精華區beta LoL 關於我們 聯絡資訊
PVP.net and League of Legends will be updated during scheduled maintenance on 10/19/2010 from 1:30AM PDT (GMT -7) until 11AM The Harrowing * Limited edition Holiday Runes * Some sinfully sweet editions of your favorite in-game consumables * Frighteningly festive costumes for your minions * A sinister overhaul of Summoner's Rift featuring a more nocturnal motif * A terrifying new login to get you in the mood * Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing! New Skins in the Store * Spellthief Lux * Sorceress Lux * Zombie Ryze * Kitty Cat Katarina * Pumkinhead Fiddlesticks * Nosferatu Vladimir * Lollipoppy * Mundo Mundo PVP.net v1.21.16 * The Store and the Journal of Justice will now glow when there is new content available * Fixed a bug where Ranked Games were showing up as Normal Games in the Match History * Fixed a bug with the Ticker where new messages would not show up properly on login * Fixed a bug with the Ticker where it would show up when no message was posted * Fixed a bug where PVP.net would sometimes be delayed in restoring after a game was finished * Fixed a bug where users could not remove a private chat once it had been opened * Fixed a network issue that was causing some performance related issues in PVP.net * Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room League of Legends v1.0.0.103 Lux, the Lady of Luminosity * Prismatic Wave: Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. * Lucent Singularity: Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area. * Light Binding: Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect. * Finales Funkln (Ultimate): After a short delay, Lux fires a laser pulse in front of her dealing damage to all enemy units in the area, as well as blinding them for up to 3 seconds. * Illumination (Passive): Lux's damaging spells illuminate the target for 6 seconds, granting her vision of the target. Lux's next attack ignites the debuff, dealing magic damage to the target. Anivia * Health per level increased to 70 from 65 * Base damage increased to 48 from 45 Amumu * Bandage Toss cooldown reduced to 16/14/12/10/8 from 18/16/14/12/10 * Curse of the Sad Mummy duration reduced to 2 from 2.5 Blitzcrank * Mana per Level increased to 40 from 36 * Static Field cooldown reduced to 30 from 40 * Static Field no longer targets stealthed units * Overdrive o Cooldown reduced to 15 from 20 o Mana cost reduced to 75 from 90 o Now reduces movement speed by 75 instead of 25% , which also fixes an edge case bug * Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated Cho'Gath * Rupture cooldown reduced to 9 from 10 * Rupture mana cost changed to 90 at all levels from 80/90/100/110/120 * Vorpal Spikes is now classified as an area of effect spell for the sake of items like Rylai's Scepter or Hextech Revolver Corki * Gatling Gun mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120 * Phosphorous Bomb mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130 Evelynn * Determined Killer (passive) tooltip clarified to explain it does not work on neutral minions. * Shadow Walk * Fixed a bug with Shadow Walk where you could stun towers * Fixed a bug with Shadow Walk where autoattacking would break stealth even if the attack was canceled * Ravage no longer has back facing requirement in order to gain the extra effect * Malice and Spite lifegain changed to a flat 350/500/650 upon kill or assist * Malice and Spite's active now has a 90 second cooldown and refreshes whenever an enemy champion dies * Stats o Base health increased to 500 from 475 o Health per level increased from 86 to 76 o Mana regen per level increased to 0.4 from 0.25 o Base mana regen increased to 5 from 3.85. * Additional note: these changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design. Ezreal * Essence Flux ability power ratio increased to .7 from .6 * Trueshot Barrage abiilty power ratio increased to .8 from .7 Fiddlesticks * Drain cooldown reduced to 10 from 12 * Drain mana Cost reduced to 80/95/110/125/140 from 80/100/120/140/160 * Dark Wind cooldown reduced to 14 from 15 Galio * Righteous Gust mana cost increased to 80/85/90/95/100 from 70/75/80/85/90 * Resolute Smite mana cost increased to 70/75/80/85/90 from 60/65/70/75/80 * Idol of Durand mana cost increased to 100/150/200 from 100/145/190 * Idol of Durand duration reduced to 2 from 2.5 Garen * Judgment can no longer damage invisible minions or objects like