) 現在擊殺英雄會給基礎額外50元(以前沒有) 所有被動疊的層數會在擊殺時全部變成金錢(以前只給一半) 每層給的錢變成2(原本3) 增加擊殺動畫與音效在每個擊殺 : Fiora : Blade Waltz : Will now choose untargetable and invisible targets if necessary to continue : the Blade Waltz. If Fiora needs to jump to such a target to continue Blade : Waltz, she will do so, though the ability will not deal damage to : untargetable/invisible units. : If the target is revealed when Fiora jumps to them (in brush), : she’ll deal damage as normal 費歐拉 大絕 現在選到即將隱形或是不可指定的目標也會繼續施放,但是不會有傷害 如果目標在他跳大的時候現行,則接下來會繼續造成傷害 : Galio : Idol of Durand : Cooldown reduced to 150/135/120 (from 170/150/130) : Mana cost reduced to 100 (from 100/150/200) 加里歐 大絕 冷卻時間降低為150/135/120(以前是170/150/130) 魔力固定為100(以前是100/150/200) : Mordekaiser : Iron Man : Now displays shield amount in segments, similar to health segments 魔鬥凱薩 鐵人(被動) 現在護盾會顯示分段,就像血量分段一樣 : Singed : Fling : Fixed a bug where Fling was dealing more damage than the : tooltip values indicated 辛吉德 過肩摔 修正他在摔人的時候會造成比技能提示更多傷害的BUG : Thresh : Death Sentence : If the target cleanses the initial spell or blocks it with a spell shield, : the chain will now shatter, preventing Thresh from casting Death Leap : 瑟雷西 鉤(Q) 現在如果目標用法術護盾或是格擋下第一下傷害,鎖鍊會直接粉碎,無法用第二段飛過去 : Udyr : Phoenix Stance : Phoenix Stance's buff now displays a timer for Udyr's next Phoenix Breath attack 烏迪爾 鳳凰型態(R) 現在會顯示BUFF你打到第幾下 : Zac : Cell Division : Adjusted passive chunk drops to be more contestable by enemies : If an enemy champion is within 1000 units of Zac, his chunks will spawn : in a contestable zone between him and his opponent : (this isn’t a change, but is listed for clarification) : Increased the range at which champions cause chunks to be contestable : (fly away from Zac) to 1000 (from 700) : Slightly increased the distance contestable chunks travel from Zac : Chunks are now credited to whoever is closest to them in the event that : both Zac and an enemy champion are present (rather than automatically going to Zac) : Reduced chunk invulnerability time to 0.25 seconds (from 0.75) : Chunk invulnerability now applies to both Zac and enemies : (previously only applied to enemies : – Zac now has to wait 0.25 seconds before he can absorb his chunks) : Zac now has an increased chunk pickup range and bypasses the chunk invulnerability : delay timer during Let's Bounce : Elastic Slingshot : Fixed a bug where the landing point visual effect was not appearing for enemies 札克 被動 如果他跟敵方的距離小於1000,那麼肉塊會在他們之間出現 (這不是更動,是澄清) 現在的更動是這些肉塊會飛離札克更遠,使敵方英雄更容易踩到 肉塊飛出期間無敵的時間從0.75降到0.25(以前只有對敵人無敵,札克可以直接吃掉) 吸收回來的時候也需要等0.25秒(等於是變成札克跟敵人同時間可以踩掉肉塊) 必殺黏星(E) 修正落地動畫有時候不會被敵人看見的BUG(有時候他從暗處飛過來會狂奔過來且無特效) : Items : Guinsoo's Rageblade : Fixed a bug where the visual effects included the generic : "increased Movement Speed" visual 物品 鬼索的狂暴之刃 修正會看到加速特效的BUG : Game Interface : 商人退貨系統 oh ya!!! : Players can now undo recent transactions within the in game item shop : Undo history is cleared under certain events such as leaving the shopping area, : dealing damage, receiving damage, or casting a spell : Items will remove benefits they granted you when undone, : such as gold gained from gold over time items : Certain items cannot be undone such as Homeguard or Captain's Boot enchantments 遊戲介面 現在增加一個買錯可退貨的機制,但是離開可購買區域、發動技能、造成攻擊 購買紀錄就會消失不給你退 退貨時請攜帶全新未拆封未經使用的物品以及發票 : HUD : Mousing over a champion's passive icon will now show a range indicator : if the passive has a range of influence (e.g. Soraka's Consecration) 操作介面 現在指到英雄的被動會顯示作用範圍(例如索拉卡的魔防BUFF) ======= 觀察者模式的團戰UI 按A顯示UI,主要會告知以下資訊,讓你看更清楚會戰發生啥事: 團隊的血量與AOE傷害 團隊的控場 連殺的資訊 其他 Fixed the minimap bug showing champions at incorrect locations when emerging from the fog of war 修正有時候當敵方從迷霧中走出來時會從錯誤的位置看到敵方英雄的BUG Cancelled Auto Attacks will no longer fire a damage-less missile at the target The damage-less missile will no longer consume buffs or passives You may still hear a sound effect without the missile. We are still investigating a fix for this 現在取消攻擊不會發射無傷害的遠程普攻了 無傷害遠程普攻現在也不會疊加普攻BUFF,即使你還是聽得到聲音 Minions will now disappear from the map sooner after their death 小兵死後消失得更快 Cursors will be set to the center of their window by default, preventing the camera from panning to the far left or right corners of the map at game start Cursors will also be set to the center of their window for a short period of time after player switches full-screen focus (alt-tab) 滑鼠遊標自動設在畫面中間,以避免開始遊戲後畫面漂到很遠的地方 當你切換視窗再切回來也會自動幫你設在中間 Removed the default key bind for "Show/Hide Summoner Names" (previously, Shift-K). The function can still be bound in the Key Bindings menu if you wish to use it 移除隱藏/顯示召喚師名稱得的快捷建(以前是Shift+K)這個功能移到功能選單了 Reduced the amount of time you can spend AFK before being kicked from the game 重製AFK被踢掉的時間 Tower health is now updated even if you've never had the tower out of the fog of war 塔的血量現在會隨時更新,就算在迷霧裡也一樣 The Champions tab in the Summoner Profile has been updated with a new layout The Champion grid has been widened, allowing more Champions to be seen at once The primary role selector has been changed from a button group to a dropdown in the upper right 召喚師資料的英雄介面更新,變更寬顯示更多英雄,從按鈕選擇分類變成下拉選單 Friends List Parts of the friend list view have been rewritten in order to increase stability and performance Fixed a bug causing the friend list to be corrupted with duplicate and missing entries when scrolling Friend Notes are now visible in friend tooltips without needing to hover over the note icon 好友名單系統重寫 Custom Games 自訂模式 AFK detection reduced to 3 minutes (from 8) The game now kicks you at 5 minutes (previously 12 minutes) AFK偵測從8分鐘警告12分鐘踢,變3分鐘警告5分鐘就會踢你出去 The minimum time custom games need to last to be eligible for IP/XP rewards has been increased to 7 minutes (previously 5 minutes) 自訂給經驗與權力點獎勵的最短時間變成七分鐘(以前五分鐘) A minimum number of human players must now participate in a custom game to receive IP/XP rewards. The current thresholds are: 5 players minimum for Summoner’s Rift, Crystal Scar, and Howling Abyss 3 players minimum for Twisted Treeline A notification has been added in the end of game results screen to explain why players did not receive IP/XP 要得到自訂獎勵最少要: 5人參加召喚峽谷、水晶之痕與咆嘯深淵 3人參加扭曲叢林 結算畫面會告訴你為何你沒拿到獎勵 -- \◤ ▅/ \\ // ◥◥◥◥ ▆▅ ▅▆ █◣ \ / ▂▄ ╮╮ ˙ 。/ / // /// 法麵b / ╰─ ∕ \\\ \◤ ▅/ ▁▁ 國包e \ ╲ ∕ ﹨ ︵ ∕\ ◤◢ ╯ /\ e -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.231.163.48