wards Gragas * Barrel Roll cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8 * Barrel Roll now slows attack speed by 20/25/30/35/40% * Drunken Rage cooldown reduced to 25 from 30 * Body Slam cooldown increased to 7 from 6 * Explosive Cask no longer slows attack speeds Jax * Equipment Mastery tooltip updated to show health gained from each source dynamically * Leap Strike o Cast time reduced by 20% o Travel speed increased by 20% o Ability power ratio reduced to 0.7 from 0.8 * Empower o Now only deals damage to a single target rather than to an area of effect o Now resets Jax’s autoattack timer when cast o Damage increased to 75/110/145/180/215 from 40/60/80/100/120 o Ability power and damage ratios increased to 0.4 from 0.2 o Mana cost reduced to 20 from 35 o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5 o Tooltip corrected to accurately state it deals magic damage o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike. * Counter Strike damage increased to 80/110/140/170/200 from 80/100/120/140/160 * Relentless Assault o New Active: Grants 20/35/50 + Jax's dodge percent in bonus magic resistance for 5/6.5/8 seconds upon activation. Costs 80 mana. Cooldown of 60/60/60 seconds. o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault * Recommended items updated Karthus * Lay Waste mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52 * Wall of Pain cooldown reduced to 18 from 22 * Death Defied now allows all spells to be free to cast while defying death * Fixed several usability bugs with Death Defied Kassadin * Nether Blade cooldown reduced to 12 from 15 Katarina * Death Lotus now fires blades at three targets at all levels Kog'Maw * Fixed several bugs with Icathian Surprise to be more consistent Malphite * Seismic Shard cooldown reduced to 8 from 10 * Unstoppable Force cooldown reduced to 130/115/100 from 140/125/110 * Fixed a bug with Ground Slam causing it to look like it had shorter range than it actually did Malzahar * Nether Grasp range reduced to 700 from 750 * Call of the Void mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130 * Null Zone mana cost changed to 90/100/110/120/130 from 80/95/110/125/140 Miss Fortune * Bullet Time range reduced to 1400 from 1500 * Bullet Time scaling reduced to 40% of damage per shot from 45% * Strut maximum movement speed bonus reduced to 70 from 80 * Double Up bounce range reduced to 500 from 575 Morgana * Dark Binding hitbox size reduced * Black Shield ability power ratio reduced to .8 from 1 * Soul Shackles ability power ratio reduced to .9 from 1 * Soul Shackles damage reduced to 175/250/325 from 175/250/350 Nasus * Siphoning Strike now resets autoattacks Nidalee * Base damage increased to 49 from 46 Poppy * Devastating Blow now resets autoattacks Rammus * Movement speed increased to 310 from 305 * Base Mana regen increased to 4.5 from 3.75 * Powerball cooldown reduced to 10 from 11 * Defensive Ball Curl cooldown reduced to 14 from 15 * Defensive Ball Curl now scales on 10% of Rammus's total armor * Puncturing Taunt mana cost reduced to 50/60/70/80/90 from 50/65/80/95/110 * Fixed several bugs with Puncturing Taunt to make it more responsive Shaco * Jack in the Box cast range reduced to 400 from 500 * Jack in the Box can no longer be cast inside walls Singed * Stats o Magic resistance reduced to 30 from 35 o Base health increased to 448 from 429 o Health per level increased to 82 from 78 * Mega Adhesive mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120 * Fling cooldown reduced to 10 from 11.5 * Insanity Potion cooldown reduced to 100 from 120 * Insanity Potion no longer has a cast time or animation Sion * Death's Caress no longer has a cast animation * Death's Caress shield reduced to 110/160/210/260/310 from 120/170/220/270/320 Sivir * On the Hunt movement speed bonus increased to 30/60/90% from 25/45/65% * On the Hunt now provides 1/3 of the attack speed bonus to allies * Spell Shield mana return increased to 150 from 125 * Spell Shield cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12 Swain * Decrepify o Ability power ratio increased to 0.9 from 0.75 o Fixed a bug where Decrepify would slow through Highlander or Ragnarok o Fixed a bug where the damage portion sometimes would not stop after leaving the area * Nevermore ability power ratio increased to 0.7 from 0.5 * Torment damage increased to 75/115/155/195/235 from 72/110/148/186/224 * Torment ability power ratio increased to 0.8 from 0.6 * Carrion Renewal regen increased to 300% from 250% Taric * Imbue mana cost increased to 80/95/110/125/140 from 70/85/100/115/130 * Imbue heal reduced to 60/100/140/180/220 from 70/110/150/190/230 Teemo * Stats o Base movespeed increased to 305 from 300 o Base damage reduced to 47.5 from 51.3 o Damage per level reduced to 3.0 from 3.3 * Camouflage o Fade time reduced to 2.0 seconds from 3.0 o Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active. o Recalling and Teleporting will now prevent Teemo from Camouflaging * Blinding Dart o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5 o Cooldown reduced to 8 seconds from 10 o Blinding Dart will now cancel autoattacks in progress when the blind is applied * Move Quick's tooltip will now update to display the effects of cooldown reduction * Toxic Shot per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35 * Toxic Shot on-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35 * Noxious Trap o Teemo now gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges o Each cast requires and consumes a charge o Time to gain a charge is reduced by cooldown reduction effects o Time to gain next charge does not progress while you are at maximum charges o Teemo always has two charges stored upon reviving at base o Cooldown on placing a trap reduced to 1 second from 20 o Damage changed to 250/475/700 from 350/500/650 * Recommended items updated Tryndamere * Bloodlust cooldown reduced to 12/11/10/9/8 from 14/13/12/11/10 * Bloodlust damage per stack increased to 5 from 3 * Spinning Slash cooldown reduced to 8 from 9 * Spinning Slash area of effect increased to 225 from 185 Twisted Fate * Pick a Card Blue Card damage/mana return increased to 40/60/80/100/120 from 30/45/60/75/90 Twitch * Debilitating Poison now has a range indicator * Expunge now has a range indicator * Deadly Venom duration reduced to 6 from 8 Urgot * Removed "Recommended" tag * Heat Seeking Missiles can no longer hit invisible minions or objects like wards * Corrosive Charge no longer will lock onto invisible minions or objects like wards Zilean * Chronoshift now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed. Items * Guardian Angel now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed. * Last Whisper unique armor penetration now functions with abilities (but still not against turrets) * Soul Shroud has a new recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold. Stats remain unchanged. * Kindlegem recipe price lowered to 375 from 425 * Shurelya's Reverie recipe price increased to 550 from 500, total price unchanged from the previous patch * Malady (remake) o Recipe changed to: Dagger + Dagger + Amplifying Tome + 550 gold = 1825 total cost o Base stats changed to +50% attack speed, +25 ability power o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. o Magic resistance reduction stacks up to 4 times. * Warmog's Armor o Combine cost reduced to 980 from 1100 o Base stats increased to 920 health from 770 health o Bonuses now cap at 450 health and 15 hp/5 o Unique Passive changed to: Permanently gain 4.5 health and .15 health regen per 5 sec per minion kill. Champion kills and assists grant 45 health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15 health Regen per 5. * Atma's Impaler unique passive tooltip clarified to state that it adds to your bonus attack damage * Rod of Ages base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power * Rod of Ages bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power * Fixed a bug that allowed Quicksilver Sash to be affected by cooldown reduction * Quicksilver Sash cooldown reduced to 105 seconds from 120 seconds Runes * Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15% * Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200% * Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35% * Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200% * Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35% * Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200% * Lesser Seal, Seal, and Greater Seal of Might damage increased by 35% * Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15% General * Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out * Summoner Flash no longer breaks stealth * Updated selection radii for a number of champions Skins * Pentakill Mordekaiser's size has been increased -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.168.79.165