leo255112 : 09/04 09:37
roy047 :手殘者的福音啊~ 09/04 09:38
Pro80 :推翻譯 09/04 09:38
AquariumJ :有統編的可以退嗎 ? 09/04 09:38
roy047 :老闆表示: 離開櫃台之後恕不退貨 09/04 09:39
DynastyFigo :神 09/04 09:41
john3212 :UPUP 09/04 09:42
hirabbitt :不知道什麼時候可以看到普攻範圍... 09/04 09:42
DynastyFigo :遊戲設定裡面可以開啟按a顯示普攻範圍 09/04 09:43
MotoDawn :中了200萬可以直接換+9死帽嗎 09/04 09:44
BTYYAR :合上去再退會? 09/04 09:44
ddcc7887 :推翻譯 普功範圍早就有了 呵呵 09/04 09:45
samtsai :zac掰 09/04 09:45
f051372 :買貴可以退差價嗎 09/04 09:46
choosin :或是滑鼠指著AD欄位我記得也會顯示範圍 09/04 09:47
tn00706223 :ZAC.... 09/04 09:48
s50190 :現在才改掉色雷西 帶淨化遇到瑟雷西根本沒用... 09/04 09:49
Comebuy :推個 09/04 09:52
roy047 :Zac nerf, Zac nerf, Zac nerf完 雷西nerf 09/04 09:52
skylover :Zac到底要砍到怎樣阿... 又一隻要下去陪歐拉夫了嘛? 09/04 09:54
wiredo :No~~~~~還好我最近愛上eve 09/04 09:55
linceass :其實札克沒那麼慘 會戰還能打 09/04 09:55
fatedate :瑟雷西和zac 呵呵 09/04 09:55
ccode :被砍的過度反應也不是第一天了,看看就好 09/04 09:57
※ 編輯: jeje27272003 來自: 61.231.163.48 (09/04 10:12)
ccode :看那說eve已死的,結果現在還是沒死透,高手照虐 09/04 09:58
cianhao :襪取 是法國麵包耶 09/04 09:59
harimamomo :推退貨機制...以後就不會有起手買錯的智障了QQ 09/04 10:02
AQUANGEL :瑟雷西是還好 ZAC要看到底變多難吃 09/04 10:03
myhome6206 :之前才在碎碎念要有跟Dota2一樣買錯退全額的機制 09/04 10:04
lnick32117 :op就該砍,不爽不要玩zzzz 09/04 10:05
lowc :ZAC超賴線 團戰又有驚人效益 又難以集火 ? 09/04 10:05
Hotsheep :在所有英雄中ZAC勝率已經在最後1/4了還要砍多少T_T 09/04 10:05
rr856658 :3.10a那刀很重了 現在重點是該BUFF一些鬼隱的上單 09/04 10:09
jie1230 :買貨可以打統編嗎??要報公帳 09/04 10:09
kuramylove :Zac機體問題,砍了也好 變成比賽型英雄(? 09/04 10:11
s155260 :zac…… 好險以爬分 09/04 10:13
※ 編輯: jeje27272003 來自: 61.231.163.48 (09/04 10:18)
WaoDao :家裡歐會起飛嗎? 09/04 10:17
donkey5566 :最好是少二十秒就起飛... 09/04 10:25
chigo520 :反正比賽只要有人出管你SOLO Q有多慘 呵呵 09/04 10:26
azazaz66 :加減用 有BUFF總比沒有好 09/04 10:26
walter741225:ZAC: 你勝率只有40趴 09/04 10:28
celine1234 :翻譯推~ 09/04 10:28
oread168 :OP角不解釋 09/04 10:29
zz7856132 :Zac不意外 09/04 11:05
lowc :想把ZAC砍回野區吧 09/04 11:13
wangeric :加里歐buff超開心 09/04 11:20
omanorboyo :瑟雷西不砍多一點 整天砍札克 09/04 11:38
DynastyFigo :不會起飛 因為加里歐本來就是用飛的 09/04 11:46
SuperJimmy :翻譯 09/04 11:51
maxinexyz4 :想當初劫被砍還不是一堆人掰來掰去,現在...... 09/04 12:26
HOUSEEYE :sac 小地圖的bug才是重點 09/04 12:29
HOUSEEYE :*Zac 這影響全部人啊~~ 09/04 12:30
shaiker :崩潰 3V3速刷要絕跡了 09/04 12:35
minicg47482 :加里歐感覺可以出在上路呀.. 09/04 12:35
minicg47482 :有時nerf影響最大不是角色本身是玩家心態 09/04 12:36
minicg47482 :輸線=>怪罪說是nerf害的=>亂打=>勝率掉 09/04 12:36
angel0328 :推樓上 09/04 12:39
corupted5354:砍札克OP正常 一直砍色雷西幹嘛? 你躲不掉溝怪誰 09/04 12:52
A10JQK :LAG 買三攻速鞋 淚推 09/04 12:56
tomalex :那是改自訂 應該不是改一般對戰電腦場 09/04 12:59
s81j81js :札克太囂張的結果就是被連砍 看看比賽時那暴走的札克 09/04 13:24
minicg47482 :瑟雷西那也還好吧 機器人Q也能被擋掉呀 只是等同辦理 09/04 13:24
s81j81js :瑟雷西能飛第二段本來就不合理了 擋了還能飛? 09/04 13:25
k4598760 :歐拉夫的更新哪時候才會出來 09/04 13:28
reteregena :退貨系統對提摩 凱特琳 奶大力會不會是種悲劇 09/04 13:50
lucifiel1618:為什麼只改Thresh,那Amumu哩 09/04 13:50
roy047 :Amumu應該也快了?@@ 09/04 13:53
Ricky1123 :退貨系統 如果滿裝買到兩次堅韌藥劑 第二瓶怎麼退? 09/04 14:41
ericallene :小地圖bug終於~~~~ 09/04 14:51
c94dk40204 :我剛用了改版後 在英雄那邊都不會LAG超順 09/04 15:15
a431170 :借轉巴哈 09/04 16:28
Lunarclo :ZAC掰 09/05 00:45
egg123 :...3/5 以後不能大便惹T T 09/05 04:50
max8204 :退貨 在以前不就四跳龜溫泉lol 09/05 08:50
hardyuse :已收入情報區 09/07 14:51